Flog61 wrote...
Legendary Chop Chop wrote...
Both Synthesis and Destroy make very good sense to do.
Synthesis shows that nobody really changes even after the merge, and if you ask me, the weird green glow isn't necessarily supposed to be visible to those within the canon and is more for the player to see, which makes the emotional impact of it a lot less worth arguing about. Life prospers and "transcends morality", which is a good thing for everyone.
Destroy is the theme of the entire series, in that each game you're told to "destroy the Reapers at any cost" and based on what they did to the galaxy, that isn't necessarily a bad thing. Destroy the bastard that destroyed you. Some things blow up, but "they can be repaired".
All of this debate and discussion make me pretty proud of the ending post-EC.
Transcending mortality =/= a good thing for everyone.
When this happens, we become immortal.
From slides we know we can still have children.
All people are immortal = low death rate.
We can still have children + increasing population = constantly increasing birth rate.
3000 years later, galaxy empty of resources.
All life, synthetic or organic, dies.
Dying is good for everyone? Really?
No, we load up in our giant space bus, head to other galaxies. We become what the Reapers tried to stop, we wipe out every organic in our path, like locusts we leave barren planets, as we keep moving onward, taking what we need.
I'd love if this is what happened, I'd like to see what a Reaper facepalm looks like.





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