Someone With Mass wrote...
clarkusdarkus wrote...
ME3/action mode/6 hours.........and that represents the RPG genre...mwahaha
Who here says it does?
is mass effect not sold as an RPG?
Someone With Mass wrote...
clarkusdarkus wrote...
ME3/action mode/6 hours.........and that represents the RPG genre...mwahaha
Who here says it does?
Modifié par yukon fire, 13 août 2012 - 10:49 .
BW disagrees with you. Take a look at the official ME3 site. The term RPG cannot be found there. It is promoted as an action game with an interactive story. The OP thinks that interaction is the problem. That means he/she bought the wrong game.xxBabyMonkeyxx wrote...
Its an RPG, not an full on action game. You should be able to control what Shepard is saying. Not pick one or two things and have the conversation go in that direction. Maybe I want to say something different in the middle. Maybe I wanted to know more about this specific character. Nope, you get max three options to choose from and watch the conversation from there.
yukon fire wrote...
Our involvement in the game used to be respected, I can enjoy talking to someone and I find two people talking to each other tedious if they're just going to ignore me completely. When Bioware stole Shep they greatly limited our ability to interact within the game and in a game that sets new personal lows in the narrow perspective of both the universe and the narrative it leaves me feeling physically ill. The worst hell anyone can ever experience is to know that something bad is going to happen to you and the people you care about and there is nothing you can do to stop it. This is where Bioware sends us, they just don't care.
AngryFrozenWater wrote...
BW disagrees with you. Take a look at the official ME3 site. The term RPG cannot be found there. It is promoted as an action game with an interactive story. The OP thinks that interaction is the problem. That means he/she bought the wrong game.xxBabyMonkeyxx wrote...
Its an RPG, not an full on action game. You should be able to control what Shepard is saying. Not pick one or two things and have the conversation go in that direction. Maybe I want to say something different in the middle. Maybe I wanted to know more about this specific character. Nope, you get max three options to choose from and watch the conversation from there.
Baronesa wrote...
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
Baronesa wrote...
AngryFrozenWater wrote...
BW disagrees with you. Take a look at the official ME3 site. The term RPG cannot be found there. It is promoted as an action game with an interactive story. The OP thinks that interaction is the problem. That means he/she bought the wrong game.xxBabyMonkeyxx wrote...
Its an RPG, not an full on action game. You should be able to control what Shepard is saying. Not pick one or two things and have the conversation go in that direction. Maybe I want to say something different in the middle. Maybe I wanted to know more about this specific character. Nope, you get max three options to choose from and watch the conversation from there.
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
yukon fire wrote...
One word Bioware: Skyrim
Modifié par Someone With Mass, 13 août 2012 - 11:08 .
Someone With Mass wrote...
yukon fire wrote...
One word Bioware: Skyrim
The company behind it never succeeds in making interesting/popular characters on the same scale as Mass Effect, though.
yukon fire wrote...
very true but they would never have made a game as shallow as ME3
Someone With Mass wrote...
yukon fire wrote...
One word Bioware: Skyrim
The company behind it never succeeds in making interesting/popular characters on the same scale as Mass Effect, though.
By the way, if you have such a problem with it and don't even like Mass Effect anymore, then why are you even here? To whine about how Mass Effect isn't that generic and lame fantasy RPG?
Modifié par yukon fire, 13 août 2012 - 11:27 .
Yes. Read BioWare’s Muzyka: Line Between RPGs, Shooters Blurring. It's a deliberate choise and that direction is company policy for about 3 years now. It doesn't surprise me that many players, including the OP, are confused. Obviously ME doesn't want to be an RPG anymore, but it looks like it wants to be an action game. All that is left is the "interactive story". The game mechanics don't do much anymore. At higher difficulty levels biotic and tech skills are useless. At lower difficulty levels it doesn't matter much either, because investing points in those skills doesn't have much effect. After all, it needs to be an action game and diminishing the importance of anything that smells like magic is what action game players want. Removing all RPG elements would not make sense, because there are still RPG fans out there. So ME leaves them for the time being, but makes them worthless by the scaling mechanism.Baronesa wrote...
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)AngryFrozenWater wrote...
BW disagrees with you. Take a look at the official ME3 site. The term RPG cannot be found there. It is promoted as an action game with an interactive story. The OP thinks that interaction is the problem. That means he/she bought the wrong game.xxBabyMonkeyxx wrote...
Its an RPG, not an full on action game. You should be able to control what Shepard is saying. Not pick one or two things and have the conversation go in that direction. Maybe I want to say something different in the middle. Maybe I wanted to know more about this specific character. Nope, you get max three options to choose from and watch the conversation from there.
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
Modifié par AngryFrozenWater, 13 août 2012 - 11:29 .
