quack123 wrote...
InsomniaticMeat wrote...
I wish they'd just make sure the Slash powers don't go through walls. That way they have to get out into the open - And since the powers doesn't allow them to activate it while in cover.. Well.. You do the math on that one.
I bet it would be funny, too.
then it would just be a useless power if it coldn't go through walls
Indeed.
I wouldn't mind seeing a longer cooldown, because you can spam it pretty endlessly. But like the whole Smash problem, at the same time, you're exposed to fire during a relatively lengthy animation sequence. And while people are b*tching about how it can be used through walls and through obstacles, A: the power slides you out behind a lot of objects you were hiding behind, and B: many enemies can still shoot you around those obstacles.
I was in a match on Glacier last week. I was standing behind a box down in the basement. The wave begins with the enemies spawning on the landing pad. A Geth Prime shoots me from the landing pad. He's in the middle of the landing pad, but not only can he see me from where he's standing, but he also arcs his shot around the objects that clutter the pad, around the door to the basement, and up and over the obstacle in front of me.
As long as the enemies can pull off shots like that, complaints about player abilities that pass through walls are like the buzzing of flies. Fix that horsesh*t before you fix powers that give us an edge over dispsh*t game mechanics.
When I stop seeing grenades that follow you around corners; when I stop seeing Primes toss turrets down a hall and into the middle of a room, maybe powers that go through walls will start seeming unfair to me.
But yeah, the power wouldn't suffer from a cooldown increase. Or hell, maybe even a range decrease on top of that.