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Is the Halo series doomed to have a Synthesis ending too?


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#76
Bill Casey

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Carlthestrange wrote...

I doubt the game will have a "Synthesis" ending, Halo games so far usually end with the protagonist utterly destroying his foe before outrunning some sort of outlandish explosion.


The sounds a lot like the ending to Mass Effect 2...

#77
NoUserNameHere

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Bill Casey wrote...

Carlthestrange wrote...

I doubt the game will have a "Synthesis" ending, Halo games so far usually end with the protagonist utterly destroying his foe before outrunning some sort of outlandish explosion.


The sounds a lot like the ending to Mass Effect 2...




So it's inspiring and uplifting unartsy and compromised, then?

#78
Hannah Montana

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Bill Casey wrote...

Carlthestrange wrote...

I doubt the game will have a "Synthesis" ending, Halo games so far usually end with the protagonist utterly destroying his foe before outrunning some sort of outlandish explosion.


The sounds a lot like the ending to Mass Effect 2...



Depends how you play the game.

#79
Jamie9

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Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.

#80
Apocaleepse360

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Bill Casey wrote...

Carlthestrange wrote...

I doubt the game will have a "Synthesis" ending, Halo games so far usually end with the protagonist utterly destroying his foe before outrunning some sort of outlandish explosion.


The sounds a lot like the ending to Mass Effect 2...


Yeah, and it worked. Almost everyone enjoyed it.

#81
Jadebaby

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Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Yea, I love to get the full-fledged experienced as I did this first with ME and loved it, bar deception.

So the fall of reach, should that be read before or after the game is played?

#82
eddieoctane

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Jade8aby88 wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Yea, I love to get the full-fledged experienced as I did this first with ME and loved it, bar deception.

So the fall of reach, should that be read before or after the game is played?


If the novel goes into more detail of the same events, I'd recomend playing the game first. I'd rather see the game and then have the novel add in new details than read the book and have the game experience leave things out. There's more than a few movies I've seen after reading the book and wished it was the other way around.

#83
Apocaleepse360

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Jade8aby88 wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Yea, I love to get the full-fledged experienced as I did this first with ME and loved it, bar deception.

So the fall of reach, should that be read before or after the game is played?

It doesn't really matter, as The Fall of Reach follows primarily Master Chief and his group of Spartans and the game Reach follows Noble Team, a completely different group of Spartans that weren't even mentioned before. You would have a better understanding about the origins of Noble Team and the significance of the planet Reach if you read the books The Fall of Reach and Ghosts of Onyx though.

Modifié par Apocaleepse360, 13 août 2012 - 06:55 .


#84
Jamie9

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Jade8aby88 wrote...
Yea, I love to get the full-fledged experienced as I did this first with ME and loved it, bar deception.

So the fall of reach, should that be read before or after the game is played?


Personally, I'd play the game first, then read the book. There are a couple of things in the game that out-canon the novel, so experiencing them in this order makes the most sense.

As for the order of books: read them in the order they were released. That way the information will be revealed naturally, without it expecting any knowledge you don't have.

Modifié par Jamie9, 13 août 2012 - 07:05 .


#85
MacNasty

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Jade8aby88 wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Yea, I love to get the full-fledged experienced as I did this first with ME and loved it, bar deception.

So the fall of reach, should that be read before or after the game is played?


You could do it either way. The basic events of the fall of reach are outlined in the book, but the game goes into a much more detailed ground campaign. Also, the Fall of Reach isn't entirely about the actual fall of Reach, a good portion of it is about the Spartan Program. Also, I'd recommend reading Ghosts of Onyx too, gives a lot of insight into the Spartan III program, which might help with Noble Team...

#86
darkchief10

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Jamie9 wrote...

"The Return" (set 7 years after Halo 3, 2 years after Halo 4), seems to hint at there not being full co-operation between the Elites and the UNSC.

The Shipmaster is quite happy to torture a human to get Forerunner information.

*Spoilers* sorry if some one else posted this. And for those who read primordium it seems didact rebuilt the covenant and may be at war with the UNSC. though which one has yet to be seen

#87
Jamie9

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darkchief10 wrote...

Jamie9 wrote...

"The Return" (set 7 years after Halo 3, 2 years after Halo 4), seems to hint at there not being full co-operation between the Elites and the UNSC.

The Shipmaster is quite happy to torture a human to get Forerunner information.

*Spoilers* sorry if some one else posted this. And for those who read primordium it seems didact rebuilt the covenant and may be at war with the UNSC. though which one has yet to be seen


*Also Spoilers*

The Terminals in Combat Evolved Anniversary HEAVILY foreshadow the Didact being the major antagonist.

