Okay, BSN. Be honest.
#201
Posté 10 août 2012 - 12:08
I wanted to touch on their origins in the final game, but as for motivations I was hoping for a circular logic that would be truly beyond me and not deviate the Central conflict. Something like:
- "We harvest organics to evolve them into greater being, if the organics were not harvested they would never evolve"
But in the end, vigil stated it best "Your goal is to stop them, not in understanding them"
Slenderman is vastly more terrifying than the reapers now because I have NO FRICKEN IDEA what that guy/thing wants, where it came from, what it is, etc. Yog-Sothoth is very scary because it is coterminous with time and space but so malicious and indifferent to us. Even looking at Yog-Sothoth could cause one of us simple minded organics to blow up or go crazy. Nyarlathotep as well.
But the reapers...there is no more real mystery...their existence is the result of a conflict that we have seen and can comprehend. In the end, we are forced to compromise with their leader to reach a conclusion.
Carmine Falcone & Bane said it best: "People always fear what they don't understand"
#202
Posté 10 août 2012 - 12:22
And yes, I am among those people who would have liked them to remain mysterious monsters. Perhaps drop a few hints here and there, but I very much liked the Reapers as they stood in ME1/ME2.
#203
Posté 10 août 2012 - 12:33
#204
Posté 10 août 2012 - 02:09
I thought Sovereign was way more menacing when he and his buddies' intentions and purpose were unclear beyond destroying everything we have.
As Legion said: Organics fear that which is different. It is a hardware error. A reflex of your flesh.
Then came Harbinger and they all started to become more like Saturday cartoon villains who keeps showing up and repeats the same things over and over until the point where I just don't want to bother with them on a deeper level beyond taunts and fights anymore. Oh, sure, he was different. Just not different in the same way Sovereign was.
#205
Posté 10 août 2012 - 02:14
Someone With Mass wrote...
Then came Harbinger and they all started to become more like Saturday cartoon villains who keeps showing up and repeats the same things over and over until the point where I just don't want to bother with them on a deeper level beyond taunts and fights anymore. Oh, sure, he was different. Just not different in the same way Sovereign was.
The addition of harbinger was really nice IMO
It showed that the Reapers WERE independant and not all the same. They had varying personalities - something apparently lacking in ME3
Besides the cold indifference of Soveriegn was countered by the antagonistic fiery rage of Harbinger.
Even though Harbinger was a bit more "direct" he still had an indifference to organic life - even looking down on them more than soveriegn did.
#206
Posté 10 août 2012 - 03:59
#207
Posté 10 août 2012 - 04:13
#208
Posté 10 août 2012 - 04:22
#209
Posté 10 août 2012 - 04:26
#210
Posté 10 août 2012 - 04:26
Someone With Mass wrote...
Who here actually cares about the origin story of the Reapers?
It seems to be BioWare's top priority, while I personally wish they could just admit that they dun goofed and simply be done with it and move on to character DLCs or something.
Edit: Yes, I know I'm nagging a little, but the articles keeps showing up.
I think it should have remained an unknown.
#211
Posté 10 août 2012 - 04:28
Xellith wrote...
Someone With Mass wrote...
Who here actually cares about the origin story of the Reapers?
It seems to be BioWare's top priority, while I personally wish they could just admit that they dun goofed and simply be done with it and move on to character DLCs or something.
Edit: Yes, I know I'm nagging a little, but the articles keeps showing up.
I think it should have remained an unknown.
This. They've gone from being beyond our understanding to having origins and motives explained. What's next, redemption ?
#212
Posté 10 août 2012 - 04:29
There were a couple dozens threads effectively saying "who gives a **** about taking back Omega."
#213
Posté 10 août 2012 - 05:38
MegaSovereign wrote...
Even if the DLC wasn't about the Reapers' origins, people would still complain that it's not related to/doesn't affect the endings.
There were a couple dozens threads effectively saying "who gives a **** about taking back Omega."
