spirosz wrote...
Barquiel wrote...
We know that the Shadow Broker is playing a large role in getting the Crucible built and in providing aid/intel to the various factions. Of course it's only background information. She also creates the time capsule.
To answer your question: squadmate. EDI (tech), Liara (biotic) and Vega (soldier) are the core squad, characters that cannot be lost. All ME games had some mandatory squadmates, who are always available. I mean, what purpose does Garrus serve in ME2?
He can still die in ME2 and you don't have to recruit him in ME1.
That's the problem, Bioware didn't execute her role for her character to the extent, where she was needed for the whole game, which isn't HER fault because she is still a great character, it's Biowares and it wasn't till the EC that she could die. Remember the whole "there is no permanence to the squad" PR stunt Bioware was pulling when asked about the squad and ME2 characters, etc? Oh, I forgot - new players, best place to start, my mistake.
The same could be said for Vega, was he needed? Probably not, but at least he didn't come up to your cabin after every mission to ask if you're okay, especially when a game all about "choices" doesn't let you tell her - stop, I don't need you up here, I'd rather have "x", etc.
Liara can die at the end of ME3 just like how Garrus and the other ME2 characters (most of them had absolutely no plot relevance) can only die at the end of ME2. Samara was the only exception, she is killable in the middle of the game. I really don't see the difference here. And Liara could always die in ME3. There was no beam scene (it was cut for some reason), but you saw your squadmates dead bodies on the ground with low EMS.
To be honest, I wouldn't have minded if they had kept the original design for the Thessia mission (the Liara/VS choice), it would have been an easy decision for me (Liara is my LI, and the VS was portrayed as extremely stupid in the leaked script). But making her killable in some DLC would be a waste of resources.
And she doesn't come to your cabin after every mission to ask if "you're okay". I remember 4 "cabin" scenes for a romanced Liara...
First time, she knocks on the door, and Shepard talks to her in the hallway (something anout the primarch and the crucible)
Second time, she sends Shep an email, then Shepard invites her up by intercom (time capsule)
Third time, she knocks on the door (because the salarian councilor contacted you)...and Shepard invites her in. You can talk about Virmire or "business".
Fourth time, romance scene
Modifié par Barquiel, 13 août 2012 - 11:41 .