Sylvanpyxie wrote...
Bishop wasn't all that evil, tbh, despite what his alignment says. He's just self serving, and he respects strength more than anything.
Would he help a load of random strangers if they were about to be eaten by Bugbears? Probably not. But he wouldn't go around slaughtering innocent people at random.
He just doesn't want to save people that refuse to save themselves, it's one of the reasons he respects the Player in NwN2, when the Githyanki attacked the townsfolk fought them back.
If this is the kind of "evil" that you're asking for, then sure. More self serving ego-maniacs would be cool. If you're asking for Xzar level crazy evil, then no thanks.
As far as the truly evil, Emperor Palpatine type, I think it only works if you the PC are also given the dialogue choices to make your character into a similar type as well, or if the game is structured so that having that companion is necessary. On the other hand, forum goers have pointed out time and again how they hate being forced into bringing certain people along for plot reasons (Merrill, Anders). I do think it could be worked in such a way as to have it be "You need me because I have such-and-such information." Or "We don't have to like each other in order to be useful to one another." Otherwise it just seems weird, as it ended being with Morrigan for me, to not interact with the person for most of the game, where they then come in at the end with an important plot device.





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