Well of course they do say that. The ending is there already. The ending to 3 games and one big story. The fact is it doesn't relate to the first 2 games and that it is what it is makes playing DLC not fun for many. Even playing ME1 or 2 isn't much fun now for many because it's like why bother saving the galaxy, when it's screwed in ME3? Or why does it matter if Wrex lives or dies, because you already know what happens and all? If someone does not like the ending (and I'm not saying you must agree), then adding to assets or winning other fights in the game seems pretty pointless.
Leviathan may add to war assets. So. How does that help anything? It changes nothing, except you might hear the kid try to retcon more of ME3 or the rest of ME. And last time I looked I had over 9000EMS that did exactly nothing to help me get any ending I like. I have more assets than I need that are never used in the game-would have been nice to use those before being told I could by another one that does zero for the ending.
Had the ending been fun for me, then DLC would have been a no-brainer. As it is now, it makes no sense to me to add stuff to the game that does nothing to fix what has ruined it for me.
This is my opinion. BW had to know that people wanted a variety of endings. Some wanted darker and that's fine. Great. I'm glad if they got that. Some wanted sacrificial and poignant. That's great too. Easily done and meaningful. Should be there, they should get that too. Some wanted a path to victory (not an easy one either) with more of a full win. It's not there and Bioware had to have been living under a rock not to know this would be the case-that people would be unhappy and wouldn't want to buy DLC without this. That doesn't mean everyone would be forced to have any ending because they could have played differently to get different ones. Once you get a certain EMS now, it's hard to get any different ending, so you always get the same 4. And IMO they suck.
A better ending wouldn't be overly happy with the galaxy still a mess, billions dead, and all the horrendous sacrifice to get there, but it would have been more uplifting. It also would have made me replay again and again and then I'd want to know all about the reapers and all. And Omega, yes I'd go back there. As it is, I feel like telling the people to get the hell out of this galaxy while they can. They should have left the Alpha relay intact to see if it could be used to get somewhere, anywhere else.
Leviathan can keep the reapers' secret.
#214
Posté 10 août 2012 - 05:40
Asharad Hett wrote...
I don't care about their origin. Darth Vader didn't become more awesome because of Episodes 1, 2, and 3.
Oh no, in fact he turned into a brat and then a bratty "man". Jar Jar had a better personality.
#215
Posté 10 août 2012 - 05:48
Ithurael wrote...
Slenderman is vastly more terrifying than the reapers now because I have NO FRICKEN IDEA what that guy/thing wants, where it came from, what it is, etc. Yog-Sothoth is very scary because it is coterminous with time and space but so malicious and indifferent to us. Even looking at Yog-Sothoth could cause one of us simple minded organics to blow up or go crazy. Nyarlathotep as well.
Hmm.... I guess that sort of thing just doesn't work for me. The only attraction of a mystery for me is to see it solved.
#216
Posté 10 août 2012 - 06:00
In fact...the Reapers never interested me that much anyway, only Shepard's fate was vital to me...I know that one now...
#217
Posté 10 août 2012 - 06:01
AlanC9 wrote...
Ithurael wrote...
Slenderman is vastly more terrifying than the reapers now because I have NO FRICKEN IDEA what that guy/thing wants, where it came from, what it is, etc. Yog-Sothoth is very scary because it is coterminous with time and space but so malicious and indifferent to us. Even looking at Yog-Sothoth could cause one of us simple minded organics to blow up or go crazy. Nyarlathotep as well.
Hmm.... I guess that sort of thing just doesn't work for me. The only attraction of a mystery for me is to see it solved.
So you want to see where the reapers came from and that's valid, but as you've repeatedly said everywhere else it's not valid that others of us want to see what happens to torso Shepard-the most important part of the story.
I just want to make sure I have this straight. You have the right to your opinion of course. But knowing the origins of the reapers was never necessary to the story in finding out how to defeat them. And after the ending where in 2 versions the reapers still exist and get to play, DLC now wants to explain one way of defeating some that won't affect the ending at all because it won't let us defeat them. That's basically the best example of futility that exists next to playing ME at all for that ending.
