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new to DA2 - a few questions


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#1
thementat

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I've been debating for a while as to whether to play DA2 as I really liked DAO but read/heard critical reviews of the second. Yesterday I played the demo and liked it.

Before playing, I have a few general questions:
  • Is there going to be an ultimate edition containing all the DLCs (playing on the xbox)? If so, I don't mind waiting.
  • If the answer is "no" to the above, are all DLCs in game content (not expansions, like awakenings and witch hunt)? Do all of them worth getting or only a few?
  • I played the demo both as warrior and rogue. It is nice to see that now a warrior has a better role of tank and crowd control by swinging 2 handed weapons and hitting multiple opponents. It also seems to me like rogue is more vulnerable. This makes quite a distinction between the two types of classes as opposed to DAO.
  • I think I'm going to play a melee rogue as warrior seems just to go into the crowd and hit the bash button again and again while a rogue needs to prioritize one target at a time - more suitable to my playing style.
  • I played DAO on hardest difficulty which wasn't that difficult. How is the difficulty level in DA2 compared to DAO?
  • Any other general tips?


#2
Eternal Phoenix

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1. No. This was confirmed months back. Retailers just have no interest in such.
2. Depends on if you want more. Play Dragon Age 2 all the way through before deciding. From what I've seen of the DLC's, enemy encounters and level design is far improved from the main game which had the infamous "spawning waves of enemies" as encounters and re-used level design for dungeons, undergrounds and caves. The DLC's seem to have enemies which already exist in the world rather than spawning like they do in the main game of DA2.
3. Meh. I thought the rogue was over-powered as you can eventually learn a skill which allows for 100% critical attack with certain abilities or backstabs.
4. Probably best then as the rogue does focus on single enemies. However the rogue does have some tactical attacks such as throwing bombs into crowds to stun or blind.
5. About the same.

Modifié par Elton John is dead, 09 août 2012 - 01:07 .


#3
Tinu

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- There is no ultimate edition of Dragon Age 2 and it won't happen.
- I do think the DLC are worth getting. It's all in game content and you can chose when to play 'Mark of the assasin' and 'Legacy', they both are important side quests. 'The Exiled Prince' and 'Black Emporium' fill in with the main story.
- I played a melee rogue and I don't think it was that vulnerable. It's all much faster and with the right amount of stealth pauzes you can't go wrong. I prefer the Origins warrior over the one in DAII. Though the rogue is significant better than the one in Origins.
- Having all the bonus packs it was very easy on hard mode. I haven't played on nightmare yet, so I can't compare that. I do have read somewhere that it was easier.
- Don't read too much reviews. I've played it without knowing a thing about the franchise and it became my favorite game (together with Origins now). But don't expect too much though, it's not always possible to save the world :)

#4
thementat

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Are the DLCs part of the main game - meaning, the added content will manifest itself as new side quests or is it a completely standalone and separate (like awakenings)?

#5
caradoc2000

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Exiled Prince, Legacy and Mark of the Assassin are part of the game. You can play the last two also after you have completed the main game.

The most significant feature of the nightmare difficulty is friendly fire, you'll need to adjust your tactics accordingly.

#6
thementat

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TinuHawke wrote...

- There is no ultimate edition of Dragon Age 2 and it won't happen.
- I do think the DLC are worth getting. It's all in game content and you can chose when to play 'Mark of the assasin' and 'Legacy', they both are important side quests. 'The Exiled Prince' and 'Black Emporium' fill in with the main story.
- I played a melee rogue and I don't think it was that vulnerable. It's all much faster and with the right amount of stealth pauzes you can't go wrong. I prefer the Origins warrior over the one in DAII. Though the rogue is significant better than the one in Origins.
- Having all the bonus packs it was very easy on hard mode. I haven't played on nightmare yet, so I can't compare that. I do have read somewhere that it was easier.
- Don't read too much reviews. I've played it without knowing a thing about the franchise and it became my favorite game (together with Origins now). But don't expect too much though, it's not always possible to save the world :)


I didn't exactly understand what are the bonus packs? It gives you more/all equipment from the start or something? If it makes the game easy, I probably won't get it.

As for stealth, that is something I didn't even bother in DAO - too overpowering in my opinion. Reduces challenge.

#7
caradoc2000

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thementat wrote...

