death_for_sale wrote...
Rebel_Raven wrote...
Diffirence between you'n me? I'm not trying to change the game via skewed data.
Further, I'm not in such a hurry that I'd post incorrect data. If you didn't have the data, you weren't thorough enough.
If I did present information to nerf, or balance something I'd be willing to listen to the detractors, and the supporters alike.
I certainly wouldn't try to screw the data, be narrow minded about my tests, only look at one facet of something as opposed to the larger picture.
Your methods are incredibly flawed, and I'm not the only one to call you on it.
I waited 3 days to post the data. I figured by that time someone would have pointed out flaws in the math in the balance group. I am willing to listen to the detractors if they can provide a logical argument, which so far they haven't.
The closest anyone has come to providing a logical argument is to point out that smash can go above and below the horizontal plane, that you may want to factor in combinations, and to point out class synergy.
I agreed with the first argument, but pointed out the disparity in distance, which is huge.
As far as combinations, what got smash balanced was not BE's or tech bursts, but the fact that it could be spammed through walls for huge stacking damage. Yes, you can get combos with Smash, but you can do the same with Slash.
As far as class synergy, both classes have a combo that requires good skills and tactics to use. They also have Slash, which requires neither. PA/PV have even less flexibilty, yet one skill was OP and needed to be balanced. No similar class has either a OHK combo or a charge and huge DR melee spam. The only similar class would be a Human Vanguard with Nova and as I've shown, Shockwave is nowhere close to the damage of Slash.
Then you should have waited four days. Or done the testing yourself, checked, and then double checked, and made sure your information was thorough, and complete as opposed to half assing it with rushed, and skewed data.
Then "backing up" your findings with elite gear that's not representative of the majority. And no doubt you're using another best case scenario with people who know what you're planning, and will make the most of it which still isn't representative of the majority.
Damage isn't the end all be all of if something is OP. Accuracy, practicality of use in many situations, synergy with the rest of the powers, synergy with the rest of the game, pros, and cons need to be weighed. If you're not willing to do this, then you don't really have credibility with me.
I'd rather leave it to bioware.
P.S. *Looks at my manifest. Doesn't have l33t gear, or many l33t consumeables.*
Besides, the store is -random.- It can be hard to get for some, easy for others.
Modifié par Rebel_Raven, 11 août 2012 - 06:06 .