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reduce Reflex save by Armor Check Penalty


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4 réponses à ce sujet

#1
kevL

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here's some chunks of code for the PlayerEquipped/Unequipped events
to reduce Reflex saving throws ala Armor Check Penalty.

( hope someone finds them interesting )

http://pastebin.myrror.net/3226

#2
Morbane

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That code/file is incomplete.
:bandit:always check your work:bandit: :P

#3
kevL

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heh :)

#4
Dann-J

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The code looks fine. It's just that different parts go into different scripts ('some assembly required').

#5
kevL

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it's something i been meaning to do for a long time. Finally got to one of those infamous arrow-trapped corridors and banged it out. It's kinda funny to see my guys stand at one end, unequip their armor and shields, then go on a mad dash forward, hoping they don't run into combat at the far end .....