Actually Nemesis. I hate how they stick behind cover and sniper you.They aren't too dangerous, but they ****** me off.
Worst Enemy of all time in personal opinions
Débuté par
Rane Ravenger
, août 11 2012 01:47
#151
Posté 12 août 2012 - 11:51
#152
Posté 12 août 2012 - 11:51
Marauders and their elbow + Phaeston XXIV burst
#153
Posté 12 août 2012 - 11:54
BW should nerf enemy turrets to balance the game.
#154
Posté 12 août 2012 - 11:58
Thulnuz wrote...
Actually Nemesis. I hate how they stick behind cover and sniper you.They aren't too dangerous, but they ****** me off.
Geth Rocket Troopers are Nemesis 2.0 imo. They do the same, but has more durability, dangerous melee combo, no indication when they are going to shoot and they can shoot 2 rockets at same time.
#155
Posté 12 août 2012 - 12:05
Wyld Star wrote...
Geth Primes... between the stunlock gun of doom and throwing turrets in the worst possible places, I just can't think of a cheaper enemy.
Yep
#156
Posté 12 août 2012 - 12:11
Geth Hunter and Geth Rocket Trooper.
Why can the Geth Rocket Trooper fire 2 rockets immediatly after one another? It's a damn rocket launcher. There should be a delay between each shot. And why is the rocket un-dodgable? You can dance around like a break dancer on crack and that damn rocket will still hit its target every time. WTF? And don't tell me it tracks you through your body heat because how then do you explain it still hitting you when you use a Geth character?
Why can the Geth Hunter move without making a sound? It's a 1000 pound machine made out of metal. Being able to move without making any kind of noise is complete BS.
Why can the Geth Rocket Trooper fire 2 rockets immediatly after one another? It's a damn rocket launcher. There should be a delay between each shot. And why is the rocket un-dodgable? You can dance around like a break dancer on crack and that damn rocket will still hit its target every time. WTF? And don't tell me it tracks you through your body heat because how then do you explain it still hitting you when you use a Geth character?
Why can the Geth Hunter move without making a sound? It's a 1000 pound machine made out of metal. Being able to move without making any kind of noise is complete BS.
#157
Posté 12 août 2012 - 01:06
dem hunters, always manage to screw u up LOL
AND the rocket of god. I mean the Atlas's rocket that hits u no matter what u do. MUST be fixed
AND the rocket of god. I mean the Atlas's rocket that hits u no matter what u do. MUST be fixed
Modifié par DarklighterFreak, 12 août 2012 - 01:08 .
#158
Posté 12 août 2012 - 01:21
prime. their turrets are BS the second its deployed and character with low shields will die instantly.
#159
Posté 12 août 2012 - 01:43
As a power spammer, I find Centurions and their smoke grenades annoying. But as anything other than a krogan Vanguard, the geth in general are just awful. Hunters in particular.
#160
Posté 12 août 2012 - 01:50
Geth Hunters, of course. They keep shooting even after getting hit by Overload and disruptor ammo.
#161
Posté 12 août 2012 - 02:00
Phantoms, Banshees, and Pyros.
Phantom's ability to heavily drain your shield and life from afar without an obvious source of that damage is pretty frustrating. If this enemy appears within 7 meters, it smells like an instant death. I find slayers to be the best for escaping the enemy.
Banshees are no fun if they appear on a battlefield with a chubby group of their buddies. I like them the most if I am doing a drone's escort
.
A Pyro have surprised me from behind a couple of times and if there is more of them in narrow, closed environment, it becomes nasty very soon.
Other enemies are definitely way easier to handle in comparison. So I found Geths to be the easiest opponent.
Phantom's ability to heavily drain your shield and life from afar without an obvious source of that damage is pretty frustrating. If this enemy appears within 7 meters, it smells like an instant death. I find slayers to be the best for escaping the enemy.
Banshees are no fun if they appear on a battlefield with a chubby group of their buddies. I like them the most if I am doing a drone's escort
A Pyro have surprised me from behind a couple of times and if there is more of them in narrow, closed environment, it becomes nasty very soon.
Other enemies are definitely way easier to handle in comparison. So I found Geths to be the easiest opponent.
#162
Posté 12 août 2012 - 02:02
Team.
#163
Posté 12 août 2012 - 02:12
Prime. I'm sorry but if the tiny little floaty gun is a larger threat than the giant robot with a plasma cannon there's something wrong...
#164
Posté 12 août 2012 - 02:17
How fittingnicethugbert wrote...
Team.
#165
Posté 12 août 2012 - 02:25
Scions.
...Oh, you mean multiplayer?
Marauders and Hunters.
...Oh, you mean multiplayer?
Marauders and Hunters.
#166
Posté 12 août 2012 - 02:41
banshee
#167
Posté 12 août 2012 - 02:46
Geth muthaf*ckin' hunters!





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