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Okay, BSN. Be honest.


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#226
Ithurael

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3DandBeyond wrote...

AlanC9 wrote...

Ithurael wrote...
Slenderman is vastly more terrifying than the reapers now because I have NO FRICKEN IDEA what that guy/thing wants, where it came from, what it is, etc. Yog-Sothoth is very scary because it is coterminous with time and space but so malicious and indifferent to us. Even looking at Yog-Sothoth could cause one of us simple minded organics to blow up or go crazy. Nyarlathotep as well. 


Hmm.... I guess that sort of thing just doesn't work for me. The only attraction of a mystery for me is to see it solved.


So you want to see where the reapers came from and that's valid, but as you've repeatedly said everywhere else it's not valid that others of us want to see what happens to torso Shepard-the most important part of the story. 

I just want to make sure I have this straight.  You have the right to your opinion of course.  But knowing the origins of the reapers was never necessary to the story in finding out how to defeat them.  And after the ending where in 2 versions the reapers still exist and get to play, DLC now wants to explain one way of defeating some that won't affect the ending at all because it won't let us defeat them.  That's basically the best example of futility that exists next to playing ME at all for that ending.



Guys Guys Guys....we can both agree on one thing

Slenderman is scarier than the reapers....

#227
AlanC9

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Ithurael wrote...
Guys Guys Guys....we can both agree on one thing

Slenderman is scarier than the reapers....


Hee.. Yes, let's discuss something useful for a change.

#228
Arcataye

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Someone With Mass wrote...

Who here actually cares about the origin story of the Reapers?

Honestly, no.
Reapers were interesting and "scary" in ME1 with all the unknown. ME2 was more about the Collectors but the Reapers were still there, pulling the strings from the shadows.

Someone With Mass wrote...

It seems to be BioWare's top priority, while I personally wish they could just admit that they dun goofed and simply be done with it and move on to character DLCs or something.

Yeah, I'd like DLC's about the characters people care about.

But what worries me is Gamble saying:
"If you look back to the LotSB for ME2 we had an amazing car chase."
"Leviathan has a lot of the similar sort of pieces."

I never thought the car chase as the highlight of that DLC. But maybe this DLC is the action, shooting & story one and the character & story DLC's come later.

Modifié par Arcataye, 10 août 2012 - 09:06 .


#229
Brovikk Rasputin

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I wanna know more about everything related to the ME universe.

#230
Atucker_a32

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BatmanPWNS wrote...

I don't. I just wanna kill them. Could care less what their purpose or reason were. Mystery adds to the villain. Enemies you know nothing about are dangerous. Can you imagine Joker if we knew his true origin and purpose?


thats very true but thats only true for certain types of villains, besides joker is the best goddamn villain of all time he is the exception to almost all general rules about villains

#231
Lenimph

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Slenderman is not scary.

#232
Optimus J

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I used to care about the Reaper's Origins. Then I took a Catalyst in my curiosity.

As long as Catalyst is their creator I can't care less about any detail.

#233
ticklefist

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I give nary a gentle caress!

#234
Ithurael

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Lenimph wrote...

Slenderman is not scary.


Lies born of ignorance...

Play slender alone at night with headphones. If you can prove you got all 8 pages I will believe you
http://slendergame.com/

Info on the game


My fav video of it :P


#235
spockjedi

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OP:
They are no longer Lovecraftian villians, they are now just tools controlled by a hologram child.
Who cares about the details?

#236
Raizo

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I do. Having said that however, given the way ME3 ends I don't think finding out about the origins of the 'Reapers' is going to add or change the way I feel about ME3 as a whole. ME3 is designed in such a way that everything that comes before it is completely pointless.

#237
PsyrenY

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Our_Last_Scene wrote...

Someone With Mass wrote...

That's the problem. I honestly don't care anymore. No amount of DLCs will fix it, since the very foundation of the origin story (the Starchild and the three colored light bulbs) is the problem which they refuse to fix because of their ARTISTIC INTEGRITY and all that crap.


Does that mean you're leaving?


You'd think so, but they seem to care just enough to stick around and tell everyone how little they care.

$10 says he buys it too.

#238
Guest_Rubios_*

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Optimystic_X wrote...

Our_Last_Scene wrote...

Someone With Mass wrote...

That's the problem. I honestly don't care anymore. No amount of DLCs will fix it, since the very foundation of the origin story (the Starchild and the three colored light bulbs) is the problem which they refuse to fix because of their ARTISTIC INTEGRITY and all that crap.


Does that mean you're leaving?


You'd think so, but they seem to care just enough to stick around and tell everyone how little they care.

$10 says he buys it too.


20$ 

#239
Dark_Caduceus

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Cthulhu42 wrote...

In the next DLC we'll learn that the Reapers we've been fighting are only a rogue faction of Reapers, and the majority are completely friendly beings that totally only butchered organics and committed genocide because of self-defense.


It's scary that that would actually make the plot better...

#240
Arcataye

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Optimus J wrote...

I used to care about the Reaper's Origins. Then I took a Catalyst in my curiosity.

spockjedi wrote...

They are no longer Lovecraftian villians, they are now just tools controlled by a hologram child.
Who cares about the details?

Yeah, got to agree.