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I'm never going to stop asking this question.


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270 réponses à ce sujet

#1
Jadebaby

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Okay, so BioWare have stated time and time again that they care about us fans and value what we want/think about Mass Effect.

So why is the avatar of our immersion into their universe, totally shafted at the finale of said avatar's trilogy arc?

We all know this was meant to be the end of Shepard's story, and by all the tumble-weed plotflags that built up from ME1-ME3. It's safe to say that this is one BioWare statement, that is true and wont change.

So why doesn't Shepard (after 5 long years!) receive proper closure in the destroy ending?

If there is one question I could ever want a writer at BioWare to answer, it's this. Or at least, what their thought process was for deciding to end Shepard's fate like that?

So why does no one seem to really care about Shepard arc concluding with his/her death. Or implications of survival? Surely after 5 years and intense amounts of immersion, BioWare would know 'implications' wouldn't cut it.

Lastly, I understand the whole "sacrifice" theme, but at the end of the day, said sacrifice is pretty cheapened when it's ultimately a result of someone else's ultimatum.


SO WHY IS THERE NO LOVE FOR SHEPARD!!??

I FEEL LIKE I'M TAKING CRAZY PILLS HERE!!!

#2
MattFini

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There's really no question that the little "Shepard lives" easter egg is a bit of a cop-out.

BioWare likely didn't want to make Destroy *THE* option in the eyes of everybody - which would've happened if it ended with Shepard coming back, reuniting with everyone a la Return of the Jedi.

It's an unfortunate treatment of this character, that's for sure.

#3
Drudez

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Seconded, my Shepard needs proper closure.

#4
Jonata

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My opinion is that Destroy represents fighting violence with violence. And violence always has a price... even if Shepard will eventually be found and people who played Mass Effect for the romance have that hint, they BioWare couldn't (and probably do not wanted to) picture Destroy as a "Rainbow & Unicorns" ending because it isn't.

As I said, violence has a price, and that price is a permanently scarred Shepard, breathing under the rubble of his own decision. He saved the Galaxy at the highest price possible, his own morality. Destroy is a bittersweet ending and wasn't supposed to be "what the fans wanted" IMO, because that's not the way people write stories. 

Modifié par Jonata, 12 août 2012 - 04:52 .


#5
PrinceMitch

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Shepard isn't confirmed alive or dead, but not so we can go "Well now we'll never know!" It's down to the fact we can build from there ourselves. Destroy is the ending with the biggest amount of variation* after the fact IMO, and this too is reflected in the Shepard breath scene. Does he live or is that his final breath? Just headcannon whatever you want, he's your avatar, you choose what happens now more than ever.

*Please don't turn this statement into a DvCvS argument...

#6
Andrew_S

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It's all due to Mac being a rogue AI hellbent on the destruction of the galaxy. He's big into roleplaying. :) I'm sure the rest of Bioware still loves us and it was just a big of a shock to them after the idea was created in a vacuum.

#7
WindfishDude

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I'm annoyed that they took control away from Shepard in ME3.

Through auto-dialogue and limited choices, they made me watch my Shepard more than roleplay him.

There is no follow-up to his background story/mission from ME1.

This is the last game in the trilogy, guys. Why didn't we go into Shepard specific material here? I realize with 3 different background and personality (and with paragon, neutral and renegade dialogue options), that's a lot of variables, but it's the FINAL game, damnit.

They should've gone all out, in letting us dive into our Shepard. Not Bioware's Shepard, who does things according to the narrative. The dream sequences are cool, but aside from different 'ghost voices' there is no variables, and nothing to make us feel we're diving into our OWN Shepard.

Damn, I got off-topic. Sorry.

#8
Jamie9

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At least you warned us in advance.

#9
ShepnTali

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Either Bioware is stubborn for stubborn's sake, or they have future plans they refuse to derail.

#10
ShepnTali

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PrinceMitch wrote...

Shepard isn't confirmed alive or dead, but not so we can go "Well now we'll never know!" It's down to the fact we can build from there ourselves. Destroy is the ending with the biggest amount of variation* after the fact IMO, and this too is reflected in the Shepard breath scene. Does he live or is that his final breath? Just headcannon whatever you want, he's your avatar, you choose what happens now more than ever.

*Please don't turn this statement into a DvCvS argument...


No, it isn't confirmed, and believing he's all well and good, I think is close to, or the same line of thinking as IT. 

#11
Fawx9

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Jonata wrote...

My opinion is that Destroy represents fighting violence with violence. And violence always has a price... even if Shepard will eventually be found and people who played Mass Effect for the romance have that hint, they BioWare couldn't (and probably do not wanted to) picture Destroy as a "Rainbow & Unicorns" ending because it isn't.

As I said, violence has a price, and that price is a permanently scarred Shepard, breathing under the rubble of his own decision. He saved the Galaxy at the highest price possible, his own morality. Destroy is a bittersweet ending and wasn't supposed to be "what the fans wanted" IMO, because that's not the way people write stories. 


Ah yes, because becoming a tyrant, or taking away free will is way more moral than doing the job everyone wanted him to do(In unviverese and fans).

#12
plfranke

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Fawx9 wrote...

Jonata wrote...

My opinion is that Destroy represents fighting violence with violence. And violence always has a price... even if Shepard will eventually be found and people who played Mass Effect for the romance have that hint, they BioWare couldn't (and probably do not wanted to) picture Destroy as a "Rainbow & Unicorns" ending because it isn't.

