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All grown up: how CD Projekt RED treats gamers as people(new interview just released)


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#101
A Crusty Knight Of Colour

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Fallout 1 and 2 are not Bethesda games.

But Bethesda's issue with dialog is not some inherent technical limitation (though there is one, and it doesn't help), it's just that Bethesda's writing style was originally for keyword type dialog. You're interacting with a game system (that can be well written or not), not having a "conversation".

That's why Bethesda's dialog seems very shallow and the conversational flow very awkward.

But I mean, Fallout: New Vegas does a decent job at having good dialog that feels like you've got a character.

Modifié par CrustyBot, 11 août 2012 - 03:26 .


#102
termokanden

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CrustyBot wrote...

Fallout 1 and 2 are not Bethesda games.

We didn't say there were.

#103
LobselVith8

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bleetman wrote...

From what I saw, Bethesda games don't let you play female characters either. Or male ones, for that matter. You just get a choice whether you want your silent, emotionless brick to have a male face or a female one.


Some people prefer silent protagonists to voiced protagonists with bad paraphrasing and auto-lines. Personally, I prefer my Courier and my Dragonborn to Bioware's Hawke, who I felt was inept and overly passive.

#104
Guest_Catch This Fade_*

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LobselVith8 wrote...

Some people prefer silent protagonists to voiced protagonists with bad paraphrasing and auto-lines

Except what bleetman is talking about isn't because the protagonist isn't voiced. There's just no difference between playing the different genders in a Bethesda game.

Modifié par J. Reezy, 11 août 2012 - 10:46 .


#105
Morroian

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Drizzt ORierdan wrote...

Ha, ha; it was an OBVIOUS reference to ME3 ending... but whats the problem with that?

When every jackass was complaining over the net about it, suddenly CDP should restrain from comments themselves? .


Yep, its petty and unprofessional especially when CDPR got their start working on Bioware games.

#106
spirosz

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bleetman wrote...

From what I saw, Bethesda games don't let you play female characters either. Or male ones, for that matter. You just get a choice whether you want your silent, emotionless brick to have a male face or a female one.


I much prefer silent protagonist, Revan ftw. 

#107
LobselVith8

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J. Reezy wrote...

LobselVith8 wrote...

Some people prefer silent protagonists to voiced protagonists with bad paraphrasing and auto-lines


Except what bleetman is talking about isn't because the protagonist isn't voiced. There's just no difference between playing the different genders in a Bethesda game.


The "silent, emotionless brick" comment means I'm going to have to respectfully disagree with you.

#108
xsdob

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That whole interview sounds just like any other interview, "give praise, talk about how awesome you are, what are your thoughts on this one topic, what's next for your company?" If this interview was suppose to be some earth shattering thing that convinces me to play witcher 2 again or dedicate myself to CDPR than it didn't work on me.

Still, the free dlc thing is interesting, I'll see what they do in the future, and if they can get their controls and combat to stop sucking for me so that I can enjoy their cyberpunk game.

Modifié par xsdob, 12 août 2012 - 12:39 .


#109
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LobselVith8 wrote...

J. Reezy wrote...

LobselVith8 wrote...

Some people prefer silent protagonists to voiced protagonists with bad paraphrasing and auto-lines


Except what bleetman is talking about isn't because the protagonist isn't voiced. There's just no difference between playing the different genders in a Bethesda game.


The "silent, emotionless brick" comment means I'm going to have to respectfully disagree with you.

Yeah I don't know why he brought in those adjectives. Anyway, I said what he's tallking about isn't really the fought of a silent protagonist, I wasn't telling you what he thought.

Modifié par J. Reezy, 13 août 2012 - 01:01 .


#110
tonnactus

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Addai67 wrote...

Being a Leliana hater, I can sympathize.

I don't really understand the aggro people give because story-driven games have a male lead. I suppose people don't read books with male lead characters?


Aside from romances nothing is different in Bioware games either...
Not even the walking,running and sitting animation.