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Terminus Pack DLC idea


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#426
Yajuu Omoi

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Yes:

AresKeith wrote...

how about a chest plate lol

 

NO!!!!

Soja57 wrote...

Posted Image



#427
DullahansXMark

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SavagelyEpic wrote...

DullahansXMark wrote...

Soja57 wrote...

Blood Pack Vorcha is going to be the most difficult, as they only use one model and recolor it. I want him to look drastically different from the other Vorcha characters.  Hmm....


Maybe a Blood Pack emblem somewhere on his dress and different tattoo patterns? I dunno...


DullahansXMark wrote...
 on his dress 

 

DullahansXMark wrote...
dress 

  

Perfect


Soja57 wrote...

Posted Image

 

GAHHHHH!!!!

#428
Abraham_uk

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Here are a few contributions of my own. I hope you like them

Eclipse:

Asari Ardat Yakshi: (Infiltrator)

Tactical Cloak
Stasis
Dominate    This ability will slow down synthetics whilst reducing their accuracy. Organics not protected by shields and barriers will become tempoary allies. But can only be used once on each enemy.


Drell Assassin: (Infiltrator)

Tactical Cloak

Thrust: Pick up an unprotected foe and thrust them into another causing an explosion. If used on protected foes, it can cause them to stagger whilst doing some damage to shields/barrier and armour.
Assassinate: A laser beam targets an enemy. The next shot will do double damage.

Volus Engineer:

Tactical Scan
Remote Controlled Rocket Drone:
Very powerful drone that can launch rockets at foes, and tear them apart with a chain gun.
Defence Matrix


Salarian Synergist (Sentinel)l:

Team Tech Armour -
Boost the defence of all squadmates. Can be detonated leading to potentially 4 simultaneous detonations. Will apply to squadmates who have defence abilities (such as tech armour, barrier, defence matrix and fortification)
Team Adrenaline Rush - For it's duration, the team get a brief boost to weapon damage, power damage and movement speed.
Movement Dampener - A biotic/tech power that slows down a group of enemies and setting up biotic explosions, tech bursts and cryo explosions. Affected enemies can't use their powers.


Blue Suns:

Baterian Adept:

Crush- A powerful force instantly killing unprotected targets. Protected targets will become vulnerable to all attacks. A useful biotic detonator and primer.
Cascade- A biotic version of flamer. A useful biotic primer.
Walking Bomb - When affected enemy is taken down, they will explode causing nearby biotically primed enemies to detonate.


Turian Adept:

Hail Stones: Every two rounds, a biotic round is fired. These rounds are explosive. But the duration is no more than 8 seconds. Cooldown can be up to 12 seconds. Cooldowns can be reduced and durations can be increased through the evolution trees. Reducing cooldown to 6 seconds, and increasing durations to 10 seconds.
Shockwave
Barrier



Baterian Vanguard:

Reave
Charge

Crush- A powerful force instantly killing unprotected targets. Protected targets will become vulnerable to all attacks. A useful biotic detonator and primer.


Drell Sentinel:

Induce- A biotic/tech abilitiy that will cause nearby organic targets to panic, and disrupt synthetic targeting systems. The end result is that all enemy types will have reduced accuracy. Induce is also a biotic primer and a tech burst primer.
Movement Dampener - A biotic/tech power that slows down a group of enemies and setting up biotic explosions, tech bursts and cryo explosions. Affected enemies can't use their powers. Acts as a biotic primer and a tech burst primer.
Biotic Thunder - A short sharp burst of lightning combined with biotic energy, that does heavy damage to shields, barriers and armour. Can setup and detonate both biotic explosions and tech bursts.



Blood Pack


Vorcha Vanguard:

Blood Lust
Biotic Charge

Cascade - Biotic version of flamer. Acts as a biotic primer too.


Krogan Engineer:

Defence Matrix
World of Pain- Causes any target to experience severe pain. Stuns geth but has a lesser but still potent effect. But has no effect on turrets and Atlas. This will also directly do damage to health regardless of shields/barrier. If target has armour, it can slowed down but won't take extra damage.
Ravage - A short range explosion that does heavy damage to all targets.


Vorcha Shepherd (Soldier)

Blood Lust
Varren-
Give an order to Varren (Order varrent to attack an enemy, stay out of harms way, protect a team mate or defend you). Varren are fast attack dogs who will cause great harm to an enemy. Varrens can perform an instant kill move on all targets except armoured foes. But the one hit kill is only possible if there is an element of surprise.

