BlackoutOmega wrote...
Oh, it's you again.
I might say the same to you. Going to send me any nasty PM's like last time?
Guest_death_for_sale_*
BlackoutOmega wrote...
Oh, it's you again.
death_for_sale wrote...
I took down far more than one Prime, and the entire point was that you use Slash from cover. The tactic is no different from the same tactic used with Smash, which was balanced because it was overpowered. There was plenty of death spam with Slash on it and even a killstreak from slash.
It doesn't matter what map I test on, because the entire point is that you can farm easily with this skill. I can video a Glacier Platinum pug and spam it from the camp point there, just like you would do with Smash pre-balance.
Forgive me for using my weapon a couple of times and/or melee. It was reflex more than anything.
In any case, I did your test and showed you what it was capable of. If you don't care for it, continue to disagree with me. But the skill will be balanced, mark my words.
Guest_death_for_sale_*
Rebel_Raven wrote...
death_for_sale wrote...
I took down far more than one Prime, and the entire point was that you use Slash from cover. The tactic is no different from the same tactic used with Smash, which was balanced because it was overpowered. There was plenty of death spam with Slash on it and even a killstreak from slash.
It doesn't matter what map I test on, because the entire point is that you can farm easily with this skill. I can video a Glacier Platinum pug and spam it from the camp point there, just like you would do with Smash pre-balance.
Forgive me for using my weapon a couple of times and/or melee. It was reflex more than anything.
In any case, I did your test and showed you what it was capable of. If you don't care for it, continue to disagree with me. But the skill will be balanced, mark my words.
Wait you used it from cover? What cover? Where was that fabled wall of protection you were going to spam behind? Your slayer got annihillated trying to spam it, -then- tried to get to cover dying a few times in the process. A lot of classes could've gotten similar results while actually firing guns and powers from cover.
You killed primes? With a missile, and towards the end which was no doubt softened up. Got a time for any other prime kills? Oh, wait, the other people shooting them probably had a good hand in it, didn't they?
Kill streak? Puhleez, probably from taking out turrets, and goon units. That's not that big of a feat. grenades can do it, too, I'm sure.
You said it was safe to spam there. It's not, evidently, as I said. You even got ambushed just like I said you would by a geth pyro.
You died the most, which kinda proves the fact the power's not as safe as you make it out to be, obviously, but you ignore that little fact coz it obviously has no downsides.
Pros, and cons make the balance, not just damage.
Again, Xtorma has a point and so does k3ttl3black.
As far as it getting balanced, it won't be by you, evidently coz you don't know what you're talking about despite all the numbers.
Leave balance to bioware.
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
Modifié par Road Wulf, 11 août 2012 - 09:50 .
death_for_sale wrote...
Rebel_Raven wrote...
death_for_sale wrote...
I took down far more than one Prime, and the entire point was that you use Slash from cover. The tactic is no different from the same tactic used with Smash, which was balanced because it was overpowered. There was plenty of death spam with Slash on it and even a killstreak from slash.
It doesn't matter what map I test on, because the entire point is that you can farm easily with this skill. I can video a Glacier Platinum pug and spam it from the camp point there, just like you would do with Smash pre-balance.
Forgive me for using my weapon a couple of times and/or melee. It was reflex more than anything.
In any case, I did your test and showed you what it was capable of. If you don't care for it, continue to disagree with me. But the skill will be balanced, mark my words.
Wait you used it from cover? What cover? Where was that fabled wall of protection you were going to spam behind? Your slayer got annihillated trying to spam it, -then- tried to get to cover dying a few times in the process. A lot of classes could've gotten similar results while actually firing guns and powers from cover.
You killed primes? With a missile, and towards the end which was no doubt softened up. Got a time for any other prime kills? Oh, wait, the other people shooting them probably had a good hand in it, didn't they?
Kill streak? Puhleez, probably from taking out turrets, and goon units. That's not that big of a feat. grenades can do it, too, I'm sure.
You said it was safe to spam there. It's not, evidently, as I said. You even got ambushed just like I said you would by a geth pyro.
You died the most, which kinda proves the fact the power's not as safe as you make it out to be, obviously, but you ignore that little fact coz it obviously has no downsides.
Pros, and cons make the balance, not just damage.
Again, Xtorma has a point and so does k3ttl3black.
As far as it getting balanced, it won't be by you, evidently coz you don't know what you're talking about despite all the numbers.
Leave balance to bioware.
I think you and I are not going to agree on this, no matter what. Suffice it to say, I feel the power needs to be balanced if Bioware felt Smash was overpowered. I respect your opinion, but I disagree with it fully.
Modifié par joker_jack, 11 août 2012 - 10:29 .
death_for_sale wrote...
I think you and I are not going to agree on this, no matter what. Suffice it to say, I feel the power needs to be balanced if Bioware felt Smash was overpowered. I respect your opinion, but I disagree with it fully.
Modifié par Rebel_Raven, 11 août 2012 - 09:56 .
Modifié par Jovian09, 11 août 2012 - 10:09 .
Kyerea wrote...
xtorma wrote...
Here we go again.
