Okay, BSN. Be honest.
#151
Posté 10 août 2012 - 02:19
#152
Guest_simfamUP_*
Posté 10 août 2012 - 02:22
Guest_simfamUP_*
#153
Posté 10 août 2012 - 02:22
Do you honestly think Bioware won't release character/non-Reaper related DLCs in the future? Retake Omega is practically already confirmed.
Leviathan is just their priority now because they want to give more context/foreshadowing to the Catalyst and the Reapers' origins so that way the ending concepts don't feel as contrived.
Modifié par MegaSovereign, 10 août 2012 - 02:24 .
#154
Posté 10 août 2012 - 02:24
Nightwriter wrote...
I haven't talked to many people who value lore and backstory over the PC, the characters, the story, and their roleplaying freedom. *shrug* It may indeed just be different social circles and such. I don't talk much to hard sci-fi fans, for instance.AlanC9 wrote...
Hmm..... that hasn't been my impression. We must be either talking to different people, or about different subjects.
OTOH, the position that you can't handle a game where your PC dies is easily mocked. Back in the pre-EC days I mostly saw people denying that Shep dying was their real problem; perhaps they were not being honest?
I meant to specifically refer to your pyramid's showing the PCs survival to be the most important thing. I've seen a lot of people denying that's any kind of factor. But like I said, I suspect a number of them are lying. And in any event, Shep's obviously alive in Destroy, so this isn't relevant to DLC plans.
I also think that you've missed a big factor. -- a lot of people found the pre-EC endings unacceptable because of what they saw as too much damage to the setting.
#155
Posté 10 août 2012 - 02:29
bobobo878 wrote...
I don't think that Bioware should have revealed their origin story or even written one. Their incomprehensible origin and agenda were part of their appeal.
Stephen King>Casey Hudson
#156
Posté 10 août 2012 - 02:33
Rubios wrote...
V-rcingetorix wrote...
I'd like to know more about Reapers, and I hate to be annoying, but what's the point if Shepards' still dead, or just as good as?
The game is called Mass Effect X not Life and Death of Commander Shepard.
That's probably the point.
But for the majority of the series we have built relationships around these characters. Just because their name isn't in the title doesn't mean we can't find them important to playing the game. I refuse to buy Bioshock Infinite because I love Rapture and how it inspired me, and I don't believe that Bioshock should exist without its greatest character- the city of Rapture. Rapture is not in the name, but it IS important to me. What about a Fallout without the Brotherhood? The Walking Dead without Rick? It is completely possible to love a series for the character or characters that they love. So when they say they don't want to go back and see different parts of the story when shepard is still dead...
That's probably the point.
OT: I don't give 2 ****s about the Reaper origins anymore. I probably wouldn't play it if it was free, much less since it costs money. If I'm bored one day I might youtube the more exciting parts.
#157
Posté 10 août 2012 - 02:34
#158
Posté 10 août 2012 - 02:38
#159
Posté 10 août 2012 - 02:46
I appreciate knowing, but they handled it poorly.
I'd be fine with not knowing, but fight irredeemable enemies/giant machines that just want to kill everyone is rather trite. It may have been interesting before in ME1, but ME2 kinda ruined it courtesy Harbinger.
In the end, I'll stick to what we got, honestly. It was a decent twist, if poorly done.
#160
Guest_Rubios_*
Posté 10 août 2012 - 02:52
Guest_Rubios_*
Rex Fallout wrote...
Rubios wrote...
V-rcingetorix wrote...
I'd like to know more about Reapers, and I hate to be annoying, but what's the point if Shepards' still dead, or just as good as?
The game is called Mass Effect X not Life and Death of Commander Shepard.
That's probably the point.
But for the majority of the series we have built relationships around these characters. Just because their name isn't in the title doesn't mean we can't find them important to playing the game. I refuse to buy Bioshock Infinite because I love Rapture and how it inspired me, and I don't believe that Bioshock should exist without its greatest character- the city of Rapture. Rapture is not in the name, but it IS important to me. What about a Fallout without the Brotherhood? The Walking Dead without Rick? It is completely possible to love a series for the character or characters that they love. So when they say they don't want to go back and see different parts of the story when shepard is still dead...
That's probably the point.
OT: I don't give 2 ****s about the Reaper origins anymore. I probably wouldn't play it if it was free, much less since it costs money. If I'm bored one day I might youtube the more exciting parts.
You built a relationship with yourself? Because that's what Shepard is.
#161
Posté 10 août 2012 - 02:56
#162
Posté 10 août 2012 - 02:59
Modifié par shepdog77, 10 août 2012 - 02:59 .
#163
Posté 10 août 2012 - 03:00
#164
Posté 10 août 2012 - 03:00
Rubios wrote...
Rex Fallout wrote...
Rubios wrote...
V-rcingetorix wrote...
I'd like to know more about Reapers, and I hate to be annoying, but what's the point if Shepards' still dead, or just as good as?
The game is called Mass Effect X not Life and Death of Commander Shepard.