Klixen - Give an order to Varren (Order varrent to attack an enemy, stay out of harms way, protect a team mate or defend you). Klixen are much slower and despite having higher hit points, they don't have health regeneration. They are best for defending your or a squadmate.


Krogan Arms Master (Soldier)

Overkill-
Removes recoil and boosts damage. In addition during overkill mode, no ammo is expended. Because of it being so powerful, it has a 20 second cooldown. Best reserved for tough foes like Atlas, Brutes, Banshees and Geth Primes.

Truck Belter - Slow firing weapons will gain a huge boost to staggering. Throw unprotected foes and stagger protected foes.

Immunity - The ultimate shotgun power. Boosts your defence, raises shotgun damage, and causes a stunlock to nearby foes. Immunity, unlike other defensive powers, is reliant on cooldowns, but unlike the others, it provides greater protection.

Modifié par Abraham_uk, 17 août 2012 - 12:10 .


#429
Shad Croly

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My only gripe with this is that another Batarian gets added as a Sentinel. Still hoping to one day get an Asari or Quarian Sentinel...

#430
Abraham_uk

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Shad Croly wrote...

My only gripe with this is that another Batarian gets added as a Sentinel. Still hoping to one day get an Asari or Quarian Sentinel...



I added a Baterian Vanguard in the above post instead.

Asari and Quarian sentinels sound interesting.

#431
TheKillerAngel

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For having a prime duration of 4 seconds, the remote charge sounds a bit weak. 500 base damage isn't that much. Many grenades are capable of much higher damage.

#432
DullahansXMark

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TheKillerAngel wrote...

For having a prime duration of 4 seconds, the remote charge sounds a bit weak. 500 base damage isn't that much. Many grenades are capable of much higher damage.


Kinda gotta agree there, unfortunately. Granted, the idea is to set it when enemies aren't around, but it's almost not worth setting for how little damage it does. Maybe a bump to 700-750 base?

#433
AresKeith

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Shad Croly wrote...

My only gripe with this is that another Batarian gets added as a Sentinel. Still hoping to one day get an Asari or Quarian Sentinel...


I have an Asari Sentinel for a Spectre

#434
Guest_KproTM_*

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*Switch the Batarian to an Engineer
*Switch the Salarian to a Sentinel
*And if someone gives another example of a new vanguard character with Charge, I WILL PUNCH A CHILD!

#435
DullahansXMark

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KproTM wrote...

*Switch the Batarian to an Engineer
*Switch the Salarian to a Sentinel
*And if someone gives another example of a new vanguard character with Charge, I WILL PUNCH A CHILD!


Introducing the Prothean Vanguard with Nova, Phase Disruptor, and Biotic Charge! :devil:

And the problem with that is, Batarian uses Tech Armor, which is a Sentinel power. It doesn't matter what they're classified as, all that matters is how they play.

Modifié par DullahansXMark, 17 août 2012 - 12:51 .


#436
Soja57

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TheKillerAngel wrote...

For having a prime duration of 4 seconds, the remote charge sounds a bit weak. 500 base damage isn't that much. Many grenades are capable of much higher damage.


I don't want to start with extremely high numbers, as nerfing, although sometimes necessary, isn't generally favorable. Though I can see a slight buff wouldn't hurt, as grenades are easily spammable for insane burst damage.

#437
Soja57

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DullahansXMark wrote...
It doesn't matter what they're classified as, all that matters is how they play.



#438
Guest_KproTM_*

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DullahansXMark wrote...

KproTM wrote...

*Switch the Batarian to an Engineer
*Switch the Salarian to a Sentinel
*And if someone gives another example of a new vanguard character with Charge, I WILL PUNCH A CHILD!


Introducing the Prothean Vanguard with Nova, Phase Disruptor, and Biotic Charge! :devil:

And the problem with that is, Batarian uses Tech Armor, which is a Sentinel power. It doesn't matter what they're classified as, all that matters is how they play.



You have a point with the Batarian, although I'm quite sure we can give him something akin similar to tech armor for an Engineer classs (I'm going by Garrus' story of his Omega team)

And the point I'm making with Biotic Charge is that they keep doing that same power to every character. All the other classes get many different powers, but vanguard always gets Charge.

Can't we get something else, like my idea of Biotic Ripple/Stampede that I mentioned?

#439
DullahansXMark

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KproTM wrote...

DullahansXMark wrote...

KproTM wrote...

*Switch the Batarian to an Engineer
*Switch the Salarian to a Sentinel
*And if someone gives another example of a new vanguard character with Charge, I WILL PUNCH A CHILD!


