Another day, STILL no fix.
I was banned unjustly, and I plan to find out why.
Débuté par
xCaucasian
, août 09 2012 05:36
#101
Posté 14 octobre 2012 - 08:49
#102
Posté 22 octobre 2012 - 05:30
hey mods, could you please dig up some info on this? Getting VERY annoyed by bad customer service.
#103
Posté 22 octobre 2012 - 06:07
A fix for what? You getting banned? There's nothing to fix, you got your answer from Ernest already.
#104
Posté 25 octobre 2012 - 06:01
^ I knew he'd show up eventually.
#105
Posté 25 octobre 2012 - 10:44
Just to clarify for OP - if you edit your game files using Gibbed Editor for use in SP this generally doesn't affect you using those same files in MP mode. However, altering the Coalesced.ini file and using that in MP mode is very likely to get u banned. I got this confirmation from an EA rep when I was having probs with my account.
I must admit although the challenges have added a bit of spice to what was becoming a tad boring, they do appear to have brought the cheaters back out in force. And it is pretty obvious when someone is cheating. If you even slightly suspect the safest thing is to come out of the match, otherwise there is no doubt that u will be banned by association. It may not be fair but EA may not have detailed logs to differentiate on which of the 4 players' was hacking. One match I was in during Op Bloodlust - a player racked up 25,000 points in two rounds, on Bronze. Plus he was speed marching across map to get drone and packages back to drop off zones. Just come out of the game and best idea is to always host.
I must admit although the challenges have added a bit of spice to what was becoming a tad boring, they do appear to have brought the cheaters back out in force. And it is pretty obvious when someone is cheating. If you even slightly suspect the safest thing is to come out of the match, otherwise there is no doubt that u will be banned by association. It may not be fair but EA may not have detailed logs to differentiate on which of the 4 players' was hacking. One match I was in during Op Bloodlust - a player racked up 25,000 points in two rounds, on Bronze. Plus he was speed marching across map to get drone and packages back to drop off zones. Just come out of the game and best idea is to always host.
#106
Posté 25 octobre 2012 - 10:59
RebelTitan428 wrote...
maybe if Bioware actually fixed the explouiting that can happen in the game, people wouldn't do it.
Instead people get banned for using an in-game glitch that the Bioware is too lazy to fix, or lack the understanding to do so.
I think this is a rather naive response. for every glitch/exploit that a developer closes, there will always be a hacker who can get around it or find others. This is the nature of any type of software written game or otherwise. And I'm pretty certain that Bioware will employ above average programmer's. The problem is that finding a potential glitch can take a considerable length of time - enough ppl have to report it, then the issue has to be reproduced consistently before the programmer's can get to work on fixing it. Don't forget that they are also developing new SP DLC's and MP maps etc. whilst trying to fix existing bugs. Any company only has a limited number of programmer's after all. I think u show lack of understanding on the amount of work that developing and updating a game like ME3 requires. I personally think they do an amazing job.
plus lets be honest what criminal ever says that they are in prison because they committed a crime - they are always totally innocent.
p
#107
Posté 26 octobre 2012 - 05:07
If EA does a "good" job, Valve is a TECHNODEITY!Carlina wrote...
RebelTitan428 wrote...
maybe if Bioware actually fixed the explouiting that can happen in the game, people wouldn't do it.
Instead people get banned for using an in-game glitch that the Bioware is too lazy to fix, or lack the understanding to do so.
I think this is a rather naive response. for every glitch/exploit that a developer closes, there will always be a hacker who can get around it or find others. This is the nature of any type of software written game or otherwise. And I'm pretty certain that Bioware will employ above average programmer's. The problem is that finding a potential glitch can take a considerable length of time - enough ppl have to report it, then the issue has to be reproduced consistently before the programmer's can get to work on fixing it. Don't forget that they are also developing new SP DLC's and MP maps etc. whilst trying to fix existing bugs. Any company only has a limited number of programmer's after all. I think u show lack of understanding on the amount of work that developing and updating a game like ME3 requires. I personally think they do an amazing job.
plus lets be honest what criminal ever says that they are in prison because they committed a crime - they are always totally innocent.
p
#108
Posté 26 octobre 2012 - 07:52
There's a reason why an aquittal in court declares someone "not guilty" instead of "innocent." It wasn't just an accidental turn of phrase.
#109
Posté 30 octobre 2012 - 05:38
Not to mention, HOW many bugs have the ME3 servers had so far?
#110
Posté 04 novembre 2012 - 12:39
No new people yet, maybe I need to move the thread somewhere more visable.





Retour en haut






