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#151
JustinSonic

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 Nice ideas, but I seriously doubt they would happen...due to lore purposes.

But, I love some of your game mode ideas!

The boss mode is something I've wanted too! It'd be great to have, and would be a challenge.

The 'player captured' one though sounds a bit strange. It requires a player to sit out, and it would really mess up the game. I disagree big time on that mode happening.

But, the survival one is awesome. I'm surprised they haven't put that one in, as well as "Zombie" mode, where the player is forced to take on TONS of Husks (framerate problems, my guess).

I had one as well for having a "Shepard" equipment, an N7 Rare that, when equipped, allows the current import of Shepard to be playable for one game. One player can use it per team.

Finally, your idea for replaying missions is intresting...but I think it would be even COOLER if you were able to replay missions from Mass Effect 1 + 2! This would be easy for Bioware to code/put in the game, and it would allow players to be a team and relive some of the previous missions. It'd be a big download pack, but it'd be fun. Perhaps not even a credit award is given after this scenario...instead, a "completion" booster pack is given that includes +5 of an equipment, and a rare weapon unique to completing the training.

#152
RasenRebirth

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I did put missions from one and two horizon is when the collectors attacked, and final mission I put is the Collecters base

Modifié par RasenRebirth, 11 août 2012 - 02:49 .


#153
JustinSonic

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RasenRebirth wrote...

I did put missions from one and two horizon is when the collectors attacked, and final mission I put is the Collecters base


Word, those would be sick! I'm just talking though...Shepard's missions from the first 2 games only. Nothing from 3, as it wouldn't make sense...but they could totally pull off the first 2, and have it make sense!

#154
landylan

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They should add protheans. I seriously doubt someone would stop playing if they did add protheans.

#155
Virazhides

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Biotic_Warlock wrote...

No. No. No. No. No. No. No. No. No. No. No. No. No.



#156
Salaj

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Protheans is the last thing MP needs.And more collector assault rifle

#157
LeTtRrZ

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Command: Hostile forces will attempt to stop you.
Prothean: We will be de winnah mon!

Command: Enemy forces down. Nice work.
Prothean: We jammin' mon.

#158
AresKeith

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the Prothean's had African accents, not jamaican

#159
RebelTitan428

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LeTtRrZ wrote...

Command: Hostile forces will attempt to stop you.
Prothean: We will be de winnah mon!

Command: Enemy forces down. Nice work.
Prothean: We jammin' mon.


i just **** bricks laughing. thank you for that

#160
SilentCO1

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If you have anything with Prothean even in the thread on these forums people just stop reading and act all immature about it, even if everything else is an awesome idea.

#161
RasenRebirth

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True

#162
DullahansXMark

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LeTtRrZ wrote...

Command: Hostile forces will attempt to stop you.
Prothean: We will be de winnah mon!

Command: Enemy forces down. Nice work.
Prothean: We jammin' mon.


Command: Squad member offline.
Prothean: Ey, I'm goin down, mon!

#163
Father Giliam

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SavagelyEpic wrote...

#1 But first off, it's readily apparent that everything you know of cloning came from Star Wars. No. That's not how cloning works. It's definitely not how it works in real life and there's nothing to suggest that's the way it works in Mass Effect, considering the only major technological breakthrough between now and then is the onset of Mass Effect technology.

#2 Even in Star Wars, it took them TEN YEARS- NOT considering the decades it would've taken to bring all the infrastructure needed to assemble such an army.

#3 And human rights (? Sentient rights?) considerations aside, it is not "quite" within the possibility of the Alliance or any other Council race of doing so. Could it be possible? If it were peacetime, and they pooled their resources and the best of their minds, possibly. As it is in the circumstances of the Reaper invasion? Maybe not outright impossible, but so far out of the realm of possibility it might as well be so.

#4 They barely had the resources to complete the Crucible, what makes you think they're all miracle-workers all of a sudden? This kind of science is not easy. You don't just snap your fingers and ressurect a dead race. And if they had decided to abandon the Crucible project and pool the entire galaxy's last and final hope into bringing back the Protheans?