That's probably the point.
But for the majority of the series we have built relationships around these characters. Just because their name isn't in the title doesn't mean we can't find them important to playing the game. I refuse to buy Bioshock Infinite because I love Rapture and how it inspired me, and I don't believe that Bioshock should exist without its greatest character- the city of Rapture. Rapture is not in the name, but it IS important to me. What about a Fallout without the Brotherhood? The Walking Dead without Rick? It is completely possible to love a series for the character or characters that they love. So when they say they don't want to go back and see different parts of the story when shepard is still dead...
That's probably the point.
OT: I don't give 2 ****s about the Reaper origins anymore. I probably wouldn't play it if it was free, much less since it costs money. If I'm bored one day I might youtube the more exciting parts.
You built a relationship with yourself? Because that's what Shepard is.
No actually he isn't. In fact it is unlikely that shepard is the person playing him hardly ever. Why? Because shepard can only be an avatar with a limited range of choices. How he reacts to situations is restricted to what the designers programmed him to do. Shepard is an avatar that can emmulate some of the ideals you might believe but he cannot be you. He was never meant to be you. He was meant to be your avatar into the Mass Effect universe. You have the ability to choose the personality that shepard has through a limited range of choices, (renegade, paragon, neutral) but he cannot be you. Ever. He might look like you. But beyond that he cannot be you. Unles of course you happen to be pure Renegade/paragon/neutral in the exact ways that shepard is. Shepard will never react the way that I would. He would never make the exact decisions I would. More than once I've caught myself thinking, "no... I could fix this situation, I can save everyone. No need to choose between Kaiden and Ashley/Krogan and Salarians. I would try to talk this out. I can make this work." But shepard does not have that option. He has to choose one or the other in both situation.
But even if he was the player, yes we could develop a relationship with ourselves. It's called Narcism.
#165
Guest_Rubios_*
Posté 10 août 2012 - 03:15
Guest_Rubios_*
Rex Fallout wrote...
No actually he isn't. In fact it is unlikely that shepard is the person playing him hardly ever. Why? Because shepard can only be an avatar with a limited range of choices. How he reacts to situations is restricted to what the designers programmed him to do. Shepard is an avatar that can emmulate some of the ideals you might believe but he cannot be you.
You are basically saying that RPG videogames doesn't exist because those limits you mention are in every single videogame made to date, it wouldn't matter if it is supposed to be an avatar or just you, they would be there anyway.
If you don't have enough imagination to deal with that and follow the "free will ilusion" I don't even know how do you enjoy the game in the first place...
But anyway, it doesn't even matter what Shepard is, the one that decided what to do with the crucible is you, and only you decided Shepard's fate.
Better start dealing with it, because that is not going anywhere
PS: And if you are not going to buy Bioshock Infinite I have nothing else to say to you
Modifié par Rubios, 10 août 2012 - 03:24 .
#166
Guest_Nyoka_*
Posté 10 août 2012 - 03:26
Guest_Nyoka_*
What more is there to learn?
#167
Posté 10 août 2012 - 03:26
Just me?
I should go.
#168
Posté 10 août 2012 - 03:30
IsaacShep wrote...
I do.
And if they dun goofed, shouldn't they try to fix it (with EC, Leviathan and maybe other DLCs too) instead of leaving it dun goofed?
Well the benefit of leaving it dun goofed is that you know exactly how dun goofed it is and it aint gonna get anymore dun goofed. Trying to fix it carries the risk of further dun goofery.
OT I'd rather not learn more about the Reapers. The more you understand something the less interesting it becomes. Perfect example is automatic doors. Those were way more interesting when I was 3 or 4 and didn't know how they worked. Less silly example is magic, the trick's only impressive if you don't know how it's done.
#169
Posté 10 août 2012 - 03:32
Rubios wrote...
Rex Fallout wrote...
No actually he isn't. In fact it is unlikely that shepard is the person playing him hardly ever. Why? Because shepard can only be an avatar with a limited range of choices. How he reacts to situations is restricted to what the designers programmed him to do. Shepard is an avatar that can emmulate some of the ideals you might believe but he cannot be you.
You are basically saying that RPG videogames doesn't exist because that limits you mention are in every single videogame made to date, it wouldn't matter if it is supposed to be an avatar or just you, they would be there anyway.
If you don't have enough imagination to deal with that and follow the "free will ilusion" I don't even know how do you enjoy the game in the first place...
But anyway, it doesn't even matter what Shepard is, the one that decided what to do with the crucible is you, and only you decided Shepard's fate.
Better start dealing with it, because that is not going anywhere
PS: And if you are not going to buy Bioshock Infinite I have nothing else to say to you
You are basically saying that all RPG videogames only have characters in them created to be the player who is playing them. Which is wrong. You play an RPG to "Role Play" Hint the name, "Role Playing Game". I never killed in a little sister in Bioshock 1 or 2, but I don't consider those who did to be people who murder children. It is a game. A story. The actions they take merely represents the actions taken by that character in the story.