#218
Posté 10 août 2012 - 06:06
#219
Posté 10 août 2012 - 06:09
#220
Posté 10 août 2012 - 06:10
wich is dead.iakus wrote...
I'm a lot less concerned about the Reapers' past than I am about Shepard's future.
#221
Posté 10 août 2012 - 07:25
iggy4566 wrote...
wich is dead.iakus wrote...
I'm a lot less concerned about the Reapers' past than I am about Shepard's future.
Shepard is a charcoal briquette left alone that gasps once and the sad state of this game is that many of us are stuck on that gasp. BW apparently failed to understand the value of a variety of endings that could have contained, sad, loss, sacrifice, and win. Not creating all such endings was destined to leave some fans in the lurch. It was forseeable and ignored. So, if I must head canon my goodbye to Shepard, I will head canon the origins of the reapers. Since they turned out to be wimps, I think they must have started out as little frilly fish who were afraid of the nasty kid in the neighborhood (star boy).
#222
Posté 10 août 2012 - 07:31
This is what I'm stuck on.3DandBeyond wrote...
It was forseeable and ignored.

How could they...
#223
Posté 10 août 2012 - 07:42
Nightwriter wrote...
This is what I'm stuck on.3DandBeyond wrote...
It was forseeable and ignored.Can't... get... past it...
How could they...
Awww, there there. I know, I know. It's ok. As I see it all the eezo used and energy released created dark energy that effected mass effect fields creating a huge time warp that flung the whole galaxy into the past 5 years before the reapers entered the galaxy with their full knowledge of the reapers intact. They were able to recreate the Crucible and turned it into a great big pixie dust wand that turned the reapers into sprites that passed out free wishes to all the good boys and girls in the galaxy. The first wish was Shepard's. Shepard wished for a one on one with Harby in which Harby was human sized and his beam only shot water. If Shepard won all reapers would instantly be vaporized-reapers only. Shepard beat him easily. Harby cried and died. Shepard had drinking binges everywhere and maybe kids. Shepard can't remember. They all lived happily-er ever after.
Modifié par 3DandBeyond, 10 août 2012 - 07:47 .
#224
Posté 10 août 2012 - 08:07
You get the drift.
#225
Posté 10 août 2012 - 08:14
3DandBeyond wrote...
AlanC9 wrote...
Ithurael wrote...
Slenderman is vastly more terrifying than the reapers now because I have NO FRICKEN IDEA what that guy/thing wants, where it came from, what it is, etc. Yog-Sothoth is very scary because it is coterminous with time and space but so malicious and indifferent to us. Even looking at Yog-Sothoth could cause one of us simple minded organics to blow up or go crazy. Nyarlathotep as well.
Hmm.... I guess that sort of thing just doesn't work for me. The only attraction of a mystery for me is to see it solved.
So you want to see where the reapers came from and that's valid, but as you've repeatedly said everywhere else it's not valid that others of us want to see what happens to torso Shepard-the most important part of the story.
Huh? You sure you're not mixing me up with someone else? I've denied that Shep living is "the most important part of the story," and questioned the ROI of doing a Reunion DLC since at the end of a high-EMS Destroy game as-is Shep's obviously alive. But that's it.
Just to be clear, it's fairly unlikely that I'll buy Leviathan. But I'm quite a bit more likely to buy that than a Reunion DLC. I wouldn't be bothered by them doing a Reunion DLC instead of Leviathan.
I just want to make sure I have this straight. You have the right to your opinion of course. But knowing the origins of the reapers was never necessary to the story in finding out how to defeat them. And after the ending where in 2 versions the reapers still exist and get to play, DLC now wants to explain one way of defeating some that won't affect the ending at all because it won't let us defeat them. That's basically the best example of futility that exists next to playing ME at all for that ending.
If you think playing ME3 is futile, that's not my problem. I don't think that.
Modifié par AlanC9, 10 août 2012 - 08:41 .





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