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Okay, BSN. Be honest.


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#51
Ageless Face

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I do. I'd like to know more about the Reapers other than the evil robots that kill everybody, and the catalyst's brief and very confusing explanation about the Reapers wasn't very satisfying.

#52
Guest_FemaleMageFan_*

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Our_Last_Scene wrote...

Everyones just going to complain about DLC's regardless of what it is.

LOL sad but true

#53
MegaSovereign

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Uncle Jo wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

That's a cop out. I wanted them to explain their motives/origins.

In all honesty did the explanation you got from the brat satisfied you ?


I didn't like the Catalyst giving me an ultimatum but I liked learning about the Reapers' motivations.

Fair enough. I personally regret that the reapers were suddenly turned into the good guys and the toys of the brat. In this case I'd have prefered to know nothing about them. Just that they were apex predators and never gave a damn about the other "inferior" races, be it synthetics or organics.


I personally believe their logic is misguided and flawed enough for me to still have animosity towards them.

Post-ME3 ending I still don't think they are the "good" guys.

#54
Zardoc

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MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

That's a cop out. I wanted them to explain their motives/origins.

In all honesty did the explanation you got from the brat satisfied you ?


I didn't like the Catalyst giving me an ultimatum but I liked learning about the Reapers' motivations.

Fair enough. I personally regret that the reapers were suddenly turned into the good guys and the toys of the brat. In this case I'd have prefered to know nothing about them. Just that they were apex predators and never gave a damn about the other "inferior" races, be it synthetics or organics.


I personally believe their logic is misguided and flawed enough for me to still have animosity towards them.

Post-ME3 ending I still don't think they are the "good" guys.


But BioWare obviously does. And they want you to feel that way too. Whether you like it or not.

Modifié par Zardoc, 09 août 2012 - 09:16 .


#55
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Shalaska wrote...

In true lovecraftian style we should never have discovered their motives, as said in ME1 we would never be able to comprehend them. This attempt to explain them is some of the reason why the end is so bad.


>implying they should embrace cosmicism

Modifié par Rubios, 09 août 2012 - 09:17 .


#56
Mr.House

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I care about their origins, but not their motivations. I want to know who created them, who was the first, what happen ect, but I don't want to know their motivation. Leviathan is doing what I want, the ending to ME3 gave me something I did not want and gave us a horrible motivation.

#57
MegaSovereign

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Zardoc wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

That's a cop out. I wanted them to explain their motives/origins.

In all honesty did the explanation you got from the brat satisfied you ?


I didn't like the Catalyst giving me an ultimatum but I liked learning about the Reapers' motivations.

Fair enough. I personally regret that the reapers were suddenly turned into the good guys and the toys of the brat. In this case I'd have prefered to know nothing about them. Just that they were apex predators and never gave a damn about the other "inferior" races, be it synthetics or organics.


I personally believe their logic is misguided and flawed enough for me to still have animosity towards them.

Post-ME3 ending I still don't think they are the "good" guys.


But BioWare obviously does. 


Highly unlikely.

#58
Mazebook

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I do...i think it will be really interesting.

#59
Zardoc

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MegaSovereign wrote...

Zardoc wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

Uncle Jo wrote...

MegaSovereign wrote...

That's a cop out. I wanted them to explain their motives/origins.

In all honesty did the explanation you got from the brat satisfied you ?


I didn't like the Catalyst giving me an ultimatum but I liked learning about the Reapers' motivations.

Fair enough. I personally regret that the reapers were suddenly turned into the good guys and the toys of the brat. In this case I'd have prefered to know nothing about them. Just that they were apex predators and never gave a damn about the other "inferior" races, be it synthetics or organics.


I personally believe their logic is misguided and flawed enough for me to still have animosity towards them.

Post-ME3 ending I still don't think they are the "good" guys.


But BioWare obviously does. 


Highly unlikely.


You have seen their raging hard-ons for Synthesis, right?

#60
sharkboy421

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Rubios wrote...

Shalaska wrote...

In true lovecraftian style we should never have discovered their motives, as said in ME1 we would never be able to comprehend them. This attempt to explain them is some of the reason why the end is so bad.


>implying they should embrace cosmicism


Actually I felt ME1 and 2 did a great job of telling cosmicism to shove it while still maintaining the cosmic horror feel of the reapers.  Both games Shepard stood up against the impossible and won.  I still thought of the reaper's as something like the old gods but as long as Shepard was with us to fight, I felt no sense of despair.

#61
ObserverStatus

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I don't think that Bioware should have revealed their origin story or even written one. Their incomprehensible origin and agenda were part of their appeal.

#62
Morty Smith

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No. I can´t think of any reason why I should be invested in this aspect of the story. More EMS? No, thank you.

#63
Fireblader70

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I'll give it its fair chance... although I sure hope it doesn't turn out like Dragon Age 2: Legacy. 'You'll learn about Hawke's father,' they said. 'It will be great!'

Well, in truth, we did learn about Hawke's father. But only a small amount, and then it went and blew my mind with the revelation that the Dragon Age myths were true. And... no more was explained. Such a tease, that DLC!

Anyway, I hope Leviathan isn't like that and reveals only a small amount. If you're going to do it, go the whole way, please. Otherwise I'll be screaming at my screen again begging for more.

