Aller au contenu

Photo

I'm never going to stop asking this question.


  • Veuillez vous connecter pour répondre
270 réponses à ce sujet

#126
Ticonderoga117

Ticonderoga117
  • Members
  • 6 751 messages

Taboo-XX wrote...

Authorial intent is clear. The only limiting factor is the audience. If you can't get past this concept, it's best to walk away, as you're only making yourself suffer.

The implementation is terrible, but the intent is clear.


Except the authors MADE him kill himself.

#127
Iakus

Iakus
  • Members
  • 30 417 messages

Nightwriter wrote...

Good PR isn't possible. If it's anything other than "we were wrong and we're changing the endings" critics aren't going to be happy with it.

I think they're tired of us. Just growing more and more miffed at all the heat. The feedback booth is closed, so our criticisms don't even have the excuse of being constructive anymore. The only thing really left to do is continue to express our unhappiness that Shepard was killed off. Which BioWare is never going to change its mind about.


Well I was referring to the ending to begin and killing Shepard off by DM Fiat regardless of choice was being bad PR.  I mean trust was broken then and there.  Acting all confused and insulted that we don't think it's awesome was icing on the cake, though.  

But yeah, I'm going to keep expressing my unhappiness here.   I own a registered copy of ME3 asnd thus am entitled to post here.

 I guess that makes me an entitled gamer :P

#128
Jadebaby

Jadebaby
  • Members
  • 13 229 messages

Nightwriter wrote...

The developers wanted Shepard to die. If you're unhappy with that, they're sorry you feel that way, but they're not changing it, and they think you should move on. Apparently.


Link to source telling them to tell us to move on?

#129
Conniving_Eagle

Conniving_Eagle
  • Members
  • 6 013 messages
The developers have no clue about the endings. They can make about as much sense of them as we can.

#130
Memnon

Memnon
  • Members
  • 1 405 messages
FO3 release date: Oct 08
Broken Steel release date: May 09

7 months after release, they changed the ending ... 

#131
Jadebaby

Jadebaby
  • Members
  • 13 229 messages

iakus wrote...

Nightwriter wrote...

Good PR isn't possible. If it's anything other than "we were wrong and we're changing the endings" critics aren't going to be happy with it.

I think they're tired of us. Just growing more and more miffed at all the heat. The feedback booth is closed, so our criticisms don't even have the excuse of being constructive anymore. The only thing really left to do is continue to express our unhappiness that Shepard was killed off. Which BioWare is never going to change its mind about.


Well I was referring to the ending to begin and killing Shepard off by DM Fiat regardless of choice was being bad PR.  I mean trust was broken then and there.  Acting all confused and insulted that we don't think it's awesome was icing on the cake, though.  

But yeah, I'm going to keep expressing my unhappiness here.   I own a registered copy of ME3 asnd thus am entitled to post here.

 I guess that makes me an entitled gamer :P



hahaha,

also @ Taboo-XX

I can't... Believe me I've tried, I starting playing SWTOR amongst other things. I do forget about it, but then it comes back.. It always comes back...

It's just not that easy to walk away from something you love.Posted Image

#132
Conniving_Eagle

Conniving_Eagle
  • Members
  • 6 013 messages

Stornskar wrote...

FO3 release date: Oct 08
Broken Steel release date: May 09

7 months after release, they changed the ending ... 


What's the point you're trying to make? This is a little ambiguous Posted Image

#133
Memnon

Memnon
  • Members
  • 1 405 messages

Conniving_Eagle wrote...

Stornskar wrote...

FO3 release date: Oct 08
Broken Steel release date: May 09

7 months after release, they changed the ending ... 


What's the point you're trying to make? This is a little ambiguous Posted Image


In response to the "why are you still complaining 5 months later" comments these threads tend to generate. FO3 ending was terrible. You had to kill yourself by walking into a radiated chamber despite the fact you had companions who were completely immune to radiation. If you asked them to go in, they would say something trite like, "no, this is your history to write." Fans were understandably irked. Broken Steel, released 7 months later, allowed you to send your NPCs into the chamber so you could carry on ...

#134
Iakus

Iakus
  • Members
  • 30 417 messages

Stornskar wrote...

In response to the "why are you still complaining 5 months later" comments these threads tend to generate. FO3 ending was terrible. You had to kill yourself by walking into a radiated chamber despite the fact you had companions who were completely immune to radiation. If you asked them to go in, they would say something trite like, "no, this is your history to write." Fans were understandably irked. Broken Steel, released 7 months later, allowed you to send your NPCs into the chamber so you could carry on ...




Heck it let you survive the chamber and continued the storyline as well.

#135
Nightwriter

Nightwriter
  • Members
  • 9 800 messages

Jade8aby88 wrote...

Nightwriter wrote...

The developers wanted Shepard to die. If you're unhappy with that, they're sorry you feel that way, but they're not changing it, and they think you should move on. Apparently.


Link to source telling them to tell us to move on?

http://social.biowar...198/19#13503201

#136
Adanu

Adanu
  • Members
  • 1 400 messages
Holy crap this is getting ridiculous.

