What does the overwhelming amount of Destroyers says about gamers?
#226
Posté 13 août 2012 - 12:12
#227
Posté 13 août 2012 - 12:13
RiouHotaru wrote...
Believing that people picked Destroy as the easy way out is a fallacy. It was difficult, but I felt that if the cost of obliterating the Reapers and forever ending the cycle because I had faith that the galactic community wouldn't make the same mistakes again was the destruction of the Geth? Then it was a tragic, but necessary loss.
All endings have their sacrifices. While i find destroy's upfront sacrifice of the Geth and EDI bitter on my tongue the results of this choice are undeniably highly desirable to me. I find the other endings much more unpalatable.
#228
Posté 13 août 2012 - 12:41
Cthulhu42 wrote...
Oh, I didn't kill the toasters in Destroy; I got rid of them much earlier in the game. That probably makes me even more of a soulless monster, doesn't it?
YOU - HEARTLESS - SICK - BASTARD... I... I... you... I... I did the same.
#229
Posté 13 août 2012 - 12:49
#230
Posté 13 août 2012 - 12:51
Krunjar wrote...
Don't confuse all gamers with the whiney entitled tribal minded xenophobic douchebags that make up the majority of this forum.
Lol, are posts like this and OP's serious? It's as obnoxious and insulting as when people pull out the Hitler comparison with Synthesis.
All this ****-slinging and personal insults over a video game ending...
Modifié par Terraforming2154, 13 août 2012 - 12:52 .
#231
Posté 13 août 2012 - 01:07
I didn't, but I don't really feel any huge remorse for killing them. They were an asset in the war, nothing else. If all Asari would've had to die to save the galaxy, I'd still do it.Heretic_Hanar wrote...
Cthulhu42 wrote...
Oh, I didn't kill the toasters in Destroy; I got rid of them much earlier in the game. That probably makes me even more of a soulless monster, doesn't it?
YOU - HEARTLESS - SICK - BASTARD... I... I... you... I... I did the same.
#232
Posté 13 août 2012 - 01:36
I didn't trust sovereign or harbinger. No way in hell i would trust the AI in control of them.
#233
Posté 13 août 2012 - 01:37
#234
Posté 13 août 2012 - 01:42
RethenX wrote...
Krunjar wrote...
Don't confuse all gamers with the whiney entitled tribal minded xenophobic douchebags that make up the majority of this forum.
okay your laying it on a little thick there.
Nah don't think I really am. Only reason I still post here is it's somewhat amusing. I long ago gave up all hope of intelligent discussion on the BSN. No one here wants to discuss. They just want to talk. They would rather spend their time soapboxing self indulgent spite than be anywhere else. And treat any differing opinions as a direct insult. Yeah I post here but nowhere near as much as I used to and honestly I think that it's probably coming to an end soon. I have just about had enough of all this whine.
Modifié par Krunjar, 13 août 2012 - 01:49 .
#235
Posté 13 août 2012 - 01:45
#236
Posté 13 août 2012 - 02:05
#237
Posté 13 août 2012 - 02:09
Jonata wrote...
The BSN is not a good place to start interesting topics, these days. If you start something nice, funny or even deep, but somewhere in your post the Geth, EDI or the Reapers are mentioned, chances are that 80% of the comments you'll get will be from angry players who chose Destroy and want everyone to know that in their playthough EDI died an horrible and painful death.
Now, what does that say about gamers as a whole? My answer to this question is simple: nothing that we didnt' already know. Gamers have a straight-forward mind, are often incline to violence, and take everything at face value. Oh, sure, they'll love the s*** out of a man in a red coat behaving like a 13 years old while fighting Space Demons, but please don't try to send them a message that isn't "kill the evil basterds".
Gamers knows only one thing: hate. To make a succesful game you just have to give them someone to hate and someone they can relate with, i.e. someone who's the best dude in the Universe because that's how they want to feel when they play a videogame.
I used to love videogames, and I really think that in their own way, games like Mass Effect 3, Heavy Rain and even Skyrim (from a gameplay perspective) are trying to elevate their genre. But guess what? Gamers are not ready. They don't want to understand the psychological deep of a character, they' don't want to question themselves about morality or what does it takes to be alive. They want to f*** bad people up because that's justified violence, glorified hate.
Gamers never creates. They Destroy.