I didn't exactly understand what are the bonus packs? It gives you more/all equipment from the start or something? If it makes the game easy, I probably won't get it.

 There are two item packs that give weapons, armor and accessories for you and your party members.

As for stealth, that is something I didn't even bother in DAO - too overpowering in my opinion. Reduces challenge.

You can no longer keep stealth always on. It only lasts a few seconds.

#8
thementat

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Still, I think stealth is overpowering.

Regarding the equipment packs, what exactly do they do? What equipment do they give you at what point of the game? Is it overpowering or makes things easier, as one poster commented?

#9
caradoc2000

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thementat wrote...

Still, I think stealth is overpowering.

Quite a few of your enemies use it as well.

Regarding the equipment packs, what exactly do they do? What equipment do they give you at what point of the game? Is it overpowering or makes things easier, as one poster commented?

They give an assortment of armor for Hawke (you can't change party member armor), various weapons for all classes (these level-up with you), and a few items (belts, amulets, rings) for all party members (these level-up as well). While you can find similar quality as loot, these will be available almost from the start (less than an hour in the game). Also, as they level-up, they remain useful throughout the game. They do make the game easier IMHO.

#10
thementat

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caradoc2000 wrote...

thementat wrote...

Still, I think stealth is overpowering.

Quite a few of your enemies use it as well.

Regarding the equipment packs, what exactly do they do? What equipment do they give you at what point of the game? Is it overpowering or makes things easier, as one poster commented?

They give an assortment of armor for Hawke (you can't change party member armor), various weapons for all classes (these level-up with you), and a few items (belts, amulets, rings) for all party members (these level-up as well). While you can find similar quality as loot, these will be available almost from the start (less than an hour in the game). Also, as they level-up, they remain useful throughout the game. They do make the game easier IMHO.


Thanks. I don't mind having extra challenge from foes. As for the items pack, I won't be getting them.

#11
caradoc2000

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You can see the exact content of the item packs here and here.

#12
EricHVela

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Legacy and Mark of the Assassin are accessed through "mementos" at any time after completing the prologue. As mentioned, they are still accessible after completing the main story.

They are interludes that take place outside the main story's timeline. These are more like expansions akin to Awakenings but you access them within the game instead of starting a new game in another campaign. The events in these have no effect on the main story. (You do get to keep loot and levels.) EDIT: They also take place in new locations unlike anything available in the main story. They feature some new creatures and people not available in the main story.

Exile Prince happens during the main story's timeline and does not jump into an independent side-story. Like another potential companion, you can skip it altogether even if you have the DLC ignoring the companion and related quests. Like the other optional companion, the events in this can affect small parts of the main story. This story can end when completing the main story depending on the player's choices.

With MotA and Legacy, events in the main story prior to activating the memento change small portions of those stories.

With Legacy and MotA, your current main-story companions can accompany you. With Legacy, you can bring your surviving sibling even if they are not available as a companion. If they are dead when you activate the Legacy memento, you cannot bring them.

With Legacy, you have a few opportunities to leave the Legacy story, continue the main story and return to that same point later in Legacy using the memento again. MotA is one continuous unbroken story that you cannot leave once started.


Hope this explains how they exist in the second Dragon Age.

Modifié par ReggarBlane, 09 août 2012 - 02:58 .


#13
Winged Silver

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The combat system is much faster than DAO, I felt, and this was a welcome change.

But basically just keep these things in mind:

This is is not, and nor will it ever be, Dragon Age: Origins.

I read somewhere someone complaring it to the difference between Star Wars, and Sophocles.

Dragon Age II is, in my opinion, a fun game, and fixes some issues that DAO had.
It also is missing some of the good things DAO had.

So long as you keep in mind that this isn't really a sequel, but more of a parallel story that keeps the world moving along, I think you'll enjoy it.

#14
wowpwnslol

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thementat wrote...

Still, I think stealth is overpowering.

Regarding the equipment packs, what exactly do they do? What equipment do they give you at what point of the game? Is it overpowering or makes things easier, as one poster commented?


Stealth is overpowered because the game pits you against poor AI that forgets you even existed the moment you hit stealth button, allowing you to recover health, recharge cooldowns etc.

Equipment packs basically make nightmare mode as easy as casual - if you play a melee class. The weapons you're given are obscenely overpowered and they scale as you level up too so there is no need to even think about upgrading your equipment until end game where even better weapons can be acquired.