#137
Conniving_Eagle

Conniving_Eagle
  • Members
  • 6 013 messages

Stornskar wrote...

Conniving_Eagle wrote...

Stornskar wrote...

FO3 release date: Oct 08
Broken Steel release date: May 09

7 months after release, they changed the ending ... 


What's the point you're trying to make? This is a little ambiguous Posted Image


In response to the "why are you still complaining 5 months later" comments these threads tend to generate. FO3 ending was terrible. You had to kill yourself by walking into a radiated chamber despite the fact you had companions who were completely immune to radiation. If you asked them to go in, they would say something trite like, "no, this is your history to write." Fans were understandably irked. Broken Steel, released 7 months later, allowed you to send your NPCs into the chamber so you could carry on ...




Alright, I thought you were trying to point out something else.

Yes, Bethesda was intelligent enough to look at their ending and say "Wait, this doesn't make any ****ing sense!" Of course, I don't think the concept of artistic integrity in the video game industry existed back then.

#138
Iakus

Iakus
  • Members
  • 30 417 messages

Nightwriter wrote...

Jade8aby88 wrote...

Nightwriter wrote...

The developers wanted Shepard to die. If you're unhappy with that, they're sorry you feel that way, but they're not changing it, and they think you should move on. Apparently.


Link to source telling them to tell us to move on?

http://social.biowar...198/19#13503201

e
Leaves th door open a crack for possibly  reworking the breath scne.  Otherwise, yeah they just want us to eityher tell them they're awesome of just go away. :(

#139
Nightwriter

Nightwriter
  • Members
  • 9 800 messages

iakus wrote...

Nightwriter wrote...

Good PR isn't possible. If it's anything other than "we were wrong and we're changing the endings" critics aren't going to be happy with it.

I think they're tired of us. Just growing more and more miffed at all the heat. The feedback booth is closed, so our criticisms don't even have the excuse of being constructive anymore. The only thing really left to do is continue to express our unhappiness that Shepard was killed off. Which BioWare is never going to change its mind about.


Well I was referring to the ending to begin and killing Shepard off by DM Fiat regardless of choice was being bad PR.  I mean trust was broken then and there.  Acting all confused and insulted that we don't think it's awesome was icing on the cake, though.  

But yeah, I'm going to keep expressing my unhappiness here.   I own a registered copy of ME3 asnd thus am entitled to post here.

 I guess that makes me an entitled gamer :P

I probably won't be able to stop myself from posting. I'm unhappy enough that I want to keep them constantly aware of it. It is my only comfort.

#140
Killer3000ad

Killer3000ad
  • Members
  • 1 221 messages
Because Bioware have for some unknown reason made it their goal to NOT HAVE a happy total victory ending for ME3. I don't know whose brainwave on the writing team this was but it stinks, royally.

#141
chemiclord

chemiclord
  • Members
  • 2 499 messages

Stornskar wrote...

chemiclord wrote...

Nightwriter wrote...

The developers wanted Shepard to die. If you're unhappy with that, they're sorry you feel that way, but they're not changing it, and they think you should move on. Apparently.


This.

Whether you like it or not (and it's clear at least a significant portion of the fanbase doesn't), what the hell does continuing to whine about it 5 months later accomplish?  If they were going to cater to you and give you what you wanted, you would have seen it by EC time.

They aren't going to give you what you want.  It's time to walk away.  It's LONG been time to walk away.


How long after FO3 was released did Broken Steel come out?


And Bioware has already issued THEIR "Broken Steel."

They've drawn their line in the sand.  The endings will not change.  Continuing to complain now falls entirely on deaf ears.  It's time to give up and walk away.

Or... you can continue to whine bitterly and make yourself miserable screaming at that brick wall to move.  That works too, I guess.

Modifié par chemiclord, 13 août 2012 - 04:31 .


#142
Sousabird

Sousabird
  • Members
  • 945 messages

Fawx9 wrote...

Jonata wrote...

My opinion is that Destroy represents fighting violence with violence. And violence always has a price... even if Shepard will eventually be found and people who played Mass Effect for the romance have that hint, they BioWare couldn't (and probably do not wanted to) picture Destroy as a "Rainbow & Unicorns" ending because it isn't.

As I said, violence has a price, and that price is a permanently scarred Shepard, breathing under the rubble of his own decision. He saved the Galaxy at the highest price possible, his own morality. Destroy is a bittersweet ending and wasn't supposed to be "what the fans wanted" IMO, because that's not the way people write stories. 


Ah yes, because becoming a tyrant, or taking away free will is way more moral than doing the job everyone wanted him to do(In unviverese and fans).

Or letting everyone's sacrafice be in vain for pride

#143
Iakus

Iakus
  • Members
  • 30 417 messages

chemiclord wrote...
 
And Bioware has already issued THEIR "Broken Steel."

They've drawn their line in the sand.  The endings will not change.  Continuing to complain now falls entirely on deaf ears.  It's time to give up and walk away.

Or... you can continue to whine bitterly and make yourself miserable screaming at that brick wall to move.  That works too, I guess.


