Desperation DLC idea
#301
Posté 19 septembre 2012 - 07:39
#302
Posté 22 septembre 2012 - 01:25
RasenRebirth wrote...
I keep hearing no but get no reason with yes we have reasons what's the reason for no
If you're asking why your idea as far as Prothean classes is constantly being rejected, it's as I said: They lack any real creativity or additions to gameplay. All they add is Protheans to the mix. Their powers and such aren't unique or allow for fresh fun, whereas the previous new classes have. Personally, not against the ideas of Protheans in gameplay, but they can't be reskinned adepts and such. They have to have something to them. With that said...
Cloning is cliché. It's a pretty weak way to introduce anything to the series, and often times seems like a poor-man's way to allow for something. I'd much rather prefer a hidden bunker full of still alive Protheans over clones.
Ultimately though, it would take the punch out of Javik, the *Last* of the Protheans.
So, in short:
1. Proposed classes lack any sort of flare.
2. Cloning is a cop-out.
3. Javik is the Last Prothean
4. It would be annoying to find a lot of them *now*, when if we had found them 3 years ago, things would have different.
#303
Posté 22 septembre 2012 - 01:27
Biotic_Warlock wrote...
No. No. No. No. No. No. No. No. No. No. No. No. No.
#304
Posté 22 septembre 2012 - 01:29
#305
Posté 22 septembre 2012 - 01:32
#306
Posté 22 septembre 2012 - 01:38
I agree with ace. The best way to bring the Protheans back (If one is compelled to do so) is to write in a bunker with a small number of them. It is important that they stand dwindling and few so not bastardize them completely
Say, something like adding two classes. Say that eight of these Protheans were in said bunker but be nondescript as to what classes/kits they are. This would allow for any combination in of the two classes/kits multilayer without really tripping all over itself. The numbers would be few enough that they'd be considered assets, Prothean heros, who's knowledge of how to combat the reapers is put to good use. The Alliance would want to use them for their knowledge and keep them away from the front lines. They would have to insist to even see combat. So even this plot has holes.
Why for the no'z?:
The reason that most will say no is because making more than one Prothean kind of takes away what is special about Javik. As much as you liked Javik, and like the protheans, it would do him more harm than good to have them added in. Not to mention, we have only found one. In what? Centuries of archeology? It's also highly unlikely to find more.
ME1 and ME3 both lead us to believe that Prothean stasis technology was probably wide spread throughout the empire. If you have to have them, or write about them for your own entertainment why not write them in based around that? Cloning, as stated, is quite the cliche.
Modifié par Rudest, 22 septembre 2012 - 01:46 .
#307
Posté 22 septembre 2012 - 01:49
As for all the negative nancies on this forum, fvck em'. That's right. Fvck em'!!!! When they get off their arses and start taking the time to create them their opinion will have weight. Until then they are no more relevant then the fat guy from the South Park episode about War Craft. That's right boys and girls. You heard what I said. It is easy to be negative and trite while hiding behind the anoymitity of the Internet. Kinda like I am doing now. Keep up all the good work player developers.
P.S. I remember when the collective ME community was creaming It's collective jeans over the idea that there were to be real actual Protheans in ME3. What happened? Was Javik that bad or did he not confirm to your preconceived notions of what the Protheans were actually like?
Modifié par Jerramie, 22 septembre 2012 - 01:52 .
#308
Posté 22 septembre 2012 - 03:48
NO NO NO NO
#309
Posté 25 septembre 2012 - 04:39
I love hearing from Ace because he makes good points but the bunker thing would ****** alot of people off and would need to be explained in SP first and a DLC for DLC is rare only game I know of doing that was borderlands with that Claptrap DLC that brought other DLC bosses back fighting you through out it. Javik would still be the last true Prothean because he's not a clone so it wouldn't take from him. Lore wise it could fit because Salarians have done alot in the dark. Better than the Geth which like I stated before dont fit because they are in war same for Quarians, Batarains also dont make since they hate humans and join a human based group that is allowing aliens to join. Lore in MP is broken but im trying to atleast fit it in.silverignika wrote...
Bioware would have to maim the lore to make it work. Plus, it would ruin Javik's character. Thus, HUUUGGE NO for Protheans.
NO NO NO NO
#310
Posté 25 septembre 2012 - 04:40
#311
Posté 25 septembre 2012 - 06:01
InTheZone wrote...