No your conclusion is flawed. It only means they want to win.
#238
Posté 13 août 2012 - 02:27
Ieldra2 wrote...
Do you think that there is a state of mind that' sacrosanct, that should not be changed even in the face of opposing evidence? That would be choosing ignorance out of a misguided notion of mental purity. As I see it, there is no such thing as "mental corruption" by mere exposure, no invading "meme of evil" that takes over whenever you get into contact with it (as opposed to something like indoctrination which is a *deliberate* attempt to forcibly change minds). If I know the mind of a serial killer, does that lessen my determination to remove him as a threat to society? I'd think not. What it may do is lessen the reflexive call for the death penalty, but that's a good thing IMO.SpamBot2000 wrote...
Ieldra2 wrote...
That's a completely different problem. I dislike the Catalyst and wouldn't mind its removal one bit. But I like the final choice and its three options.SpamBot2000 wrote...
And speaking as someone whose mindset you find despicable, I'd like to clarify that the reason for wanting Destroy to be the only option goes a little beyond a simple revenge fantasy, into catalyst-removal territory. This would in fact save the Reapers from the undignified idiocy BW subjected them and us to. You congratulate yourself on your open mind and desire to learn. Well, we all did learn. It starts with "Yo dawg..." It's all there is. Fascinating stuff, huh?
Or don't you think finding some sort of Crucible manual instead of having to speak with the Catalyst would've saved quite a lot of complaints?
As for the desire to know, that's why I play these games. Deciphering ,my fictional universe, right along with interacting with its characters, is why I read, play or watch sci-fi stories. Without that, they would be boring and shallow. I fully understand why people want to destroy the Reapers, but I hate the mindset that (a) says we don't need to know (insert anything) and (the mindset that there shouldn't be any other option available. Don't we have enough of those stories in games already? Stories with some super-evil super-boss we need to kill to save the world? Kill X, save the world? Is that what stories in games come down to these days?
I'd personally be interested in other kinds of stories, yes. But BioWare decided to focus on the Reapers in Mass Effect. And once they hammered home the standard operating procedure of these things, it certainly became imperative for me to get rid of them. And in some extreme cases, trying to understand a point of view may well only serve to corrupt one's own thinking. I guess that means I have no absolute confidence in objective reason, but them's the breaks.
You might regret the loss of innocence, the loss of the belief that the universe is basically a decent place, that comes with such understanding. but I'd rather lose my innocence than stay ignorant.No. You are *unwilling* to take an authentic position that accepts the Reapers as valid life forms. Their creation process is horrific and should never have happened, but once it has happened the Reapers are as valid a life form as any other. The way an entity comes into being carries no taint over to that entity itself. There are no such things as abominations, and normative concepts of what is natural are delusions.Ultimately it comes down to the Reapers being anti-life, and since living is the essence of our being, we are unable to take an authentic position of understanding outside these parameters.
The Reapers are entities that need to be stopped if we want to survive in our present form. That's the start and the end of it. It's a subjective stance. I understand people who say "Destroy is the safest option", even though it means rejecting the reasoning of an arguably super-intelligent "AI god", but people who base their decision on denying the Reapers' validity as life forms are just fooling themselves.
As I see it, it would be seriously naive to take for granted that memes have no power over some supposed rational core we have access to. And yes, such an understanding does come with regret for the loss of innocent belief in the mind.
The Reapers are indeed entities that need to be stopped if we want to survive in our present form. And what other form is there? There is death, and we will eventually get there easier without the Reapers forcing a grotesque undeath on us to serve as their husk minions.
The Reapers are not a form of life. They are a form of death.
#239
Posté 13 août 2012 - 02:31
#240
Posté 13 août 2012 - 03:05
#241
Posté 13 août 2012 - 03:23
Destroy is the only ending, other than reject which you lose, where you say screw the reapers and for the first time in a very long time organic species can finally dictate their own future without the Reapers looming.
Modifié par Elite Midget, 13 août 2012 - 03:23 .
#242
Posté 13 août 2012 - 04:06
Mydknightcloud wrote...
I never believed the catalyst when he said all synthetics would be destroyed. There was also no proof at all that said synthetics were destroyed in the ending slides. The lack of synthetics in those slides doesn't mean they were destroyed.
.
EDI's on the wall, isn't she?
