This DLC brings some of the best the galaxy has to offer also this DLC brings the Protheans back through Salarian cloning with DNA collected from Ilos, Eden Prime, Feros, and Kahje. With their natural Boitics and advanced tech they where great asset for the fight against the reapers. Believing that Prothean warfare could change the tide of battle the Salarian sent some of there clones to the battle field, while keeping other clones back to help improve tech and weapons and new strategies for the war.
Characters
Asari Commando Sentinel
Base health: 600/ 700 Barrier
Powers: Lift, Enegry Drain, Tech Armor , Commando, Fitness
Prothean Soldier
Base health: 600/ 600 Barrier
Powers: Marksman, Void Grenade (a grenade that makes a singularity that pulls in foes then blows.), Prothean sense, (protheans special touch can sense enemies on the field. Can be upgraded to last longer or deal more damage to foes.) Prothean training, Fitness.
Turian Cabal Adept
Base health: 500/ 500 Barrier
Powers: Reave, Cluster Grenade, Pressure Field (Slam all foes in close range to the ground.), Spec Ops, Fitness
Salarian STG Engineer
Base health: 500/ 600 Barrier
Powers: Recon Drone (turret that does a area scan), Overload, Arc Grenade, STG, Fitness
Female Drell Infiltrator
Base health: 500/ 600 Barrier
Powers: Tactical Cloak, Shadow Strike, Doppelganger (makes four clones around drell that work as decoys and shock close range foes. Can be upgraded to be spread out.), Assassin, Fitness
Prothean Vanguard
Base health: 600/ 600 Barrier
Powers: Biotic Charge, Biotic Cannon (fires a large biotic burst from hand resembling carnage like Harbinger collecter), Channel Burst (Like nova and dark channel combined.) Prothean Guardian, Fitness.
Brings new Guns to the fight
Partical Pistol (a 3 round shot or short lasting beam. Made by the Systems Alliance prothean data collected from Mars and the Particle Rifle. Recharges like that Particle.)
MP-500 Chase (Homing electric smg that has a small chance to stun an target.)
Partical Cannon (A two shot shotgun that fires ball of engery that explodes on contact, and disintegrates its foes, low ammo, and very heavy.)
'Zorah Rifle (sniper rifle 3 shot version of the arc pistol made with geth data supplied by the Zorah family.)
New upgrades and gear.
Drop Soldier Gear (Assault rifle and shotgun upgrade.)
Auto Pack Gear (Assault rifle and smg upgrade.)
Big Pockets Gear (ammo and grenade carrying boost.)
Power reset Power Capacity upgrade to 5
New Enemies
Reapers Strike Force
Husks, Abominations, Cannibals, Marauder, Scion, Ravanger, Adjutant, Brutes, Banshee
New mission Objectives:
Hero Down:
One of the players is captured and has to be saved by the others. The captured play cant use weapens and only some powers are useable. ( Only power that can be used while captured are Annihation Feild, Barrier, Bloodlust, Adrenaline Rush, Marksman, Blade Armor, Tech Armor, Hunter Mode, Area Scan, Tach Cloak.) Other players must locate and free captured squad mate. Or squad mate can free self with their powers. ( This would only trigger in full games.)
Boss Fight :
Fight a huge enemy from the faction, Havester for reapers, Oculus for collectors, A-61 Gunship for cerberus, Geth Colossus for geth.
New Game Mode
Training Sim:
You play through trainning sims of some of Shepards major missions from the ME series. Edin Prime, Virmire,Citidal Assualt, Horizan Collectors Attack, Suicide mission, final assult against the Human Reaper.
Last StandLast as long as you can against unbeatable odds. There is no escape. The longer you last the more credits you get. It starts at bronze and the longer you last the harder it gets. Until nothing spawns but bosses.
New Maps:
Eden Prime Colony
Ilos Ruins
Mars Colony
Mars Lab
Mars Ruins
Feros Prothean Ruins
Feros Colony
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Modifié par RasenRebirth, 05 octobre 2012 - 09:08 .





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