Mods for xbox?
#1
Guest_Shavon_*
Posté 22 décembre 2009 - 12:54
Guest_Shavon_*
#2
Posté 22 décembre 2009 - 12:55
Modifié par Sferzar, 22 décembre 2009 - 12:56 .
#3
Posté 22 décembre 2009 - 12:56
#4
Posté 22 décembre 2009 - 06:24
#5
Posté 22 décembre 2009 - 02:20
Randomactss wrote...
Mods are pc only feel free to leave the broken copy of dragon and buy the pc version.
Lol...really....it isn't as broken....If you can get past the graphical flaws...which aren't as bad as people say...The game is quite fun on the xbox 360....personally that game feels to much like World of warcraft..on the PC as far as how the gameplay machanics work...( which i hated)..and 2nd you can't assume everybody even has a pc that can even handle Dragon age or any game in matter of fact.. ...
anyways i don't see why can't bioware add modding for the xbox 360 and ps3 versions of the game Unreal 3 for the ps3 had modding..so we know its possible on a console...
Modifié par ClosingRacer, 22 décembre 2009 - 02:22 .
#6
Posté 22 décembre 2009 - 02:43
Sigh.
#7
Posté 22 décembre 2009 - 04:14
#8
Guest_Heartlocker_*
Posté 22 décembre 2009 - 05:26
Guest_Heartlocker_*
#9
Posté 22 décembre 2009 - 05:40
And as one PC user. I seriously hope they do develop means to allow user developed mods to the consoles, though most likely they won't be able to since it can cause problems with Sony and MS's censorship policies. Both Sony and MS have publicly announced that no AO material will ever be allowed on either system and with various mods currently made available ... it would become very hard to upkeep their anti-AO policy.
#10
Posté 22 décembre 2009 - 06:14
#11
Guest_Heartlocker_*
Posté 22 décembre 2009 - 06:39
Guest_Heartlocker_*
I mean, some mods are so vast they even upgrade the graphics hardcore if your card allows it, I mean, damn..
#12
Guest_Shavon_*
Posté 22 décembre 2009 - 07:51
Guest_Shavon_*
#13
Guest_xboomer_*
Posté 22 décembre 2009 - 09:08
Guest_xboomer_*
I think someone would have to invent a keyboard peripheral for the 360 in order to do modding.ClosingRacer wrote...
Randomactss wrote...
Mods are pc only feel free to leave the broken copy of dragon and buy the pc version.
Lol...really....it isn't as broken....If you can get past the graphical flaws...which aren't as bad as people say...The game is quite fun on the xbox 360....personally that game feels to much like World of warcraft..on the PC as far as how the gameplay machanics work...( which i hated)..and 2nd you can't assume everybody even has a pc that can even handle Dragon age or any game in matter of fact.. ...
anyways i don't see why can't bioware add modding for the xbox 360 and ps3 versions of the game Unreal 3 for the ps3 had modding..so we know its possible on a console...
#14
Posté 23 décembre 2009 - 12:46
#15
Guest_Thund4H0rs3_*
Posté 23 décembre 2009 - 01:11
Guest_Thund4H0rs3_*
Randomactss wrote...
Mods are pc only feel free to leave the broken copy of dragon and buy the pc version.
Don't know what copy you played, my Xbox copy works perfectly fine and the controlls are very comfortable for me. The only thing you PC users have over us is Mods which, from what I have seen is mostly nude mods, suggestive armor, and super model faces. (Its Oblivion All over again!) No I am not being ignorant I know overtime player made adventures will soon be released, but I am just saying right now there isn't much difference as far as the expirence, its just if you rather play an Action Game or an RTS game. (For the record i have played the PC version at a friends house and didn't like the controls at all)
#16
Posté 23 décembre 2009 - 03:45
But its looking more and more like I'm going to be forced to get the PC game. Because I have a few ideas that would be sick for a. . . this is how **** goes down after the game ends, plot.
#17
Posté 23 décembre 2009 - 04:45
Gimmie my jigglies!
Heh.
#18
Posté 23 décembre 2009 - 05:00
The best, top rated user mods... free? Microsoft charge for even the most basic cosmetic additions to games.wikkedjoker wrote...
What they needs to do is take the best content, top rated etc, and make it free DLC, they can keep a good flow of DLC and new content with out much work put into it on there part.
#19
Posté 23 décembre 2009 - 06:38
#20
Posté 23 décembre 2009 - 06:42
#21
Posté 23 décembre 2009 - 07:38
I would expect paying a live premium would be enough but there it is.
#22
Guest_Heartlocker_*
Posté 23 décembre 2009 - 09:59
Guest_Heartlocker_*
#23
Posté 26 décembre 2009 - 09:08
Sorry but i rather buy DLC ....then pay for upgrades....
Modifié par ClosingRacer, 26 décembre 2009 - 09:09 .
#24
Posté 26 décembre 2009 - 09:17
Shavon wrote...
Are mods a pc thing? So sry for the dumb
question, but if I wanted to instll certain 'adjustments' to the game,
to change the appearence of my elves in character creator, or other fun
stuff, is this available on xbox live? will doing this exacerbate
already existing glitches on my game?
I'm afraid so. There isn't a real technical reason for it - there isn't truly any barrier to having mods on console, assuming you've got the HD capacity.
The reason for it is legal - Microsoft's and Sony's internet-based content network is based around the concept of charging for downloads (or at least paying to support them) , which isn't conducive to mods.
ClosingRacer wrote...
lol buying upgrades for pc's every 5 months is a waste..Why keep on upgradeing a pc for games when you can get a console where the specs are the same across the board..and you know yould be having the same experience as the other 40+ million Console users...
Sorry but i rather buy DLC ....then pay for upgrades....
*sigh* This myth got old 3 years ago, along with all the 'PCs are on MMO life support' and 'PCs cost $6000' crap.
Let me explain things to you:
No-one does this. How many people do you know, honestly, who upgrade *anything* every 5 months, and for what reason would they do it? Even game requirements don't advance that quickly!
#25
Posté 26 décembre 2009 - 09:54
If you have a look on several other titles its possible to create great editors. Trials HD for example. And thats "just" an arcade game. You can create really nice things with its editor. A few independant games are with a editor also. Or have a look on this game-maker programs over there. Impressive. So its a fact that editors / mods are possible on consoles - but it seems, no developer wants to get in trouble creating such things. Its easier just to build up the game, to sell it and to offer content which binds the game-buyer to their company instead of creating freedom to the console-gamers. A pleasure that a few game-designer begin to see, that editors on console plattforms are another possible way to keep customers interested on their products. And its working on me.
Modifié par Lohe, 26 décembre 2009 - 09:56 .





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