Actually this "whining" makes me feel better.  If I can't derive pleasure from the game, I can at least express my displeasure.  Even if Bioware doesn't care anymore.  At least there's others on these boards that share my sentiments..

How does cursing people that are cursing the darkness feel like?  ;)

#144
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
Whoo! Whining ftw!

Posted Image

#145
chemiclord

chemiclord
  • Members
  • 2 499 messages

iakus wrote...
Actually this "whining" makes me feel better.  If I can't derive pleasure from the game, I can at least express my displeasure.  Even if Bioware doesn't care anymore.  At least there's others on these boards that share my sentiments..

How does cursing people that are cursing the darkness feel like?  ;)


Annoyed, mostly.

I simply do not get the purpose of complaining simply for complaining's sake.  If you loathe something THAT MUCH to the point that you rage about it every day for months I feel that you'd be better served finding something else to enjoy.

Why would you WILLINGLY subject yourself to the emotional abuse of yelling at someone who has their hands over their ears and refuses to listen to you?  Why care about someone who clearly does not care about what you have to say?  Bioware listened to you, and outright declared your opinion is without merit.  Why even BOTHER with these people again?  Why subject yourself to something you HATE and will NEVER CHANGE?

I don't get it.  At ALL.  I normally see this sort of inconsolable behavior in people who had their boyfriend/girlfriend break up with them.  That's how I see the fanbase; as bitter, moping exes that simply can't get over the fact that its over.  Bioware broke up with you.  It's long past time to move on.

#146
Nightwriter

Nightwriter
  • Members
  • 9 800 messages
I think you're using the word "rage" a little too liberally with Iakus there. He does not "rage." He usually just debates about the writing with other members, and in a very tame way.

I'm getting pretty tired of "couple" analogies between BioWare and its fans. It creeps me the hell out. Like, seriously. They are a company. I am a consumer. Why WHY must we use relationship analogies so much. I am not bloody intimate with them. They did not "cheat" on me. I am unhappy with their writing decisions. Why can't we ever just leave it at that.

Anyway, didn't you hear what he said? Expressing the dissatisfaction is a comfort to him. "Emotional abuse" sounds like something you're attributing to it.

#147
Jadebaby

Jadebaby
  • Members
  • 13 229 messages
Great now I can shut everyone up by posting this..

Said by none other than the man himself, Chris Priestly...

http://www.youtube.c...Sg9KIe0k#t=766s

You can call it sad, you can call it in vain.

At the end of the day, it comes back to one word..

Passion.

Sledging someone because of their passion?

Shame on you.

#148
V-rcingetorix

V-rcingetorix
  • Members
  • 575 messages

hostaman wrote...

and i'm never going to stop giving this answer!

Shep died saving the universe. Not enough "Closure" for you?



Not really. ME3 is a fantastic game, incredible deep in combat and lore development. There are some plotholes in the lore, but I can accept most of them.

The problem for me is the lack in quality. ME1 had a fantastic ending, all squad members accounted for, and story plotlines neatly tied up with a bow. ME2 had some issues, but it is my favorite of the three, for its combat and enhanced squad interaction. I could actually get "into" what my squad wanted, and feel as if I knew them as people. When a game (fictitious fantasy no less!) can do that to me, I have to respect the writers.

ME3 kept up most of the Mass Effect tradition, keeping what decisions you had with characters (really skimped on ME2 squadmates unfortunately, but still had them). The galaxy was what I had made it, and I was torn between the decision to allow the Krogan another chance (old Rebellions vs Bakara/Wrex) and trusting the Geth enough to broker a peace.

The ending took the tradition and dropped it. It was an attempt at imagination, methinks, but not good enough. Alfred hitchcock was able to use imagination, as was Sir Arthur Conan Doyle; they demonstrate how a proper ignorance is shaded, not cut out of the plot.

No choice made in any of the previous games alters the final ending. Abandon the Council? Kill Shepard. Save the Council? Kill Shepard. Destroy the Collector Base? Kill Shepard. Save the Collector Base? Guess what...Shepard dies. Nothing changes in the end except for a slideshow and whomever is speaking. The hero you made, the hero you played as for hundreds of hours (for multiple playthroughs) dies no matter what. Like the OP said, Easter Egg breath doesn't fix it.

#149
Nightwriter

Nightwriter
  • Members
  • 9 800 messages

Jade8aby88 wrote...

Great now I can shut everyone up by posting this..

Said by none other than the man himself, Chris Priestly...

http://www.youtube.c...Sg9KIe0k#t=766s

You can call it sad, you can call it in vain.

At the end of the day, it comes back to one word..

Passion.

Sledging someone because of their passion?

Shame on you.

Lolwut.

#150
Jadebaby

Jadebaby
  • Members
  • 13 229 messages
talking to people who think we should move on.

I can't, i love Mass Effect, gaming is one of my biggest passions and ME was number 1 always.

If anything, the fact that they're saying they wont address the endings, makes me want to be here even more, to keep raising that awareness.

Regardless of all things recently. All BioWare's quotes etc.. make me believe they are still hiding something..

I mean, isn't speculation completey fruitless if there's nothing to speculate for?