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Anyone else wants all those MP N7 classes available for Shepard?...


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#126
Seival

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Ability to use pistol or smg with ballistic shield (or omni-shield) up would also be nice, I think :)

#127
Seival

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#128
Seival

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#129
Ledgend1221

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Combo breaker.

#130
Seival

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Ledgend1221 wrote...

Combo breaker.


WhatPosted Image?

#131
coles4971

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Seival wrote...

By ballistic shield I mean a shield similar to the ones, which some Cerberus troops use to protect themselves from frontal attacks.


inb4 gears effect

#132
Seival

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coles4971 wrote...

Seival wrote...

By ballistic shield I mean a shield similar to the ones, which some Cerberus troops use to protect themselves from frontal attacks.


inb4 gears effect


inb4 ?

#133
Seival

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#134
RiouHotaru

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>Shadow Shepard

>Slayer Shepard

ALL OF MY MONEY

#135
Seival

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RiouHotaru wrote...

>Shadow Shepard

>Slayer Shepard

ALL OF MY MONEY


 

:D

Modifié par Seival, 22 août 2012 - 10:38 .


#136
Seival

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#137
Seival

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#138
Ledgend1221

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COMBO BREAKER!

#139
Seival

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#140
Zulufoxtrot

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Would be awesome, as long they add it so I can change Sheps class in a Newgame+ as well.

#141
Fixers0

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Not unless they wear normal armour.

#142
The_Shootist

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NO

#143
Seival

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#144
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#145
Andy the Black

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Sorry, but I'm going to say what I said in another, very similar, thread just now.

Andy the Black wrote...

A lot of the powers just don't fit with the role of a human Alliance soldier, are too gimmicky, redundant, or are just lore breaking or any combination of the above. The only powers I can see working in the main campaign are Arc Nades and maybe Tac Scan.


It was pointed out to me that Hunter Mode could also work.

#146
The Spamming Troll

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Andy the Black wrote...

Sorry, but I'm going to say what I said in another, very similar, thread just now.

Andy the Black wrote...

A lot of the powers just don't fit with the role of a human Alliance soldier, are too gimmicky, redundant, or are just lore breaking or any combination of the above. The only powers I can see working in the main campaign are Arc Nades and maybe Tac Scan.


It was pointed out to me that Hunter Mode could also work.


for you, perhaps.

the whole point of having more abilities to choose from is to please as many players as possible. idk why ME3 doesnt already feature this since bioware agenda was to do that very thing. so, if you dont like something, then dont use it. if you want to play a vangaurd that uses throw and warp, go ahead. whatever makes you happy.

instead we get redundant adepts, boring underarmed soldiers, nova/charge spamming vangaurds, blah blah blah you get my point.

id say give me some choice, but bioware doesnt understand what choice means.

#147
Andy the Black

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The Spamming Troll wrote...

Andy the Black wrote...

Sorry, but I'm going to say what I said in another, very similar, thread just now.

Andy the Black wrote...

A lot of the powers just don't fit with the role of a human Alliance soldier, are too gimmicky, redundant, or are just lore breaking or any combination of the above. The only powers I can see working in the main campaign are Arc Nades and maybe Tac Scan.


It was pointed out to me that Hunter Mode could also work.


for you, perhaps.

the whole point of having more abilities to choose from is to please as many players as possible. idk why ME3 doesnt already feature this since bioware agenda was to do that very thing. so, if you dont like something, then dont use it. if you want to play a vangaurd that uses throw and warp, go ahead. whatever makes you happy.

instead we get redundant adepts, boring underarmed soldiers, nova/charge spamming vangaurds, blah blah blah you get my point.

id say give me some choice, but bioware doesnt understand what choice means.


Hay, I'm all for more choice in the single player. But the fact is a lot of the MP powers a human just wouldn't have (Bloodlust, Bloodrage) are redundant (Flamer, Snap Freeze) and almost all of the new Biotic powers just ignore the lore. But we already have a few main game powers that do that so who cares right?

Don't get me wrong I love the muliplayer and have more fun than I should with it. But the new powers work because they are build for multiplayer where what should and shouldn't be possible within the rules of the ME universe is a bit blurry.

#148
Cyrax86

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My Infiltrator FemShep needs a Sword/Shadow strike. My Adept FemShep needs AF with the Fury's outfit/armor. I would replay the SP with other classes if it had all N7 kit powers and outfits/armor.

For balancing i would make it so you could select your powers in the beginning of the game, like if your an Infiltrator you get list of all the powers accessible to Infiltrator, but you can only choose 5(can't remember how many Shep has currently in SP) except for the main power like TC or BC for Vanguards.

Willing to pay for this :)

#149
malakim2099

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I'd love to see the powers expanded for Shepard to include the multiplayer goodies. That'd be fun.

It might even get me to play the SP aga... well, okay, probably not. But it would be fun to run around with an annihilation field up.

#150
Seival

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