Elazul2k wrote...
Dragon Age has always been designed for a single player experience. For instance the pause function. Multiplayer would completely destroy that functionality since you cannot have one person pausing a multiperson game. This would in effect cause combat to have to be completely redone and would remove the tactical aspect of the game completely away.
Not sure if you have ever played baldur's gate. The pause combat and assign orders function originated FROM baldur's gate. In fact, DA's combat is almost exactly like BG, and BG was totally fine with MP - BG allowed the pause function in single player, and in multi player removed it.
Modifié par Lemina Ausa, 16 août 2012 - 08:05 .





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