Creston918 wrote...
Of the 40 nerfs, approximately 90% of them either made the weapon/power/class useless, or severely hampered its former functionality.
Of the 220 buffs, approximately 95% of them made little to no difference to the thing that was buffed, and I think around 5-10 of them were done to a weapon that was later again NERFED because Bioware has no idea what it's doing, thus negating the entire point of the buff to begin with.
It baffles me that people who cling so tightly to statistics can't see the difference between minor buffs and major nerfs, and simply compare them on an equal-footing basis. You probably also think a basehit is just as valuable as a homerun, don't you?
Nice invented statistics there. Did you think them up yourself, because even a cursory glance shows me you are wrong in your assesment.
You like so many before selectivelly forget about the major buffs and the minor nerfs and only focus on the few big nefs.
A number of weapons recieved a buff and a nerf at the same time.
Most things that have been buffed have not been nerfed afterwards.
And if this a total of all individual changes half those buffs belong with the 5 bigger nerfs.
COLZ7R:
The fact is that even if you don't use it, it's hard to avoid. Krysae snipers at one point meant I immediatly dropped out of a game and if I don't want to be in a game with a Piranha I better host my own and continously kick people.
Point being most matches have 3 other players.
Modifié par Poison_Berrie, 08 août 2012 - 05:39 .