While we know full well that there were two separate teams working on ME3, we also know full well that there are one set of controls and one gameplay style, meaning the two teams worked together to create one mostly-MP game instead of two with one part being solely SP-focused.
For Mass Effect, it might have worked, but it seems there are MP elements in the SP that hurt the SP gameplay on top of certain controversies surrounding the story.
For Dragon Age as we've known it, the single player gameplay is not conducive to multi-player and vice-versa.
HOWEVER!
That was Dragon Age as we've known it
so far. It doesn't mean that they cannot create a co-op gameplay that will be popular as some have mentioned regarding past BW products.
If they make a kind of
digital Dungeon Master for multiple players, I think we might find something we can SP and Co-op in the campaign at our whims.
If they try the whole ME3 battlegrounds in Dragon Age, it will fail for being forced to share UI and control resources across two incompatible play-styles (regardless if there are separate development teams).
Yes. I have been swayed from total anti-MP for Dragon Age. I think there is a way to make MP work
as a co-op campaign mode. Yet, I still don't think there's a way to make Dragon Age have battlefields like ME3.
(That was the part where I was stuck: ME3 battlefields: Just no. Co-op campaign with a digital DM: maybe.)
EDIT: I think that, in a co-op campaign mode, the game would still be made by mostly a single team instead of a team focusing on MP and a team focusing on SP.
Modifié par ReggarBlane, 20 août 2012 - 08:12 .