here's some chunks of code for the PlayerEquipped/Unequipped events
to reduce Reflex saving throws ala Armor Check Penalty.
( hope someone finds them interesting )
http://pastebin.myrror.net/3226
reduce Reflex save by Armor Check Penalty
Débuté par
kevL
, août 08 2012 06:12
#1
Posté 08 août 2012 - 06:12
#2
Posté 08 août 2012 - 08:53
That code/file is incomplete.
:bandit:always check your work:bandit:
:bandit:always check your work:bandit:
#3
Posté 08 août 2012 - 09:00
heh
#4
Posté 09 août 2012 - 01:56
The code looks fine. It's just that different parts go into different scripts ('some assembly required').
#5
Posté 09 août 2012 - 02:29
it's something i been meaning to do for a long time. Finally got to one of those infamous arrow-trapped corridors and banged it out. It's kinda funny to see my guys stand at one end, unequip their armor and shields, then go on a mad dash forward, hoping they don't run into combat at the far end .....





Retour en haut






