WoWwacker wrote...
I think that classes where you spam 1 button and can be competitive in score is bad(well poorly designed) and while I wont begrudge someone for playing that way I tend to avoid it myself.
That being said I do have a beef with shockwave and really any other abilities that shakes the screen. I do realize that alot of people sit there and say if its killing stuff it shouldnt matter but I do have to argue that while they maybe killing stuff with those abilities it may not be the best thing for the group. if 2-3 people cant aim their shots while waiting for their cooldowns to reset then you are talking about a major damage cost. It maybe negligible for players who sit at the 200% cd mark but for people that take in heavy guns it greatly diminished their enjoyment. Yes I can understand how you shouldnt make people play around you (ie not use abilities because they shake the screen) but at the same time isnt that person doing the exact thing. SO either you turn it into a vicious cycle where people are telling others how to play the game or you get to suffer in silence(and yes im being alittle over dramatic).
In my opinion the shaking of the screen needs to be turned off for spamable abilities and allow both players to coexist. If the shaking is removed you will probably find that those abilities will stop being as desired by those players. If better players can aim and shoot while people are spamming those abilities it will probably lead to a decrease in score for those players(and more then likely a bunch of complaining on the forum about them breaking those abilities because their score's dropped) because the better players will pick off mobs that previously they had missed due to the screen shaking
Kinda seems off base to me. I mean, your correlation between players who use this power and their desire for screen shaking.
I don't see the correlation whatsoever.
See, i use this power a lot. I use the Slayer's other powers a lot more, but if I'm in a jam or the team is in a jam, you best believe I'm gonna spam that sh*t until the path is clear. And it's got f*ck-all to do with keeping some other cat on the team from getting an awesome kick-ass super-duper master exploder top score.
Mainly, it has to do with killing the things that are trying to kill me or my squaddies. Which, yes, helps everybody.
Usually, by the time I feel a desperate and powerful need to crap out as many biotic slashes as I can, the team is in danger of being over run. Or one or more squaddies are down, and someone's about to stomp them out. Or everyone else is down, and I've got to solo the rest of the wave. And in any of those situations, some guy trying to kill one enemy at a time with a sniper rifle is fated to be of far less benefit than a power that can down multiple targets at once.
And the way I figure it, if somebody is that concerned about score, which means exactly jack and sh*t compared to the money we get for winning, there's always some bad guy in desperate need of a killing on the other side of the damn map.
I mean, it's another variation on the "kill-stealing" theme. Kill-stealing is largely horsesh*t, because the wave budget is always happy to crap out more enemies for you to kill.
I'm in a match earlier today, playing my Vorcha Soldier, and some sniper keeps killing sh*t that I'm trying to kill in order to get my regeneration stacks. This cat clearly was concerned about score, because these guys were half burned to death anyway. I, on the other hand, am concerned about getting my stacks to keep me from dying.
But I don't b*tch at him about stealing my kills; I just kill sh*t harder. And faster. More efficiently than the guy who's plinking away from a distant window. Problem solved.
And it's the same with Slayers vs. Infils. Not enough things to kill? Don't worry little brother; there are
more.
I've never found it to be the case that some other player is capable of impeding my skills in this game. If score is that big a deal to a player, there are always gonna be other guys to kill. I say, go get 'em, instead of fretting about what some other dude is doing.
So, no...getting rid of the screen shake will have no impact whatsoever on the use of this power. People who spam are either largely unconcerned with whatever the f*ck the other players are trying to do, or are spamming the power out of dire necessity.