343 Guilty Spark: "Oh, but what I would not give to have even a single
company of her Prometheans here right now. Oh, they would most certainly
restore order with their trademark lethality. Although, that would mean
he (the Didact) would have to be here too, and without the Librarian around to
temper his rage, well, these Reclaimers might almost prefer the Flood."

#88
JaceBelerin

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Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.

#89
Jamie9

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JaceBelerin wrote...
Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.


Yep, but Reach's canon takes prescedent according to 343's canon guide. Games > Novels. New > Old.

So Reach > Fall of Reach.

And Reach > Ghosts of Onyx.

Modifié par Jamie9, 13 août 2012 - 07:48 .


#90
MacNasty

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JaceBelerin wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.




Actually, the Spartan III program started 21 years before the events of Reach, which happened in 2552, while the Spartan III Program began in 2531. Ghosts of Onyx sheds a lot of light onto the Spartan III program. And the Spartan IIIs received almost the exact same augmentations as the Spartan IIs did, yet due to receiving them before puberty so it didn't go along with the body, and the lack of advanced training and genes, well they didn't come out the exact same. But Noble team had the gene qualifications the Spartan IIs had, that's why they were taken out, because they had more promise than as suicide soldiers.

Also, Jamie, 343i's policy is that everything fits together, nothing takes precedence. With Bungie as their predecessor, it's hard to fit everything together, but they've done a pretty good job.

Modifié par MacNasty, 13 août 2012 - 07:51 .


#91
JaceBelerin

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Jamie9 wrote...

JaceBelerin wrote...
Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.


Yep, but Reach's canon takes prescedent according to 343's canon guide. Games > Novels. New > Old.

So Reach > Fall of Reach.

And Reach > Ghosts of Onyx.

A shame. I wonder if they'll make any more drastic changes then. I have high hopes for 343 and their ability to make a story, but we shall see.

#92
Jamie9

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MacNasty wrote...
Also, Jamie, 343i's policy is that everything fits together, nothing takes precedence. With Bungie as their predecessor, it's hard to fit everything together, but they've done a pretty good job.


Yep, and that is mostly true. The rule I mentioned is just when there are, in fact, two conflicting sources.

Hopefully, now that 343 is leading the entire franchise (and aren't just keepers of continuity) everything from now on will mesh. The Forerunner novels and the Kilo-5 Trilogy seem to suggest this, at least.

#93
Jamie9

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JaceBelerin wrote...
A shame. I wonder if they'll make any more drastic changes then. I have high hopes for 343 and their ability to make a story, but we shall see.


343 have stated they don't like overwriting things. They actually seem to have a long term plan, up to Halo 6. So it's unlikely there'll be any big contradictions now.

In fact, Reach is the biggest canon-breaker in the Haloverse. Most of the other things fit together.

#94
MacNasty

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Jamie9 wrote...

MacNasty wrote...
Also, Jamie, 343i's policy is that everything fits together, nothing takes precedence. With Bungie as their predecessor, it's hard to fit everything together, but they've done a pretty good job.


Yep, and that is mostly true. The rule I mentioned is just when there are, in fact, two conflicting sources.

Hopefully, now that 343 is leading the entire franchise (and aren't just keepers of continuity) everything from now on will mesh. The Forerunner novels and the Kilo-5 Trilogy seem to suggest this, at least.


Well, Reach doesn't actually conflict with the book, though they did re-release the book to clarify more. There have been quite a few conversations on this topic on Waypoint. I'd offer to find one of them, but the search function is down there so I doubt I could. But they do fit together. There is one thing I could do, however, one thing I could find to help prove it. First of them is this.

#95
JaceBelerin

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MacNasty wrote...

JaceBelerin wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.




Actually, the Spartan III program started 21 years before the events of Reach, which happened in 2552, while the Spartan III Program began in 2531. Ghosts of Onyx sheds a lot of light onto the Spartan III program. And the Spartan IIIs received almost the exact same augmentations as the Spartan IIs did, yet due to receiving them before puberty so it didn't go along with the body, and the lack of advanced training and genes, well they didn't come out the exact same. But Noble team had the gene qualifications the Spartan IIs had, that's why they were taken out, because they had more promise than as suicide soldiers.

Also, Jamie, 343i's policy is that everything fits together, nothing takes precedence. With Bungie as their predecessor, it's hard to fit everything together, but they've done a pretty good job.

The Spartan III's were ment to be suicide soldiers for the fight with the Covenant though. Having them be created 21 years before Reach goes against their origin story as we were still fighting the rebelious colonies.

They didn't come out the same because ONI wasn't willing to waste money on all the augments that II's went through because of the high mortality rate. They also didn't use the same psych profiling as they did with Spartan II's so more could be taken into the program.

#96
JaceBelerin

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Jamie9 wrote...

JaceBelerin wrote...
A shame. I wonder if they'll make any more drastic changes then. I have high hopes for 343 and their ability to make a story, but we shall see.