Yes, by all means nerf the ability. I am sure you will have a new one by next week when this one gets nerfed.
Took the words right out of my fingers.
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
xtorma wrote...
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
How much skill does it take to fire a proxy mine?
How much skill does it take to activate tech scan?
How much skill does it take to cloak bomb a spawn with arc grenades
I could go on and on.
Would you be willing to say that if I had to push 2 different buttons to kill a mob instead of pushing 1 button twice, that pushing two different buttons is twice as hard?
It sounds to me like you are frustrated with the game because it is too easy for you. You want every class to require the same skill as every other class to be just as viable. I understand that. I am going to assume this assessment is correct and that you are indeed a very good player.
You died multiple times in a gold farm match that everyone in the entire world knows how to play without dieing. Did you die because you lacked skill? or maybe you died because the power you were using required you to put yourself in a position to be shot. If you are a very good player, then I would assume that a player of less skill would be dieing much more often than you in the same circumstances. So your assertion that the class power takes "no" skill is false.
You showed only one way to play the class using that one skill. The camper. It's common knowledge to all of us here that camping takes very little skill no matter what power you use on fbwgg. The mobs funnel into a killzone. You stated above to one of your supporters that it doesn't matter what map you play, there are places to camp where you are in no danger of being killed. I agree with that, I can do the same with any class, but how would that effect my contribution to the team? do you think that map choice had something to do with your score?
You put a lot of work into this, and I can respect that, but the only thing you have proven to me (i can't speak for anyone else) Is that you can trade dieing on a map that you shouldn't be for a decent score. You have not proven that the class takes no skill to play.
I have witnessed many classes play that same map, and earn higher scores than you did faster. That indicates to me that the power is not op. Cheap? maybe, but not a balance issue. At least not for the slayer.
Modifié par joker_jack, 11 août 2012 - 11:05 .
Guest_death_for_sale_*
joker_jack wrote...
xtorma wrote...
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
How much skill does it take to fire a proxy mine?
How much skill does it take to activate tech scan?
How much skill does it take to cloak bomb a spawn with arc grenades
I could go on and on.
Would you be willing to say that if I had to push 2 different buttons to kill a mob instead of pushing 1 button twice, that pushing two different buttons is twice as hard?
It sounds to me like you are frustrated with the game because it is too easy for you. You want every class to require the same skill as every other class to be just as viable. I understand that. I am going to assume this assessment is correct and that you are indeed a very good player.
You died multiple times in a gold farm match that everyone in the entire world knows how to play without dieing. Did you die because you lacked skill? or maybe you died because the power you were using required you to put yourself in a position to be shot. If you are a very good player, then I would assume that a player of less skill would be dieing much more often than you in the same circumstances. So your assertion that the class power takes "no" skill is false.
You showed only one way to play the class using that one skill. The camper. It's common knowledge to all of us here that camping takes very little skill no matter what power you use on fbwgg. The mobs funnel into a killzone. You stated above to one of your supporters that it doesn't matter what map you play, there are places to camp where you are in no danger of being killed. I agree with that, I can do the same with any class, but how would that effect my contribution to the team? do you think that map choice had something to do with your score?
You put a lot of work into this, and I can respect that, but the only thing you have proven to me (i can't speak for anyone else) Is that you can trade dieing on a map that you shouldn't be for a decent score. You have not proven that the class takes no skill to play.
I have witnessed many classes play that same map, and earn higher scores than you did faster. That indicates to me that the power is not op. Cheap? maybe, but not a balance issue. At least not for the slayer.
I just finished up My solo and found the biggest ****** in the armor. This power does crap to bosses It took me 10 minutes to take down 2 atlas's (and I ended up missileing one because I don't think people will watch a 20 minute race vid). The mooks arer where this power is useful in regular matches. In a boss fight your better off shooting it with a missile is you can spare. ES doesn't do well with regenering sheilds and barriers (as you will see in the vid).
*edit:
Vid will post in the late morning. Already early moring and need some sleep.
death_for_sale wrote...
joker_jack wrote...
xtorma wrote...
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
How much skill does it take to fire a proxy mine?
How much skill does it take to activate tech scan?
How much skill does it take to cloak bomb a spawn with arc grenades
I could go on and on.
Would you be willing to say that if I had to push 2 different buttons to kill a mob instead of pushing 1 button twice, that pushing two different buttons is twice as hard?
It sounds to me like you are frustrated with the game because it is too easy for you. You want every class to require the same skill as every other class to be just as viable. I understand that. I am going to assume this assessment is correct and that you are indeed a very good player.
You died multiple times in a gold farm match that everyone in the entire world knows how to play without dieing. Did you die because you lacked skill? or maybe you died because the power you were using required you to put yourself in a position to be shot. If you are a very good player, then I would assume that a player of less skill would be dieing much more often than you in the same circumstances. So your assertion that the class power takes "no" skill is false.
You showed only one way to play the class using that one skill. The camper. It's common knowledge to all of us here that camping takes very little skill no matter what power you use on fbwgg. The mobs funnel into a killzone. You stated above to one of your supporters that it doesn't matter what map you play, there are places to camp where you are in no danger of being killed. I agree with that, I can do the same with any class, but how would that effect my contribution to the team? do you think that map choice had something to do with your score?
