Aller au contenu

Photo

How "dark" should DA3 be?


  • Veuillez vous connecter pour répondre
83 réponses à ce sujet

#76
Shadowvalker

Shadowvalker
  • Members
  • 203 messages
Why not pink?

#77
FieryDove

FieryDove
  • Members
  • 2 636 messages

Shadowvalker wrote...

Why not pink?


You said a bad word!

That word is not dark so it can't work.

#78
Shadowvalker

Shadowvalker
  • Members
  • 203 messages

FieryDove wrote...

Shadowvalker wrote...

Why not pink?


You said a bad word!

That word is not dark so it can't work.


What about dire-pink?

#79
garrusfan1

garrusfan1
  • Members
  • 8 047 messages
I want it to be like DAO where after you beat it you felt good

#80
Angelo2027

Angelo2027
  • Members
  • 330 messages

garrusfan1 wrote...

I want it to be like DAO where after you beat it you felt good


This! I want to feel like a hero after i beat it.

#81
EricHVela

EricHVela
  • Members
  • 3 980 messages
I want the next Dragon Age to be a new, innovative Kinect RPG experience: Dragon Age: The Musical! Dance and sing your way through the world of Thedas to unite everyone against an unknown threat that could destroy their world.


Seriously though: This is all that they need to accomplish:

Angelo2027 wrote...

garrusfan1 wrote...

I want it to be like DAO where after you beat it you felt good


This! I want to feel like a hero after i beat it.



#82
CELL55

CELL55
  • Members
  • 915 messages
If I have to adjust my monitor, it's too dark.
On a more serious note, your choices should have good and/or bad consequences. If everything ends up dark and with out hope, why bother? It's railroading and apathy inducing. Sure, you can say that allowing a 'happy' option means everyone will choose that option, but so what? If everyone wants to choose that option in a ROLEPLAYING GAME, then more power to them. The experience is richer for having possibilities of both success or failure.

#83
PinkysPain

PinkysPain
  • Members
  • 817 messages

Saberchic wrote...
The direction of Bioware seems to be "let's put out a dark, gritty game." So I guess what I'm asking is how dark do you want the next game to be? And what is a good balance?

I want to be a goodie two shoes, save the world after some sacrifice and betrayal (but not too much) and retire with my Qunari LI and my horned babies ...

PS. it's the third game, it's about time to save the world ...

Modifié par PinkysPain, 21 octobre 2012 - 03:28 .


#84
PinkysPain

PinkysPain
  • Members
  • 817 messages

TS2Aggie wrote...

Dark, edgy, no appearance of happiness or joy, no chance of a satisfying event, no love that does not end up as a betrayal, no goodness that happens purely for being good. See: the world of Berserk

I have faith that in the end Guts will be able to attain a bloody victory and a good life for Casca (although probably not the both of them). I don't think it will be a victory handed to him by his enemies either, so more of a victory than Shepard ever got.