#243
Posté 13 août 2012 - 04:14
"Let's gut the bastards"
#244
Posté 13 août 2012 - 04:27
MtOMajorCat0311 wrote...
Proud destroyer. Al least in the current depiction of the endings. It is the only ending for me that satisfies my sense of justice. That is the bottom line. Justice for all the lost civilizations, death, carnage, destruction. While the loss of geth and EDI, etc. are lamentable, it is not as if Shep had not faced decisions like that before (Kaidan/Ashley, for ex.). That is what my Shep does, make difficult choices that are geared toward my sense of justice. Others may have a different motiviationm but I would imagine that I am not alone. It has nothing to do with hate.
Good post. As a Control/Synthesis supporter, I respect your line of thinking entirely: it's exactly as you say, our own sense of justice, and which sacrifices we're willing to make over others.
No hate.
#245
Posté 13 août 2012 - 04:42
1.) They distrust the Catalyst (Though not apparently about what shooting the pipe will do).
2.) They're afraid of possible consequences of the other endings.
3.) Meta reasons (complaining that the other endings aren't realistic).
4.) Closest to what the OP was suggesting: a sense of vengeance, an unwillingness to alter the plan even when presented with new information, lack of caring about synthetics, or a hatred of Reapers so intense it overrides all other concerns.
#246
Posté 13 août 2012 - 04:43
MtOMajorCat0311 wrote...
Proud destroyer. Al least in the current depiction of the endings. It is the only ending for me that satisfies my sense of justice. That is the bottom line. Justice for all the lost civilizations, death, carnage, destruction. While the loss of geth and EDI, etc. are lamentable, it is not as if Shep had not faced decisions like that before (Kaidan/Ashley, for ex.). That is what my Shep does, make difficult choices that are geared toward my sense of justice. Others may have a different motiviationm but I would imagine that I am not alone. It has nothing to do with hate.
Agreed, my Shepard is freaking crushed (and not literally, lol) after the Destroy ending because he had to choose what he thought, was the best decision for the galaxy and had to watch one of his best friends die - Legion, yes I know, machine, but they were able to relate in a crazy way. Who knows - maybe the Quarians would be able to create them again and not go through the same mistake as before, headcannon ftw.
Modifié par spirosz, 13 août 2012 - 04:44 .
#247
Posté 13 août 2012 - 04:45
#248
Posté 13 août 2012 - 04:48
Control is basically the oposite of what has been the objective of ME2 and 3. Shepard had been fighting against TIM's vision that Reaper tech could be controlled. That in trying to controll Reaper tech you would become corrupted by it and become a weapon in the hands of the Reapers. It is possible that someone could be careful enough to avoid the traps like Legion reverse engineering the code upgrades, but not in the way TIM did. So really the only reason to chose Control is to save EDI and the Geth without knowing that Shepard may survive Destroy. This just makes me angry because there is no believeable reason that the Geth, let alone EDI should be affected by Destroy anyway. Top that off with the Catalyst not being trustworth at all and even less so once Leviathan comes out (or so I hear) and Shepard is literallly and figuratively selling his/her soul to the devil to save EDI and the Geth.
Destroy is the whole point of the series up to this point. Shepard and all his/her allies have sacrificed everything to destroy the Reapers and end the cycle. That alone is going to heavily weight this choice above the other two. I feel that the only reason that EDI and the Geth do not survive Destroy is that Bioware knew the other options were so unpaletable compared to Destroy they had to put a huge penalty to choseing it. There is no reason EDI's mind, which is a quantum black-box should be effected by the pulse and since the Geth are only using reverse engineered Reaper software it makes no sense that they would be affected either. I can buy the pulse affecting Reaper hardware, but software is completely unbelievable. This is the most frustrating and infuriating thing for me about the entire ending "choice" - that destroying EDI and the Geth is only there to make the other choices seem less terrible.
That doesn't even take into account the fact that Destroy is the only ending where Shepard may survive. To me Destroy is really the only ending, Control is only desirable because EDI and the Geth survive. There is zero other reason to chose Control, Shepard is sacrificing him/herself so that they can live. Synthesis is a non-starter.
Modifié par Jonas TM, 13 août 2012 - 04:57 .
#249
Posté 13 août 2012 - 04:52
#250
Posté 13 août 2012 - 05:49
But if you HAVE to do it, well, you might as well enjoy it.





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