You put a lot of work into this, and I can respect that, but the only thing you have proven to me (i can't speak for anyone else) Is that you can trade dieing on a map that you shouldn't be for a decent score. You have not proven that the class takes no skill to play.
I have witnessed many classes play that same map, and earn higher scores than you did faster. That indicates to me that the power is not op. Cheap? maybe, but not a balance issue. At least not for the slayer.
I just finished up My solo and found the biggest ****** in the armor. This power does crap to bosses It took me 10 minutes to take down 2 atlas's (and I ended up missileing one because I don't think people will watch a 20 minute race vid). The mooks arer where this power is useful in regular matches. In a boss fight your better off shooting it with a missile is you can spare. ES doesn't do well with regenering sheilds and barriers (as you will see in the vid).
*edit:
Vid will post in the late morning. Already early moring and need some sleep.
It will be interesting to see. I'm not quite sure how you managed to take 10 minutes to kill an Atlas.
Guest_death_for_sale_*
joker_jack wrote...
death_for_sale wrote...
joker_jack wrote...
xtorma wrote...
death_for_sale wrote...
xtorma wrote...
Not enough controls on the video. We know your spec, but we don't know anyone elses. We don't know thier loadouts, we don't know if they bothered using equipment in a farming game. we see geth falling, but that is true in every farm game, and it didn't look to me like they were falling any faster then they would have if a destroyer or demolisher or most any class were behind the same counter. The time is about normal for a pug. If the power was super op i would have expected a lot faster of a time.
How many characters do you think could have taken your place and posted close to the same results?
If a player can stand in that same spot with a destroyer, playing with the same people, with the same loadouts, getting the same objectives and score just as much as you spamming biotic slash, then the classes are balanced. You may not like the fact that all the guy has to do is push one button over and over, but thats the nature of the game. All the destroyer would have to do would be to point and fire a piranha. in such a close narrow area, he would kill just as fast if not faster.
Now insert most high dps player classes in place of the destroyer and you would get results that would be pretty close to yours, you would just get there in a different way.
Balance is not about making every power do the exact same damage as every other power, balance is about making every character have the potential to be just as effective as any other character.
I didn't know their specs or loadouts, it was a PUG match. The Destroyer has already received one balance hit and to be honest is still overpowered. Same as the Demolisher in capable hands. Infiltrators, sure, pretty much still overpowered. But with all of them, this is the only skill that requires no skill and one button press.
How much skill does it take to fire a proxy mine?
How much skill does it take to activate tech scan?
How much skill does it take to cloak bomb a spawn with arc grenades
I could go on and on.
Would you be willing to say that if I had to push 2 different buttons to kill a mob instead of pushing 1 button twice, that pushing two different buttons is twice as hard?
It sounds to me like you are frustrated with the game because it is too easy for you. You want every class to require the same skill as every other class to be just as viable. I understand that. I am going to assume this assessment is correct and that you are indeed a very good player.
You died multiple times in a gold farm match that everyone in the entire world knows how to play without dieing. Did you die because you lacked skill? or maybe you died because the power you were using required you to put yourself in a position to be shot. If you are a very good player, then I would assume that a player of less skill would be dieing much more often than you in the same circumstances. So your assertion that the class power takes "no" skill is false.
You showed only one way to play the class using that one skill. The camper. It's common knowledge to all of us here that camping takes very little skill no matter what power you use on fbwgg. The mobs funnel into a killzone. You stated above to one of your supporters that it doesn't matter what map you play, there are places to camp where you are in no danger of being killed. I agree with that, I can do the same with any class, but how would that effect my contribution to the team? do you think that map choice had something to do with your score?
You put a lot of work into this, and I can respect that, but the only thing you have proven to me (i can't speak for anyone else) Is that you can trade dieing on a map that you shouldn't be for a decent score. You have not proven that the class takes no skill to play.
I have witnessed many classes play that same map, and earn higher scores than you did faster. That indicates to me that the power is not op. Cheap? maybe, but not a balance issue. At least not for the slayer.
I just finished up My solo and found the biggest ****** in the armor. This power does crap to bosses It took me 10 minutes to take down 2 atlas's (and I ended up missileing one because I don't think people will watch a 20 minute race vid). The mooks arer where this power is useful in regular matches. In a boss fight your better off shooting it with a missile is you can spare. ES doesn't do well with regenering sheilds and barriers (as you will see in the vid).
*edit:
Vid will post in the late morning. Already early moring and need some sleep.
It will be interesting to see. I'm not quite sure how you managed to take 10 minutes to kill an Atlas.
You'll notice I say 2 atlas's. And you forget about this powers inabilty to take down bosses well. Regnerating sheilds. And you should read a post before you respond.
Ikr. Some guy was telling me to respec my nova-guard for a shock-guard. He said it tore through mooks.<_<nicethugbert wrote...
Shockwave needs love, specifically, faster recharge.
Guest_death_for_sale_*