#64
Mims

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I do. I don't need to know all the things, and I don't really want to see them 'weakened' or made too sympathetic. But part of the lovecraftian appeal is investigating the unknown and not being entirely happy about what you find. If they can capture that in the DLC, then definitely.

And honestly, even if it bombs ANY reaper is better than more cerberus.

#65
77boy84

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Before ME3 I wanted to know the reapers' origins.

Now that they're just puppets for a crazy star kid? Nah, I don't give a rat's behind.

#66
MegaSovereign

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You have seen their raging hard-ons for Synthesis, right?


You mean the least popular ending that even Shepard is hesitant to pick no matter which dialogue options you choose?

All the endings are portrayed in a positive, hopeful light. You bare the burden of proof that Synthesis is Bioware's preferred ending. And I don't mean IT-style "proof," I mean hard evidence that gives that implication.

Modifié par MegaSovereign, 09 août 2012 - 09:28 .


#67
HiddenInWar

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Our_Last_Scene wrote...

Everyones just going to complain about DLC's regardless of what it is.


This. 

In regards to the post, yes I do care. It seems like a central idea that has been debated many times but never explained. Nows our chance. :devil:

#68
J.Random

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Jamie9 wrote...

I do. You don't want to know what motivates your greatest enemy?


We know it already: starbrat motivates reapers because he's a badly written batsh*t crazy rogue AI (and "I" doesn't mean "Intelligence" here).

Also, even if you _will_ know about their motives, you won't comprehend them. This is the main plot of the game: you can't comprehend sh*t.

Modifié par J.Random, 09 août 2012 - 09:36 .


#69
Leonardo the Magnificent

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I do. Leaving an enemy like the Reapers as some sort of unknowable entities would be hugely disappointing and unsatisfying as a whole. And don't spew things about the Reapers being Lovecraftian horrors. That premise was dropped when it was shown that Reapers can be destroyed.

#70
Erixxxx

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I care about the backstory of the Reapers.

#71
Ryzaki

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77boy84 wrote...

Before ME3 I wanted to know the reapers' origins.

Now that they're just puppets for a crazy star kid? Nah, I don't give a rat's behind.


This.

No matter what's revealed I'll always know they're controlled by a psycho little kid AI that Shep lacks the balls to argue with save the refusal ending. Don't care.

Modifié par Ryzaki, 09 août 2012 - 09:35 .


#72
Guest_Rubios_*

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sharkboy421 wrote...

Rubios wrote...

Shalaska wrote...

In true lovecraftian style we should never have discovered their motives, as said in ME1 we would never be able to comprehend them. This attempt to explain them is some of the reason why the end is so bad.


>implying they should embrace cosmicism


Actually I felt ME1 and 2 did a great job of telling cosmicism to shove it while still maintaining the cosmic horror feel of the reapers.  Both games Shepard stood up against the impossible and won. I still thought of the reaper's as something like the old gods but as long as Shepard was with us to fight, I felt no sense of despair.


In ME we didn't really know about them, maybe you did but I never assumed they were something comparable to "gods" (in a lovecraftian sense, not divine). I actually assumed they were just machines rebelling against their creators (exactly like the Geth, but much more hardcore and a long time ago) and talking flashy to intimidate us.

In ME: Space Pokemon ME2 Legion gives you a full explanation of what the reapers are, so yeah... lol cosmic horror...

In ME3 it is exactly the same, they are infinitely more powerful and Shepard keeps winning imposible battles because he's Teh Shepard and bla bla bla... nothing different here, except for the people that now want a "conventional victory" after three whole games showing it is just not possible.

Reapers gonna reap, the end.

PS: Though I'm probably biased because I hate Lovecraft :lol:

Modifié par Rubios, 09 août 2012 - 09:45 .


#73
3DandBeyond

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Generic Screen Name wrote...

I don't.


Knowing where they came from only matters as filler and fun info, but for it to be fun the ending had to deliver.
Ending was about reapers' motives (I didn't care, wanted to kill them), the kid's motives (ditto).
DLC is about same and ditto, and reaper origins-don't really care, want to kill them.

If I can't kill them legitimately at the end, I don't care to know their favorite colors and what shoes they wear.

If it was such an important part of the story, people should have been wondering about it all along.  Someone should have said, "If only we knew what they wanted, maybe we could kill them."  But no one ever does.  So knowing what their astrology sign is and all does not matter-it could easily have been part of the epilogue because it's only interesting to the player and then really not in a major way for many.

It's also really kind of late to start to tell us about them-would have been far more interesting before they were turned into sheep.

Personally, I liked them as mysterious horrific monsters that sucked up people goo.  The kid ruined their reputation.

Modifié par 3DandBeyond, 09 août 2012 - 09:37 .


#74
Andy the Black

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The Reapers were at their most terrifying when their origins and motivation were unknown. However I was always curious about these things. So if Bio want to explore their origins a bit more I'm happy to go along for the ride. And to be honest I'm not surprised they are, it happen a fair bit with ambiguous enemys, happend with the Daleks and the Borg.

#75
AresKeith

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I was fine with what we knew about them before ME3, kept them mysterious and evil