I found some positives about the Destroyer's Missle Launcher
#126
Posté 13 août 2012 - 07:27
#127
Posté 13 août 2012 - 07:36
I'll post mine tomorrow, though I doubt it will be liked. I run with a Herrier II and with careful aim, you can wreck just about anything in short order. Just know where your ammo boxes are.
To any class or build there is good side and a weak side. We all enjoy different playing styles and that's one of the things that BW has tried to facilitate in this game. The ability to customize to our favored style. I like to use Assault rifles and I'll augment my loadout according to my foreseeable advantage.
Great thread. Great discussion by all. And Chris awesome scientific approach to meat's loadout.
#128
Posté 13 août 2012 - 07:52
#129
Posté 13 août 2012 - 09:28
#130
Posté 13 août 2012 - 09:31
Guglio08 wrote...
The Destroyer is simply a boring class without the Missile Launcher. Multi-Frag Grenades may in fact be more potent overall, but they are incredibly boring to play with.
Agreed.
#131
Posté 13 août 2012 - 09:35
#132
Posté 13 août 2012 - 12:37
#133
Posté 13 août 2012 - 03:30
ParatrooperSean wrote...
Out of curiosity, what does ML do when no enemies are around?
It does nothing. Just cycles looking for a target.
#134
Posté 13 août 2012 - 03:42
#135
Posté 13 août 2012 - 03:45
ZOMGSHOULDERMISSILES were the main reason I wanted the Destroyer in the first place. I don't even care if the missiles are buffed to do more damage, I just want them to fly in a more reasonable arc that stops them from running in to walls 75% of the time.Guglio08 wrote...
The Destroyer is simply a boring class without the Missile Launcher. Multi-Frag Grenades may in fact be more potent overall, but they are incredibly boring to play with.
#136
Posté 18 août 2012 - 10:17
As it is it affects my walking-tankness far too negatively and since I use multifrags quite a lot right now, would pull points from fitness or training, neither of which would be very good at all.
#137
Posté 22 août 2012 - 08:53
I normally spec into missiles when I level up my destroyer from 18-20 and I never really noticed any survivability loss(I spec damage on Devastator mode and full fitness every time). Which seems to indicate to me that it just takes 500 shields away.
#138
Posté 24 août 2014 - 10:04
Has anybody done tests on this to find out what the shield penalty really is? The geths shield penalty is only vs base shields, if you were to spec full fitness, then the difference would be pretty negligible. Is it the same with the destroyer class?
I normally spec into missiles when I level up my destroyer from 18-20 and I never really noticed any survivability loss(I spec damage on Devastator mode and full fitness every time). Which seems to indicate to me that it just takes 500 shields away.
Yeah, and if you take 4a, you only lose 100 shields.
- PurpGuy1 aime ceci
#139
Posté 24 août 2014 - 10:15
Holy Necro Batman!
#140
Posté 24 août 2014 - 10:16
Yeah, and if you take 4a, you only lose 100 shields.
His post was made when the Shield Penalty after 4a was 35%. Now the Shield Penalty after 4a is only 10%. Hawk Missile Launcher was garbage back then, now it is very decent.
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August 28, 2012
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Hawk Missile Launcher Power
- Rank 3 damage bonus increased from 20% to 30%
- Evolve 1 shield penalty reduction increased from 15% to 25%
- Evolve 2 damage bonus increased from 30% to 40%
- Evolve 3 missile refire time reduction increased from 25% to 35%
- Evolve 5 damage of split missiles increased from 50% to 75%
- Evolve 6 damage bonus increased from 100% to 150%
----------------------------------------------------------------------------
October 24, 2012
----------------------------------------------------------------------------
Hawk Missile Launcher Power
- Base damage and force increased from 150 to 200
- Evolve 1 shield penalty reduction increased from 25% to 40%
#141
Posté 24 août 2014 - 10:17
#142
Posté 24 août 2014 - 11:33
Who are all these necromancers
Nearly all of them are named crashsuit. It's a weekly ritual, apparently.
Also, wonderful thread logic. Both statements are allegedly true:
Fitness is for scrubs, shields don't help you survive at all.
Hawk Missile Launcher costs shields, therefore is garbage.
- PurpGuy1 et FuriousFelicia aiment ceci
#143
Posté 24 août 2014 - 01:49
Thread has been necrobumped from 2012. It is now locked.
- crashsuit aime ceci




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