AresKeith wrote...
Conniving_Eagle wrote...
Gears of Effect: Massive Duty 4?
Pre-order now and get access to the Firebase White 2187 Map.
here's on the trailers now lol![]()
Modifié par Grubas, 13 août 2012 - 11:32 .
Yeah, those pesky complainers.KotorEffect3 wrote...
Another issue overblown by the complainers.
Baronesa wrote...
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
BaladasDemnevanni wrote...
Auto-dialogue is a perfectly valid complaint, particularly if you enjoy the interactive nature of conversations and when autodialogue exists far and beyond what either ME1 or 2 included.
HYR 2.0 wrote...
Problems with the old systems:
1.) Dialogue Wheel responses leading to saying the exact same thing.
2.) DW responses leading to saying the same thing with just slightly nuanced opinion (as opposed to, a contrary opinion).
3.) DW reponses assuming your motivations behind a decision. ("I'm not going to let fear compromise who I am!" ugh...)
4.) DW response otherwise not reflecting your opinion on a development.
5.) DW options not always reflecting the actual response very well.
6.) Persuation system forcing you to play strictly to one morality to unlock persuation options rather than in-character.
7.) Being left with only one (persuation) dialogue response as a result of the above.
8.) Abundance of forced opinons (friendships, railroading) even before ME3, despite the dialogue-wheel.
I will agree there should have been less of it in ME3. But complaining about its presence outright is absurd. Given some of the issues up top, it's practically necessary.
yukon fire wrote...
Because they were on the cusp of something truly amazing and unseen throughout the industry, a trilogy of games from a company that trusted the player with partial control of the narrative. And despite their best efforts to sour the story and salt the earth what they accomplished with Mass Effects 1& 2 should never be forgotten, but when things got difficult for them they ripped away that narrative control for something easier for them. After that compromise it became easier and easier for them to justify that simpler and cheaper things were better This was beyond stupid, this was evil. Since they continue to lie to us they can never again be a good example, so they need to be a horrible warning.
Modifié par Someone With Mass, 13 août 2012 - 11:56 .
HYR 2.0 wrote...
I love people who add nothing to the discussion aside from saying "no" or "you're wrong."
Just goes to show.... ah, never mind.
Baronesa wrote...
AngryFrozenWater wrote...
BW disagrees with you. Take a look at the official ME3 site. The term RPG cannot be found there. It is promoted as an action game with an interactive story. The OP thinks that interaction is the problem. That means he/she bought the wrong game.xxBabyMonkeyxx wrote...
Its an RPG, not an full on action game. You should be able to control what Shepard is saying. Not pick one or two things and have the conversation go in that direction. Maybe I want to say something different in the middle. Maybe I wanted to know more about this specific character. Nope, you get max three options to choose from and watch the conversation from there.
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
Baronesa wrote...
BioWare is moving away from RPG, because RPG are a niche market and do not sell as well as more popular genres like action games... (Let's not ruin this line of thinking by talking about Skyrim, ok... it would break EA's premise)
So they simply shift towards a more "popular" genre and make games that say "And so do I" rather than keep going on what set BioWare apart from other companies. When RPG games seemed to be almost dead... Baldur's Gate cme in and gave new life to the genre... and now the company that for years was synonim with RPG... is moving away from RPG.
Anyone else finds it incredibly stupid?
hostaman wrote...
Firstly your thesis seems to be based on just one game. Not really evidence of moving away. And secondly EA wouldn't go to the trouble of buying a developer well known for creating popular action-RPG's only to switch them into a CoD clone house. It makes no business sense.
I believe that BW will listen to fans who tell them that they don't like autodialogue, and that the ending was probably too arty (let's not discuss this yet again on this thread) and the next games will be barn stormers. I just hope they dont listen to the haters, name callers, and collective idiots, who try to give this forum a bad name.
AngryFrozenWater wrote...
Yes. Read BioWare’s Muzyka: Line Between RPGs, Shooters Blurring. It's a deliberate choise and that direction is company policy for about 3 years now. It doesn't surprise me that many players, including the OP, are confused. Obviously ME doesn't want to be an RPG anymore, but it looks like it wants to be an action game. All that is left is the "interactive story". The game mechanics don't do much anymore. At higher difficulty levels biotic and tech skills are useless. At lower difficulty levels it doesn't matter much either, because investing points in those skills doesn't have much effect. After all, it needs to be an action game and diminishing the importance of anything that smells like magic is what action game players want. Removing all RPG elements would not make sense, because there are still RPG fans out there. So ME leaves them for the time being, but makes them worthless by the scaling mechanism.
Modifié par Baronesa, 13 août 2012 - 12:00 .
Modifié par Podge 90, 13 août 2012 - 11:59 .