J. Reezy wrote...
Gatt9 wrote...
This generation is characterized only by it's amazing flood of games all being rehashes of a fairly standard Shooter formula, and the few that were breakouts were either quickly changed to be more like a standard shooter, or copied so profusely that they became tired in record time.
From what I've learned in Game History, this generation is moving along eerily similar to 1983.
I'd actually say it's uniquely catastrophic.
This generation's characterized by a couple of primary themes in business strategy...
-Repeat whatever games sold well yearly or every other year.
-Find a way to sell the game on Day 1, even if it means being dishonest about the game.
-Monetize the games any way possible (Hostage content, Day 1 DLC cut from main game, Online Pass)
-Rely on the "Press" to berate the consumers if they challenge it.
So where we're at today is that Gamers see games as a decreasing value for the dollar, because most games are now ceasing to be a $60 purchase and becoming a unknown amount of money. Further, the Gamers don't have any idea if the game is anything like what the company described, and the Gaming "Press" isn't going to tell them. Then if the Gamers dare to complain, the Gaming "Press" attacks them.
Worse, all they're doing is reiterating the same couple games over and over. No new IP's, no new stories, just keep shoving out the same game over and over. Not too different from how the Nightmare on Elm Street and Friday the 13th franchises were treated.
So they're going to launch $500 consoles, and Publishers are going to release Yet Another Version of the same shooters they've been releasing for the last 7 years, with some unknown "Revenue initiatives" built in, and the Industry thinks people will buy it.
What's going to happen in the next 18-24 months is: Alot of the core market is going to take a "Wait and see" approach waiting for the next generation of consoles to release something other than Halo 8 and CoD 16, the Publishers are going to take massive losses, and become unable to create new titles in time to convince people to convert. Then we'll get an 83'ish crash.
The next generation of consoles is already doomed by the Publishers who're unable to think of anything but rehashes and finding ways to gouge customers.
@Gandalf - That may be so, and I'll play both games myself in time. Still, in every fanbase you have these dusty old purists who hate on everything a developer makes past the first few games. Their opinion is often founded solely on nostalgia, so it makes it difficult to take what they say with anything but a grain of salt.
OTOH, in every fanbase you have very young people who condemn anything not created in the last 3 years as "Outdated" without knowing why those mechanics were in place, and rather than have an open mind and try to learn about the medium and it's wide range of possibilities, they just label anyone who doesn't say "The last 5 years of gaming are the greatest ever!" as "Purists".
The reality is, it's not "Nostalgia", or "Purists", it's that people enjoyed the core mechanics featured prominently in games prior to the 360/PS3 generation. You're not a fan of those mechanics? Nothing wrong with that. I don't like Baseball, but I'm not going to tell baseball fans their game is old and outdated.
As I said previously, you really need to be more open minded. All you're doing is communicating to the reader that you're close-minded and intolerant, and whatever message you may have hoped to convey is completely undermined by that.
Modifié par Gatt9, 12 août 2012 - 06:26 .