#5  They would not be Prothean beyond that. No memories, no society, no loyalties. Especially: No unique Prothean combatant abilities or powers that would set them apart or above any currently existing soldier.

#6 But all those arguements are pointless when you bring the major deciding factor into the equation: For the amount of resources they could use to recreate Prothean soldiers, you could train a higher number of human/allied biotics. There is no sane reason for any of the Council governments, especially not under the circumstances, to waste resources on bringing back the Protheans no matter how badly their scientists want to or how cool people would think it would be. Sure it might be possible, but that's a non-consideration.


Lets split this up bit by bit shall we? 

#1 No, I dont get my cloning knowlage from star wars. Standard cloning as we know it today is a slow, hard process. We currently do not have the technology to speed up the process. However, its quite eveident that the Salarians DO have this, otherwise, how were they able to mass produce an extinct animal in a matter of weeks/months for the Krogan? The only other possible explanation would be that the animals develop at fast pace naturally. Possible, as the Vorcha are like this, but they never state which one it is.

#2 If I recall correctly, it took them ten years to aquire the size and the right combination, as the first batches were not seen as "on par". Throughout the rest of the war(s), they continued to produce them on a massive scale at a fast pace.

#3 Look to #1. It would be even more possible then the extinict animal if Javik would allow them to do so, as hes a liviing model for them to base it off of, but as I stated before, he wouldnt let any of this happen.

#4 I realise its not easy. I never said it was. But they obviously can do it, once again #1. And I never said this would happen. Im arguing the fact that it CAN happen, a point which you seem to be missing.

#5 I will point this out again. If they speed up the proccess of maturing the clones, and genetically enhance them, their powers will match a soldier that needed years to train. All of this would happen within a much shorter time period. They would still of course lack experience. 

#6 I am not arguing over practicallity. Im arguing over if it could be done or not. It could.

Pretty sure #6 sums up the enitre thing. I dont care about practicallity, this is purely an argument on if it was possible if they wanted, and based on what tech they seem to have, I can see it beening done. Does that mean I would think it would happen? No, they probably wouldnt attempt to do so. Also, if Javik had caught wind of them even attempting it, he would try to stop it in all likelihood.

Modifié par Father Giliam, 11 août 2012 - 09:21 .


#164
Master Xanthan

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Biotic_Warlock wrote...

No. No. No. No. No. No. No. No. No. No. No. No. No.



#165
Pacificsharp09

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I like at it is more original that the douche bags quoting no over and over. Their idea sucks.

#166
Untonic

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Biotic_Warlock wrote...

No. No. No. No. No. No. No. No. No. No. No. No. No.


Sorry but that would break lore and make hte Protheans less interesting as they run amuck on N& missions than being vanguards to organic freedom.

#167
Kyle Kabanya

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Sorry, I'd prefer no Protheans. I didn't even want Javik, because seriously, think about the odds of surviving genocide, and survive for another 50,000 years. Nothing, nothing could ever produce enough power for that long, even nuclear, and that's the most powerful energy source in the world.

BTW I was mislead by the title, I thought the DLC would be SP for Shep to survive the explosion from the destroy ending and reunite with his team. Like in DAO, they made a special extended ending for those who didn't die a tragic hero.

#168
Mash3d

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Nope. Javik is called the Last Prothean for a reason. Add Protheans to MP, destroy his character. Sure, MP already "breaks lore", but cmon. They can't just stuff whatever the f**k they want in MP. This is ME3 Multiplayer, not Multiplayer-Loosely-Based-On-The-ME Series.and in ME3 Javik is the only remaining member of his species.

Besides, I want to see Female Turians before I see another Prothean.

#169
Cthulu_Cuddler

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IDK why there's so much hate for protheans in multiplayer. I don't necessarily agree with the OP's set up for abilities etc. but more prothean weapons and biotics would be cool.

#170
Cthulu_Cuddler

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Kyle Kabanya wrote...

Sorry, I'd prefer no Protheans. I didn't even want Javik, because seriously, think about the odds of surviving genocide, and survive for another 50,000 years. Nothing, nothing could ever produce enough power for that long, even nuclear, and that's the most powerful energy source in the world.