As I said, violence has a price, and that price is a permanently scarred Shepard, breathing under the rubble of his own decision. He saved the Galaxy at the highest price possible, his own morality. Destroy is a bittersweet ending and wasn't supposed to be "what the fans wanted" IMO, because that's not the way people write stories. 


Ah yes, because becoming a tyrant, or taking away free will is way more moral than doing the job everyone wanted him to do(In unviverese and fans).

Right. Maybe if the theme of the story was forgiveness and turning the other cheek you'd be right, but it wasn't. Killing the Reapers was the theme of the story.

#13
Jamie9

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plfranke wrote...
Right. Maybe if the theme of the story was forgiveness and turning the other cheek you'd be right, but it wasn't. Killing the Reapers was the theme of the story.


The Genophage and Quarian/Geth conflicts.

The theme of those? Forgiveness.

Are the Krogans able to forgive the Turians and Salarians? Are the Turians and Salarians able to forgive the Krogan?

Are the Quarians able to forgive the Geth? Are the Geth able to forgive the Quarians?

#14
satunnainen

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Next patch will add a random thresher maw who comes and eats Shepard right after that breath scene. There, you got closure :)

#15
Gogzilla

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you can only get an answer of equal quality to the question asked, in this case this question is not of a good quality.

You make many assumptions in your question forcing questions on the question itself.

#16
SpamBot2000

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Gogzilla wrote...

you can only get an answer of equal quality to the question asked, in this case this question is not of a good quality.

You make many assumptions in your question forcing questions on the question itself.


BioWare in the hizzay!

#17
LilLino

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In original ending I understood that as just another example of laziness.
Now, same as OP, I'm not sure what to think about it.
It's sure that Shepard survives, plate scene+breath scene+some posts on this forum confirms that.

IMO most probable thing is they wanted to leave a path open in case they want to make a sequel with Shepard with it. So many things can happen around that scene, which is proven by limitless speculation by us players.

#18
hostaman

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and i'm never going to stop giving this answer!

Shep died saving the universe. Not enough "Closure" for you?

#19
Delaney

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*sigh* I care, OP. I really, really care. I also want proper closure for Shepard in the destroy ending ... or closure in general. I am still pretty pretty damn sure that only a single scene of a reunion as a reward for ... well, you know, reaching the end ... would make the endings NOT better but much more ... bearable. I would have some kind of an anchor in this sea of ... art, confusion, plot holes, imagination, child, reaper, synthetic ... mess, you know. But well ... Maybe sometime I'll find a team of good writers, programmers etc. and we'll remake ME ... just how it SHOULD be ... with 3 years in development ... a logic storyline till the end ... Whatever. ;-)

I love you signature btw ... True words there and 100 % agree!

#20
Genetic Destiny

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Jamie9 wrote...

plfranke wrote...
Right. Maybe if the theme of the story was forgiveness and turning the other cheek you'd be right, but it wasn't. Killing the Reapers was the theme of the story.


The Genophage and Quarian/Geth conflicts.

The theme of those? Forgiveness.

Are the Krogans able to forgive the Turians and Salarians? Are the Turians and Salarians able to forgive the Krogan?

Are the Quarians able to forgive the Geth? Are the Geth able to forgive the Quarians?


We should forgive the reapers? What they did is atleast 20 times worse than all the horrible things the Turians, Krogans, Salarians, Quarians and Geth did combined.

#21
Jadebaby

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ShepnTali wrote...

Either Bioware is stubborn for stubborn's sake, or they have future plans they refuse to derail.


Or they're masochists.

#22
clarkusdarkus

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as good as the EC may have been in closing some plotholes it still leaves some people where they were exactly before EC......some are happy to leave it to imagination but many like me don't pay for that kind of experiance, they f***** the series up bigtime

#23
Jassu1979

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Genetic Destiny wrote...

We should forgive the reapers? What they did is atleast 20 times worse than all the horrible things the Turians, Krogans, Salarians, Quarians and Geth did combined.


Indeed. It's clear that what the reapers do to the galaxy (and have kept on doing for uncounted cycles) is a cosmic holocaust that has already claimed BILLIONS of lives.
And it's not as if the Reapers were redeemed in any way: the Catalyst is perfectly happy to carry on with business as usual if Shepard is unwilling to end the cycle on the Reapers' terms.

Mac Walters and Casey Hudson obviously expect us to agree with the Catalyst's reasons for keeping the cycle running: what they aimed for were "misunderstood good guys/anti-heroes".

Frankly, that's not going to work if the characters in question are currently in the process of committing a galaxy-wide genocide that employs techno-zombies as shock troops.

#24
Outlawstar15a2

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I don't understand the confusion with Destroy. Shepard blows a power conduit, the Citadel goes boom, you see Shepard breath to signify he is alive. End.

My only confusion is this since the breathing scene clearly takes place in London as evidenced by the concrete which the Citadel doesn't use, what happened to the Reapers? Because we were hoping to use the Crucible to defeat them as we can't take them in a straight fight. And Shepard couldn't be on the Citadel and destroy it and make it back to London. In order to do that he'd have to survive a station exploding, atmospheric reentry and the concussive impact. He's good but he isn't invincible. So I know he never left Earth. Which brings me to the starting point.... How was the war concluded? Did we lose it? Or was another strike team sent?

Modifié par Outlawstar15a2, 12 août 2012 - 06:15 .


#25
gorezeelar

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Did you actually buy this game expecting Shepard to come out of it alive? Did a generation of sci-fy and triquel teach you anything?