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Squadmate DLC


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#26
BatmanPWNS

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gearseffect wrote...

BatmanPWNS wrote...

Seifer006 wrote...

Chaotic-Fusion wrote...

Sure they might be dead, but they made the suicide mission knowing full well what it might entail.
What happened to them priding themselves on making content only 2% of their players might see?


I laugh at the argument of squadies died in ME2.

so what. use a different save. Let's have real choice where it matters.


This has nothing to do with choices. It's more to do with selling DLC's.

Then BW is doing things @ssed backwards charge for the MP DLC and give the SP ME2 Squadies DLC free. Oh wait but charging for the MP DLC would cost BW their beloved new fanbase.

I don't give a cr@P because I know many of us ME fans would buy the ME2 squadmate DLCs and so BW wouldn't really have to worry about selling it it's already sold.




Dude, I love ME2 squad. I hate the ME3 one (and many other things in the game) but I am just saying it from a logical stand point.

#27
gearseffect

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BatmanPWNS wrote...

gearseffect wrote...

BatmanPWNS wrote...

Seifer006 wrote...

Chaotic-Fusion wrote...

Sure they might be dead, but they made the suicide mission knowing full well what it might entail.
What happened to them priding themselves on making content only 2% of their players might see?


I laugh at the argument of squadies died in ME2.

so what. use a different save. Let's have real choice where it matters.


This has nothing to do with choices. It's more to do with selling DLC's.

Then BW is doing things @ssed backwards charge for the MP DLC and give the SP ME2 Squadies DLC free. Oh wait but charging for the MP DLC would cost BW their beloved new fanbase.

I don't give a cr@P because I know many of us ME fans would buy the ME2 squadmate DLCs and so BW wouldn't really have to worry about selling it it's already sold.




Dude, I love ME2 squad. I hate the ME3 one (and many other things in the game) but I am just saying it from a logical stand point.


Sorry I came off more agreesive than intended, 

#28
bboynexus

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I don't think people appreciate the magnitude of such a request.

This is utterly impossible to fulfill.

#29
Guest_Speezy_*

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bboynexus wrote...

I don't think people appreciate the magnitude of such a request.

This is utterly impossible to fulfill.


BSN is kinda retarded

#30
Jvolikas

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bboynexus wrote...

I don't think people appreciate the magnitude of such a request.

This is utterly impossible to fulfill.


Exactly.  As great as it was, having the potential of your entire ME2 squad dying in the suicide mission makes it really tough to have them all as viable squad options in ME3.  Making it work for Garrus and Tali was one thing because of their fanbases, but having them do this for another 9 or 10 squadmates just wouldnt work.

#31
Seifer006

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Jvolikas wrote...

bboynexus wrote...

I don't think people appreciate the magnitude of such a request.

This is utterly impossible to fulfill.


Exactly.  As great as it was, having the potential of your entire ME2 squad dying in the suicide mission makes it really tough to have them all as viable squad options in ME3.  Making it work for Garrus and Tali was one thing because of their fanbases, but having them do this for another 9 or 10 squadmates just wouldnt work.


Seifer006 wrote...

But if you want to make Money. You're going to appeal to the Fan Base. Most fans want ME2 Squad-Mates back.

So make a DLC that'll sell very good. Not a DLC that isn't just one character......but a DLC has much replay value.

For
Example: Many would like a DLC with Miranda & Jack. Both have large
fan bases. So why not a DLC of them together? Both have nothing to do
with Cerberus. They hate them. Another fan base would like a DLC with
Jack & Wrex.  Another (me included) have proposed a DLC: Reunion with Wrex & Aria (Aleena from ME1)

I
have seen other threads of this back when ME2 was out. People wanted
this, but like many threads. they get buried and it's not like
Developers can look at all these threads.

Anyway, You make a DLC
worthy of replay value. Wrex can be killed. Any other character could
fulfil his role since this would add Replay Value. Many wanted to see
who the Shadow Broker was. That sold well. Many wanted to see Admiral
Hackett, that also sold well.

