Terminus Pack DLC idea
#151
Posté 14 août 2012 - 01:40
So, it takes place in the seedier and lower areas of Illium?
Maybe a cargo line?
#152
Posté 14 août 2012 - 01:40
AresKeith wrote...
the Daedalos looks like it would weigh less than the Graal
LiarasShield wrote...
make it so sounds about right
How so?
#153
Posté 14 août 2012 - 01:41
BioWare, pay attention.
#154
Posté 14 août 2012 - 01:41
Soja57 wrote...
AresKeith wrote...
the Daedalos looks like it would weigh less than the GraalLiarasShield wrote...
make it so sounds about right
How so?
I hope your ideas get taken into consideration soja as having a high shield regenerating character plus dmg reduction through stacks would be nice and give higher incentive to keep trying to kill things ^^
#155
Posté 14 août 2012 - 01:42
COME ON SOLDIERS, BUMP IT!
#156
Posté 14 août 2012 - 01:43
#157
Posté 14 août 2012 - 01:44
Soja57 wrote...
AresKeith wrote...
the Daedalos looks like it would weigh less than the GraalLiarasShield wrote...
make it so sounds about right
How so?
when I look at it, it looks the same size as the Wraith, but that's just me lol
#158
Posté 14 août 2012 - 01:45
OperatingWookie wrote...
Azure, because it's an Asari world?
So, it takes place in the seedier and lower areas of Illium?
Maybe a cargo line?
That could work. When I chose Azure, I wasn't directly referring to the hotel. I simply chose it because it was a shade of blue, a dominant color of Illium due to its blue-hued skyscrapers and dominant Asari population.
#159
Posté 14 août 2012 - 01:47
AresKeith wrote...
Soja57 wrote...
AresKeith wrote...
the Daedalos looks like it would weigh less than the GraalLiarasShield wrote...
make it so sounds about right
How so?
when I look at it, it looks the same size as the Wraith, but that's just me lol
Oddly enough, the Scorpion, Talon, and Arc Pistol weigh more than the Avenger and GPR.
#160
Posté 14 août 2012 - 01:49
#161
Posté 14 août 2012 - 01:50
Soja57 wrote...
AresKeith wrote...
Soja57 wrote...
AresKeith wrote...
the Daedalos looks like it would weigh less than the GraalLiarasShield wrote...
make it so sounds about right
How so?
when I look at it, it looks the same size as the Wraith, but that's just me lol
Oddly enough, the Scorpion, Talon, and Arc Pistol weigh more than the Avenger and GPR.
I know, Bioware logic right? lol
#162
Posté 14 août 2012 - 01:51
Also: Planning to create a new weapon soon.
#163
Posté 14 août 2012 - 01:51
#164
Posté 14 août 2012 - 01:54
Untonic wrote...
And about the Firebase Azure, it would be awesome to have it at the Hotel connected to some shady trading center kinda like Nos Astra. Have all these display screens and trading floors spamming red alerts and evacuation vids would be awesome.
A giant mall with shattered glass would be pretty epic. Escalators?
#165
Posté 14 août 2012 - 01:55
#166
Posté 14 août 2012 - 01:57
#167
Posté 14 août 2012 - 01:58
Soja57 wrote...
Untonic wrote...
And about the Firebase Azure, it would be awesome to have it at the Hotel connected to some shady trading center kinda like Nos Astra. Have all these display screens and trading floors spamming red alerts and evacuation vids would be awesome.
A giant mall with shattered glass would be pretty epic. Escalators?
Oi, that woudl be freaking awesome!
Even what LiarasShield said, abotu elevators... would be awesoem to trap enemies in the elevator by being able to overload it's systems with an Engineer or be able to camp in it lol.
#168
Posté 14 août 2012 - 02:00
Untonic wrote...
Soja57 wrote...
Untonic wrote...
And about the Firebase Azure, it would be awesome to have it at the Hotel connected to some shady trading center kinda like Nos Astra. Have all these display screens and trading floors spamming red alerts and evacuation vids would be awesome.
A giant mall with shattered glass would be pretty epic. Escalators?
Oi, that woudl be freaking awesome!![]()
Even what LiarasShield said, abotu elevators... would be awesoem to trap enemies in the elevator by being able to overload it's systems with an Engineer or be able to camp in it lol.
Use the elevator to get to a higher level of the area if enemies are swarming the squad
#169
Posté 14 août 2012 - 02:00
Bump #4 coming up...or is it 5???Untonic wrote...
BUMP FOR THE GREATER GOOD!
COME ON SOLDIERS, BUMP IT!
#170
Posté 14 août 2012 - 02:01
Yajuu Omoi wrote...
Bump #4 coming up...or is it 5???Untonic wrote...
BUMP FOR THE GREATER GOOD!
COME ON SOLDIERS, BUMP IT!
There's no time to argue! SOLDIER YOU MUST BUMP!
This DLC must come true, it is our salvation!
To Moderators: I am not spamming, I am promoting this thread.
Modifié par Untonic, 14 août 2012 - 02:02 .
#171
Posté 14 août 2012 - 02:04
#172
Posté 14 août 2012 - 02:08
Just taking a precaution. Keep it clean.
#173
Posté 14 août 2012 - 02:12
I like it, don't get me wrong, i just think it would be a MASSIVE learning curve to use it...
#174
Posté 14 août 2012 - 02:14
Yajuu Omoi wrote...
Honestly...I like the idea for that sniper...not sure how well the whole "delayed shot" thing would work.
I like it, don't get me wrong, i just think it would be a MASSIVE learning curve to use it...
Wait, are you confused on how it works? Or simply on how one can use it effectively?
#175
Posté 14 août 2012 - 02:32





Retour en haut