Introducing the Prothean Vanguard with Nova, Phase Disruptor, and Biotic Charge! :devil:

And the problem with that is, Batarian uses Tech Armor, which is a Sentinel power. It doesn't matter what they're classified as, all that matters is how they play.



You have a point with the Batarian, although I'm quite sure we can give him something akin similar to tech armor for an Engineer classs (I'm going by Garrus' story of his Omega team)

And the point I'm making with Biotic Charge is that they keep doing that same power to every character. All the other classes get many different powers, but vanguard always gets Charge.

Can't we get something else, like my idea of Biotic Ripple/Stampede that I mentioned?


Tactical Cloak, too. But I don't want them to ever take that away. Otherwise the Infiltrator is useless.

#440
Miriad

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Umm.. This thread is pointless outside of an academic exercise, you all know that right? There are no mods for the game, and Bioware isn't going to implement this in any way, no matter how many of you put a graphic into your signature or make a "petition".

#441
AresKeith

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DullahansXMark wrote...

KproTM wrote...

DullahansXMark wrote...

KproTM wrote...

*Switch the Batarian to an Engineer
*Switch the Salarian to a Sentinel
*And if someone gives another example of a new vanguard character with Charge, I WILL PUNCH A CHILD!


Introducing the Prothean Vanguard with Nova, Phase Disruptor, and Biotic Charge! :devil:

And the problem with that is, Batarian uses Tech Armor, which is a Sentinel power. It doesn't matter what they're classified as, all that matters is how they play.



You have a point with the Batarian, although I'm quite sure we can give him something akin similar to tech armor for an Engineer classs (I'm going by Garrus' story of his Omega team)

And the point I'm making with Biotic Charge is that they keep doing that same power to every character. All the other classes get many different powers, but vanguard always gets Charge.

Can't we get something else, like my idea of Biotic Ripple/Stampede that I mentioned?


Tactical Cloak, too. But I don't want them to ever take that away. Otherwise the Infiltrator is useless.


Assassinate is basically TC without the benefit of invisibility

#442
Soja57

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KproTM wrote...

And the point I'm making with Biotic Charge is that they keep doing that same power to every character. All the other classes get many different powers, but vanguard always gets Charge.

Can't we get something else, like my idea of Biotic Ripple/Stampede that I mentioned?


Umm, didn't we go over this already? :P

#443
DullahansXMark

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Miriad wrote...

Umm.. This thread is pointless outside of an academic exercise, you all know that right? There are no mods for the game, and Bioware isn't going to implement this in any way, no matter how many of you put a graphic into your signature or make a "petition".


BioWare wants to keep its fans. Its fans want this. Therefore, if the fans make that public, they'll make this for us.

Don't be such a downer.

#444
DullahansXMark

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AresKeith wrote...

Assassinate is basically TC without the benefit of invisibility


But that's just stupid, though. The cloak lets you go invisible to slip past enemies and/or do additional damage. Why would you willingly take away a very valuable advantage?

#445
AresKeith

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DullahansXMark wrote...

AresKeith wrote...

Assassinate is basically TC without the benefit of invisibility


But that's just stupid, though. The cloak lets you go invisible to slip past enemies and/or do additional damage. Why would you willingly take away a very valuable advantage?


some people liked that power in ME1, and it goes give additional damage and increased accuracy just minus the cloak

#446
Soja57

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Meh, I find this as a fun yet challenging academic exercise before school starts for me. That's when I can put these "exercises" to good use.

#447
BlessedSoldier

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Very good ideas here.

Also even if Bioware wont directly implement this please remember that the Paladin was originally the user submitted Batarian Vanguard.

#448
DullahansXMark

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AresKeith wrote...

DullahansXMark wrote...

AresKeith wrote...

Assassinate is basically TC without the benefit of invisibility


But that's just stupid, though. The cloak lets you go invisible to slip past enemies and/or do additional damage. Why would you willingly take away a very valuable advantage?


some people liked that power in ME1, and it goes give additional damage and increased accuracy just minus the cloak


Increased accuracy is fine and all, but I'd prefer a multi-utility move over a one-application-only move, so that way I could handle enabling objectives without most enemies seeing me. You know?

#449
DullahansXMark

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BlessedSoldier wrote...

Very good ideas here.

Also even if Bioware wont directly implement this please remember that the Paladin was originally the user submitted Batarian Vanguard.


"Vanguard"? But the Paladin has no Biotic powers though, only Tech.

#450
ted2643

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Like the ideas personally they should implement them and contact you for more ideas and a consultant job or something