If executed properly, it'll work.



#32
giftfish

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BatmanPWNS wrote...

Dude, I love ME2 squad. I hate the ME3 one (and many other things in the game) but I am just saying it from a logical stand point.


You and a lot of other people.

Let's look at some numbers. According to VGChartz:

--Mass Effect has sold 3.18 million units
--Mass Effect 2 has sold 4.32 million units (over 1 million units more)
--Mass Effect 3 has sold 3.83 million units (PC sales were similar to ME, XBOX &  PS3 sales were both less than ME2)

Assuming that each "unit" is a player, which is logical, this means that at minimum, a quarter of the ME2 players didn't play ME1.  ME3 sales are lagging about a half a million units behind ME2, and considering that it's also the final installment in the trilogy, it's likely that most players of ME3 aren't new to the franchise and also played ME2.  If we simplify things and assume that there are no new players from ME2 to ME3 (which isn't accurate, but we'll simplify for now), that means at minimum 30% of the current playerbase has not played ME1 ((4.32-3.18)/3.83).

No ,that number isn't exact, but it's in the general ballpark.

My point is that ME2 sold the most units in the trilogy.  It's the game that the most people saw.  While many people like ME1 better, many players also believe that ME2 was a bit better "refined" and more "polished".  It was widely loved by fans.

Not carrying over the ME2 squad, was in my opinion, a bad decision.  All it's going to do is tick off the huge playerbase that loved them.  I'm not unsympathetic to the complexities in bringing in the ME2 squadmates, due to the suicide mission in ME2, but what I get hung up on is:  Bioware should have considered that beforehand

Did they know that ME2 was going to be so much more popular?  No.  But, I'm sure they were anticipating sales would increase.  If it was going to be that much trouble to transition ME2 characters into ME3, BioWare should have made fewer squadmates in ME2.  ME1 had 6 squadmates, 5 after Virmire.  Two were carried over as full squadmates into ME3, so that's almost half of the original ME1 squad.  It was logical for players that played ME2 to think their squadmates...or at least half of them...would be carried over, as well.  12 is too many, you say?  Well, then they shouldn't have made 12 in the first place.  They are just shooting themselves in teh foot, otherwise.

Mass Effect is a wonderful RPG series.  By implementing the relationship dynamic that they have, BioWare has caused us to care about these characters in a way that most other games can't even come close to.  They shouldn't be surprised that players both expect and want these characters to cross installments in the series, and not be demoted to the sidelines -- especially considering in the case of ME2, they are the characters that much of the playerbase has spent the most time with.

Didn't mean to write a book, there.  Ah, well.

Modifié par giftfish, 13 août 2012 - 10:49 .


#33
RShara

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It's called replayability--a playthrough where most of your ME2 squad is dead,and a playthrough where all of your ME2 squad is alive.

With everything pretty much the same in ME3 no matter what you did in previous games (or in ME3), there's no replayability. It's just the same thing with tiny variances.

#34
Ghost

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I agree with
Kasumi
Miranda
Grunt
Jack

#35
DeadpoolBub

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I don't think everyone should have come back. I think atleast Grunt, Thane, Miranda & Zaeed could have come back. Four ME2 characters would have balanced it out. 4 ME1, 4 ME2 & 3 new guys. 

It's strange that the Krogan are a major part of the story, yet we don't get one on our squad. Thane should have come back because he was one of the most popular characters in ME2, both as a friend & a squadmate. I don't like Miranda, but she's no doubt the third most popular female LI & should have come back. & Zaeed? Because they gave him no f***ing reason for him not to join the squad unlike everyone else. Plus, the game needs an old badass Brit on your squad. 

The whole "Meh meh meh they could be dead for some people" thing is BS. If you weren't a good Commander, then you should have got punished. Simple as that. You did if Garrus & Tali weren't loyal, so 4 extra punishments wouldn't have hurt.

Modifié par DeadpoolBub, 14 août 2012 - 07:47 .