Things that are annoying:
Lighting: I easily find the lighting to be the worst issue with the character creator (outside of outright bugs), it makes it hard to determine colors. I ended up putting the gamma quite far up because eyes were especially hard to make out in the lighting. The lighting itself is fine really, quite warm and artistic even . . . but it's not so hot when you're trying to make a character - the color of the lighting needs to be neutral.
Resets: When you go back in to modify an existing character, several values seem to reset themselves (portraits, backgrounds, voice . . . probably more than that but those are what were immediately obvious).
Voice Selection problems: On occasion, for whatever reason, when clicking on a voice you'll get silence. At other times you'll click on them, and a sound will play, but the mouth won't move at all.
Mouth size issues: Playing with the voice selection, especially on female characters, the mouth will move at male proportions instead of female. It's really quite off putting.
The Teeth: The Teeth.
Things that can likely be modded in anyways:
Hair color: I noticed everything from gray/white to blonde to brunnette was in there. Then I noticed that the darkest color was just a dark brunnette, not a black/raven color at all. I can't think of any lore reason for the lack of black/raven hair, so what gives? It's certainly a color people have.
Hair Styles: Very limited selected, and several seem like very slight alterations of one another. Modders in other games have shown long hair can work, without clipping, and that even when there is clipping most players don't seem to care. A lot of modders cheat with long hair, say a pony tail (set back far enough that it can't possibly clip) with long bangs that end at the chin. Non-straight hair is also lacking, wavy and curly hair styles just aren't there. Several games have shown just adding a non-straight texture, even though the model itself remains the same, can be a small but nice thing to add as a bare minimum. Though as long as we can mod in our own none of it matters too much.
Skin tones: It's likely because of the lighting, but even the lightest skin tones seem quite tanned. Pale skin, without looking sickly, is entirely possible, and exists on a great many people . . . so I have to wonder at it being left out.
Things I'd like to see changed one day, far off, in DA:O2:
Modifying the body type: I can't tell you how limiting it is to try and create say, a lanky roguish character, especially as a human, when the only body type you're allowed is large and bulky.
Camera position and zoom control: More control over the camera and zoon in all modes of character creation would be a nicety.
Control over the lighting: Being able to see how a character will look under various modes of lightning, including a base neutral lighting scheme, would be helpful in determining just what you're doing with some options.
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Mind you, of course, that these are all quite minor things. I'll leave the real bugs to people able to describe them in more detail, and, really now . . . everything works quite well and a few silly things like the above aren't much in the scheme of things. I'm really quite happy with the result.
Modifié par Janan Pacha, 14 octobre 2009 - 10:40 .





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