Quick question about two hand weapon damage type...
#1
Posté 13 août 2012 - 01:59
I am playing a no mage party in Act 3 (siding with Templars) with Two Handed Warrior Hawk, Fenris, Aveline, & Varrick -
Hawk is currently weilding The Empress Point (DLC item) and I suspect thats his best choice perhaps until he gets Hawke Key (Legacy) but I have several options right now for Fenris including:
The Celebrant (38 Spirit),
Bloom (38 Cold),
and Her Song (34 physical)
According to the nightmare guides for elemental damage general mage types & Revenants have low resistance to spirit - but Desire demons Arcane Horrors and shades are immune to it - and there is a similar spread amongst them for cold damage but I am playing on Hard and I don't know if those resistances hold true at that difficulty level.
Any suggestions?
#2
Guest_Puddi III_*
Posté 13 août 2012 - 10:11
Guest_Puddi III_*
Oh, and I believe enemies only have elemental immunities on nightmare mode, though I'm not sure if on lower difficulties they still get partial resistance or something.
Modifié par Filament, 13 août 2012 - 10:23 .
#3
Posté 13 août 2012 - 10:20
#4
Posté 13 août 2012 - 11:49
I also noted that the rule of thumb does seem to be elemental damage types rule with the top three perhaps being spirit >cold >lightning and pretty much anything does more damage than physical - which sort of rains on my planned parade since both Empress & Hawkes Key are physical...
#5
Posté 14 août 2012 - 12:35
#6
Posté 14 août 2012 - 05:16
I'll have to pay closer attention to my choices next time...
#7
Posté 14 août 2012 - 08:51
The second seal has armor penetration option - attacks ignore enemy armor.wanderon wrote...
Hmmm... I must have missed the "ignore armor" option for the Key maybe the wording confused me (doesn't take much LOL) - IIRC I took Cold (spirit wasn't an option) regenerate health and I forget the third one...
#8
Posté 15 août 2012 - 07:26
#9
Posté 15 août 2012 - 11:19
caradoc2000 wrote...
The second seal has armor penetration option - attacks ignore enemy armor.wanderon wrote...
Hmmm... I must have missed the "ignore armor" option for the Key maybe the wording confused me (doesn't take much LOL) - IIRC I took Cold (spirit wasn't an option) regenerate health and I forget the third one...
Yeah who knew that the phrase armor penetration would mean ignores armor when other choices generally just mean a +4 to whatever
Oh and my third option was stun...
#10
Posté 15 août 2012 - 11:27
ripstrawberry wrote...
While hawke key's armor penetration is nice it doesn't have rune slots for primeval lyrium rune, rune of devastation and rune of striking. If you're playing a level 50 game and want to go physical on nightmare so you'll never have to switch weapons around the dogs of war is the best. Take note that's DLC. Otherwise, for a normal, no DLC game, I'd say Celebrant (easier to find +x% spirit dmg gear than +x% cold dmg gear), then bloom as your alternate though it's good enough to be main as well. Hawke's key is also a good alternate if you have it. Sundering is also a good alternate.
Over the course of my research into the elemental damage I saw several posts that mentioned playing a level 50 game - what exactly does that mean? I'm guessing it's talking about modding characters to those levels as I've never got beyond the mid 20's even with DLC
#11
Guest_Puddi III_*
Posté 15 août 2012 - 07:50
Guest_Puddi III_*
#12
Posté 16 août 2012 - 03:56
Filament wrote...
Yeah, it's not possible to reach level 50 in a vanilla game, that was their arbitrarily high cap never meant to be reached.
So do people mod their teams up to those sort of levels and does the game actually support that? In other words would the enemies etc scale up that high? What about gear?
Or is all that modded up together to play at those levels ?
Just curious - I have no desire to play at those levels - I'm not a fan of the higher level play myself - things get to complicated and too powerful making it almost impossible to set up legit battles IMO. I felt the same way about D&D based CRPGs too - I enjoy the process until about level 20 then meh...
#13
Posté 16 août 2012 - 07:26
In a vanilla game, IIRC, it's possible to get to 30 if everything is done. Anyways a level 50 game is when you level up your characters pre-patch to 50 in the game (no modding) using an xp glitch with one of the fetch sidequests. Even if you patch the game after that, the character remains at 50. If you've already installed the patches and want to try this out I think you can simply delete the patches, start a new game, get the 1st fetch quest in kirkwall, go to 50 then re-install the patches.
"So do people mod their teams up to those sort of levels and does the game actually support that? In other words would the enemies etc scale up that high? What about gear?"
The game partially supports it, but when I mean partially it's more for your enemies side, not yours. People do level 50 games for the challenge and the ability to most of their build for most of the game. This mean the fun starts earlier and you don't have to wait until the endgame to experience your build. As I've said, it's not modding. It's just taking advantage of a glitch that has been patched. Challenge wise it's like this: solo nightmare 50>nightmare 50>solo nightmare>nightmare. Why is this so even if you're at max level for most of the game? A enemies really scale up with you. Higher hp, defenses, attack, etc. You on the other hand will usually have armor of 0, defense of 0 (unless you invest boatloads of points into cun), resistances of 0, etc. Unless your gear improves with level up it won't scale with you or the enemies. 1-3 hits will usually kill you. Even from grunts. Basically it's another level of difficulty up from nightmare, much more challeging if you solo or don't know what you're doing. On a side note, i'm craving for non-PC DND and the only ones I've seen are DND tactics on the PSP and Daggerdale on PSN for the PS3. Any of these good? DND tactics looks interesting because it has psionics and I've always wanted to play DND psionics in a video game.
Modifié par ripstrawberry, 16 août 2012 - 07:28 .
#14
Posté 16 août 2012 - 12:01





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