And no I didn't decide shepards fate. My decision for shepards fate would have taken into account the multitude of choices that he had to make during his adventure. I wouldn't had had him solve all of the galaxy's Reaper problems with space magic that kill him 2 out of 3 times. I would have had him fight to the end to save everything the had been fighting for. He gave up the Collector base to save the soul of humanity. Why would he suddenly cave to the catalysts flawed logic after doing that? Why would he turn around and say, "So the illusive man was right..." After he had faced so much and fough so long saying that "either we destroy them or they destroy us". Why would that even be an option?
And finally I have nothing against those who want to Buy Bioshock Infinite. I just won't. Don't act like that is some huge thing. People refuse to buy products all the time.
#170
Guest_Rubios_*
Posté 10 août 2012 - 03:32
Guest_Rubios_*
spirosz wrote...
No one else has their pants off?
Just me?
I should go.
I'm naked too, hate gaming with clothes on.
I hope you find it interesting.
Rex Fallout wrote...
And no I didn't decide shepards fate.
Yes you did, unless you closed the game after Anderson's scene, in that case you didn't finish the game.
Rex Fallout wrote...
My decision for shepards fate would have taken into account the multitude of choices that he had to make during his adventure.
Are you trying to say that every decision a character (take a person in real life if you want) takes has to count for something? Because that is not true, there are plenty of things we can't control, and the ME universe / any other game is no different.
In the end things like the Rachni Queen or David Archers' fate are completely irrelevant in the big picture, it would be silly if they weren't when we are talking about a galaxy-wide cycle of extinction.
If you are so focused on the ending that you can't enjoy the journey anymore I'm sorry for you, not kidding.
Rex Fallout wrote...
I wouldn't had had him solve all of the galaxy's Reaper problems with space magic that kill him 2 out of 3 times. I would have had him fight to the end to save everything the had been fighting for.
You can tell the catalyst to GTFO and face the consequences of YOUR decision, nobody is stopping you after the EC.
Modifié par Rubios, 10 août 2012 - 03:53 .
#171
Posté 10 août 2012 - 03:33
Rubios wrote...
spirosz wrote...
No one else has their pants off?
Just me?
I should go.
I'm naked too, hate gaming with clothes on.
PS: I hope you find it interesting.
Call me, maybe?
#172
Posté 10 août 2012 - 03:37
How so? Are you talking about pre-existing themes that were betrayed or things like the mass relays getting destroyed?AlanC9 wrote...
Nightwriter wrote...
I haven't talked to many people who value lore and backstory over the PC, the characters, the story, and their roleplaying freedom. *shrug* It may indeed just be different social circles and such. I don't talk much to hard sci-fi fans, for instance.AlanC9 wrote...
Hmm..... that hasn't been my impression. We must be either talking to different people, or about different subjects.
OTOH, the position that you can't handle a game where your PC dies is easily mocked. Back in the pre-EC days I mostly saw people denying that Shep dying was their real problem; perhaps they were not being honest?
I meant to specifically refer to your pyramid's showing the PCs survival to be the most important thing. I've seen a lot of people denying that's any kind of factor. But like I said, I suspect a number of them are lying. And in any event, Shep's obviously alive in Destroy, so this isn't relevant to DLC plans.
I also think that you've missed a big factor. -- a lot of people found the pre-EC endings unacceptable because of what they saw as too much damage to the setting.
And the player character's survival is at the bottom of my pyramid; I wouldn't even begin to make the claim that it is at the bottom of everyone else's.
#173
Posté 10 août 2012 - 03:39
So no I'll watch the playthrough on youtube to see if anything earth shattering is revealed. And I'll stick with my indoctrination ending because it makes the most sense.
As for future dlc I'd like to see them step away from shepard. They have character models for every major race, I'd like to see them slap a story on one. But perhaps that's too big a step for dlc.
#174
Posté 10 août 2012 - 03:40
your friends ditch you, the galaxy asplodes, a few retcons are made, and bioware is being serious about it. all those unanswered questions, just.. never answered.
yeah there's DLC coming out and really nobody knows whats going to happen except the insane mac walters, maybe casey hudson.
until then, I'm holding the wallet and keeping my distance.
#175
Posté 10 août 2012 - 03:42
halbert986 wrote...
whatever happened to hold the line? Bioware holds a shiny new dlc on the end of a stick and everyone starts getting moist again? Naw. The extended cut didn't "fix" anything. Some concept art and a narration does not an extended cut make.
So no I'll watch the playthrough on youtube to see if anything earth shattering is revealed. And I'll stick with my indoctrination ending because it makes the most sense.
As for future dlc I'd like to see them step away from shepard. They have character models for every major race, I'd like to see them slap a story on one. But perhaps that's too big a step for dlc.
Most of the Hold the Liner's gave up and left. The few that are still here are outnumbered by the sheep.
That would be interesting but I don't tend to buy even good DLC for a game like ME3. I've lost interest in even putting it back into my PS3 again.





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