BTW I was mislead by the title, I thought the DLC would be SP for Shep to survive the explosion from the destroy ending and reunite with his team. Like in DAO, they made a special extended ending for those who didn't die a tragic hero.


It's set in the distant future, nuclear power has been replaced by-space magic :wizard:

#171
johnstreetmusic

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No reason to believe Javik is the Last Prothean and he is not Jamaican. Funny how the Javik hate can be equated to the Jacob hate...hmmm. In a game where everything is bent to fit whatever they are making up at the moment I don't see an argument against Protheans, Luchadors, NBA Mascots, or whatever else they want to do to cash in.

#172
Cthulu_Cuddler

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johnstreetmusic wrote...

No reason to believe Javik is the Last Prothean and he is not Jamaican. Funny how the Javik hate can be equated to the Jacob hate...hmmm. In a game where everything is bent to fit whatever they are making up at the moment I don't see an argument against Protheans, Luchadors, NBA Mascots, or whatever else they want to do to cash in.


^this too^

#173
Biotic_Warlock

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Why is everyone associating protheans with a Jamaican accent?

The Ilos VI and the Thessia VI didn't have those accents O.o

Modifié par Biotic_Warlock, 11 août 2012 - 10:33 .


#174
Father Superior

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Hey OP, I have some questions that might help you out.

1.When was it confirmed that there were only two Prothean stasis facilities?
2. When were we given a detailed map of the expanse of the Prothean Empire?
3. Where is our confirmation that every last Prothean and Collector is dead?
4. Assuming that the Collector Base contained what was left of the Protheans, is it really possible that all that was left of a race that conquered so much of the galaxy that their territory was called the Prothean EMPIRE fit into a single base?
5. If modern space-faring races couldn't manage to find a stasis facility on a planet they had colonized over 30 years ago, how can anyone really be sure that the rest of the galaxy has been thoroughly examined?
6. The Hegemony has kept secrets from the galaxy before (Leviathan of Dis). How can we be sure that they haven't found anything related to Protheans (technology, stasis pods, etc.)?
7. There are plenty of secret operations going on in the shadows of the Mass Effect Universe and every organization/government seems to have some things they aren't telling the public (STG uplift of Yahg, Cerberus experiments at Sanctuary, Hegemony's Leviathan of Dis scandal, Asari usage of a Prothean beacon, etc.). Why should the Alliance be exempt? How can anyone be sure that the Alliance doesn't have an undercover cloning program to develop expendable biotic shock troopers for the war effort?

There are plenty more, but I feel that 7 should suffice. Until someone can answer all of these questions and debunk Protheans ENTIRELY, then Protheans are a possibility. You've got a good idea here. +1.

#175
Keatons

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1. The stasis pods on Ilos only lasted a few centuries, and the pods on Eden Prime were supposed to open automatically after the reapers left. Any other facilities would presumably had been set up the same. Not to mention to keep Javik alive, all power in the facility had to be re-routed to his pod alone.
2. Reapers got the Prothean Empire map from the citadel. And systematically visited every spot on it.
3. By that logic there should have been survivors from the cycle before the protheans around back then too. Besides, having collectors out and about at all times increases the risk that their identity as husks might be revealed.
4. The VI on Ilos says that when the reapers left, all remaining indoctrinated protheans not made into collectors died of either starvation or exposure. And the protheans were actually one of many species during their cycle, they were simply the dominant and all species that served them were also called prothean after they 'joined' the empire. Besides, the collector base itself is massive and can hold untold number of inhabitants.
5. See 1, and ask yourself if you were a prothean would you stasis yourself for 50,000 years to go through the hell you already did on the off chance the next cycle managed to do what no other cycle had done before? IE - not lose control of the catalyst. I mean the VI on Thessia activates, notices the reapers, goes "you all are ****ed" and tries to deactivate itself.
6. Because if they had, it'd probably in ruins with the rest of the Batarian hegemony
7. Because when Saran cloned the krogan, he needed reaper help to do it, and when Okeer did it, all but the one he made with Collector tech were insane, and even then he said it took as much luck as science and couldn't be replicated. And that was for a living sapient species. Imagine how much more difficult it would be for an extinct one.

There's my simple attempt.