"The fall of the JRPG in large part is due to a lack of evolution, a
lack of progression," Zeschuk said. "They kept delivering the same
thing over and over. They make the dressing better, they look prettier,
but it's still the same experience.
Foolish Greg, all Japanese entertainment medium lacks evolution
"My favorite thing, it's funny when you still see it, but the joke of
some of the dialogue systems where it asks, 'do you wanna do this or
this,' and you say no. 'Do you wanna do this or this?' No. 'Do you
wanna do this or this?' No. Lemme think -- you want me to say 'yes.'
And that, unfortunately, really characterized the JRPG."
I thought male protagonists who spent half a day on their hair with teen angst issues and the fact that you can't tell apart from the males and females characterised JRPG's.




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