Okay, I'm back. Viability on Gold is good. Although I had to change the Devastator a little bit to fit into my weapons. I had to put some points on MFG-Launcher up to Rank 4. Fitness is also at Rank 4, fact remains that I don't like running around like a tissue paper.
Missile Redirection works fine, although I suggest you help it track the next target.
Example: When the missiles are about to fire upon a target you just killed, you have to quickly point the crosshair on a different target(Current Target System shows the box thingy around the enemy) as the missile will hit that specific target.
Missile Arching: Curve-Firing the missiles takes practice. When current-target-box is around an enemy and even though he is in cover, the missiles could still hit him.
How? A part of his body needs to be shown in order for the missiles to fire(based from my observation). If not, it won't fire, the missiles would just find another target to fire upon.
So, if you want to hit the guy on cover, I suggest you get a good line of sight for the missile to recognize the target.
Bonus: No matter how far your target is, as long as he is in visual range the missiles will hit it.
The missiles fires upon cloaked enemies(Suck on that hunters!).
Fire explosion: I don't know if this is known yet, but from what I've seen the ML could detonate fire-explosions. I'll have to try this one a little more just to confirm it.
Where to use: The ML is mostly effective on big maps, as you could redirect the missiles without being obstructed by tight corners. I really didn't find the ML worth using on Reactor and Glacier. Your missiles often hit the walls rather than the enemies when you're trying to redirect it.
My play-style: Aggressive in an Effective manner. Never charge in front a swarm of enemies if you think you can't take the hit. Missiles will fire away once it sees the swarm, multi-frag twice, missiles will fire again, then shoot the remaining stragglers.
I'll add more up when I notice something worth adding.
Also, thanks to the OP for making me use the ML again.
Modifié par ChrisRudson, 12 août 2012 - 02:56 .