**** LORE
Yes. And this coming from someone who SWORE to never play the multiplayer. With the way the SP went for ME3, the MP is where it's at for me. Feels more Mass Effect-y than the SP in ME3 anyway. They should build everything outwards from the MP from here on out AFAIC. If you had told me three years ago I'd be saying that today, Ida slapped ya! Well, not really, but I would have been shocked. So yeah, do whatever retcon it takes if it means bringing in protheans as a playable class. Maybe it would be better to do them as playables and the collectors as enemies in the same go, get all the whining from purists out of the way all at once.
#312
Posté 25 septembre 2012 - 06:02
Biotic_Warlock wrote...
No. No. No. No. No. No. No. No. No. No. No. No. No.
What? I thought it was funny
I mean, at this point...
#313
Posté 25 septembre 2012 - 06:03
Females? Where from?
#314
Posté 25 septembre 2012 - 09:30
did you not read they are clones from DNA of dead Protheans. Now they aren't dumb they'ed have females in the pods no use having a future if you don't plan on continuing it.DullahansXMark wrote...
Quick question:
Females? Where from?
#315
Posté 25 septembre 2012 - 09:38
#316
Posté 25 septembre 2012 - 09:41
I do like the idea of bringing back poison ammo though. I miss my polonium rounds.
#317
Posté 25 septembre 2012 - 09:43
How would it kill Javik he wouldn't count them Prothean since they are clones plus he is still the only real oneUpirNoir wrote...
No Protheans in multiplayer. No, no, no ! Easy as that. It would kill the lore (and no, some cloning story out of nowhere doesn't help at all), it would totally kill Javik and turn the Multiplayer into an absolute Free for All. Why not bring in some cloned inusannon next ?
#318
Posté 25 septembre 2012 - 09:43
RasenRebirth wrote...
did you not read they are clones from DNA of dead Protheans. Now they aren't dumb they'ed have females in the pods no use having a future if you don't plan on continuing it.DullahansXMark wrote...
Quick question:
Females? Where from?
DNA that's survived 50k years AND a galactic holocaust? Javik alone is pushing it. Not to mention, Javik was meant to be the Prothean race's fount of vengeance.
Plus... I REALLY don't want to see a Javik with boobs running around....
#319
Posté 25 septembre 2012 - 09:46
RasenRebirth wrote...
How would it kill Javik he wouldn't count them Prothean since they are clones plus he is still the only real oneUpirNoir wrote...
No Protheans in multiplayer. No, no, no ! Easy as that. It would kill the lore (and no, some cloning story out of nowhere doesn't help at all), it would totally kill Javik and turn the Multiplayer into an absolute Free for All. Why not bring in some cloned inusannon next ?
Sequence of events:
- Salarians clone Protheans.
- Protheans enlist in the military (it's the only way they'd be playable)
- Word of Prothean squadmates gets around.
- The Normandy SR-2 gets word of these Prothean forces joining ours.
- Javik is on the Normandy SR-2. He gets word of this.
#320
Posté 25 septembre 2012 - 09:53
It would take away any weight of the character. Even if he doesn't consider them to be "real" protheans, there would all of a sudden be a whole bunch of them runnning and gunning around. I f you do not understand how this kills the whole Javik story, I cannot help you.RasenRebirth wrote...
How would it kill Javik he wouldn't count them Prothean since they are clones plus he is still the only real oneUpirNoir wrote...
No Protheans in multiplayer. No, no, no ! Easy as that. It would kill the lore (and no, some cloning story out of nowhere doesn't help at all), it would totally kill Javik and turn the Multiplayer into an absolute Free for All. Why not bring in some cloned inusannon next ?
On a side note: All this "they wouldn't be real protheans, they would be clones" stuff. Is it ever established, whether the Protheans used cloning as a way of reproduction or not ? Or some other species ß Serious question. Mass Effect wouldn't be the first SciFi Universe to have that.....
#321
Posté 25 septembre 2012 - 09:55
Biotic_Warlock wrote...
No. No. No. No. No. No. No. No. No. No. No. No. No.
#322
Posté 25 septembre 2012 - 09:57
+10 points for bringing up why I am shooting Cerberus on Menae. Or how three krogan and a vorcha got to earth in a kodiak shuttle. The idea is solid, but Bioware probably wouldn't make a pack with all 6 characters the same species(except Earth).
I suggest renaming the concept to Vengance, it fits better.
#323
Posté 25 septembre 2012 - 09:59
#324
Posté 25 septembre 2012 - 10:56
they're not common because not many where made plus not all are fighting some are being put to work translating old Prothean artifacts and helping improve tech for the war.jpraelster93 wrote...
The characters being ultra rare is RETARDED
#325
Posté 25 septembre 2012 - 11:41
Plus, I don't see them adding Ultra Rare characters anytime soon. I'd LOVE to see it, of course, but it won't happen. Not with the way the general consensus is now.





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