343 have stated they don't like overwriting things. They actually seem to have a long term plan, up to Halo 6. So it's unlikely there'll be any big contradictions now.

In fact, Reach is the biggest canon-breaker in the Haloverse. Most of the other things fit together.


Yeah, I haven't had any other problems except with Reach.

#97
Jamie9

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MacNasty wrote...
Well, Reach doesn't actually conflict with the book, though they did re-release the book to clarify more. There have been quite a few conversations on this topic on Waypoint. I'd offer to find one of them, but the search function is down there so I doubt I could. But they do fit together. There is one thing I could do, however, one thing I could find to help prove it. First of them is this.


Thanks. Hadn't seen them on teh Waypoint before.

Interesting. So I guess it's just small descrepencies now? Like the Pillar of Autumn originally being unfit for atmosphere. Though they are such insignificant details that it doesn't really matter. :P

Sci-fi fans. We're so picky. :innocent:

#98
MacNasty

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JaceBelerin wrote...

MacNasty wrote...

JaceBelerin wrote...

Jamie9 wrote...

Jade8aby88 wrote...
True, I did play Halo 1 and 2. I own 3 and reach but never got around to playing them.

Could Reach be a starting point? as it's set before everything else apparently?


Yep, Reach is a prequel to Halo 1. You could easily play Reach and understand the plot, and it's a heck of a lot of fun (my favorite campaign). A good starting point, then go Halo 1, Halo 2, Halo 3.

Then, if you wished, there's a novel titled "Fall of Reach". That obviously goes into much greater detail on how the events on Reach transpired.

Like I say, you really don't have to read the novels. You could just play the games and understand them but if you do really want to get into the lore the books are some of the best game tie-ins I've read.


Reach sort of shoots a hole into the time line though as Spartan III's weren't around untill the events of Onyx, yet Reach has a bunch of them. And they have them in Spartan armor when they didn't have the bone grafts like the II's which is why they wore light weight black ops armor and died so much easier.




Actually, the Spartan III program started 21 years before the events of Reach, which happened in 2552, while the Spartan III Program began in 2531. Ghosts of Onyx sheds a lot of light onto the Spartan III program. And the Spartan IIIs received almost the exact same augmentations as the Spartan IIs did, yet due to receiving them before puberty so it didn't go along with the body, and the lack of advanced training and genes, well they didn't come out the exact same. But Noble team had the gene qualifications the Spartan IIs had, that's why they were taken out, because they had more promise than as suicide soldiers.

Also, Jamie, 343i's policy is that everything fits together, nothing takes precedence. With Bungie as their predecessor, it's hard to fit everything together, but they've done a pretty good job.

The Spartan III's were ment to be suicide soldiers for the fight with the Covenant though. Having them be created 21 years before Reach goes against their origin story as we were still fighting the rebelious colonies.

They didn't come out the same because ONI wasn't willing to waste money on all the augments that II's went through because of the high mortality rate. They also didn't use the same psych profiling as they did with Spartan II's so more could be taken into the program.



. The covenant attacked Reach in 2552. They showed up at Harvest (the first colony to fall) in 2525. In 2531 (21 years before the fall of reach) the Spartan III program was started. They gave them pretty much the same augmentations, with a few differences. Newer technology decreased mortality rates drastically. They were suicide soldiers mostly. They weren't given MJOLNIR armor because of the high mortality rate in battle, because they were suicide soldiers. However, a select few were taken out and away from most of the others because they showed more promise, and fit the specifications of the genes required for the Spartan II program. And yeah, most Spartan III candidates didn't show the same psych profiling, but a few of them did. They took in orphans from the Covenant mostly, so they had a lot of volunteers.

And yes, we are so picky... That's why we're the best kind of fans:D We make for the least of the problems.

Modifié par MacNasty, 13 août 2012 - 08:09 .


#99
JaceBelerin

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MacNasty wrote...

. The covenant attacked Reach in 2552. They showed up at Harvest (the first colony to fall) in 2525. In 2531 (21 years before the fall of reach) the Spartan III program was started. They gave them pretty much the same augmentations, with a few differences. Newer technology decreased mortality rates drastically. They were suicide soldiers mostly. They weren't given MJOLNIR armor because of the high mortality rate in battle, because they were suicide soldiers. However, a select few were taken out and away from most of the others because they showed more promise, and fit the specifications of the genes required for the Spartan II program. And yeah, most Spartan III candidates didn't show the same psych profiling, but a few of them did. They took in orphans from the Covenant mostly, so they had a lot of volunteers.

And yes, we are so picky... That's why we're the best kind of fans:D We make for the least of the problems.

Things still don't sit right here. Harvest was attacked in 2525 which is right when the Spartan II's were getting their augments. They then continued to fight the colonies for a while more and it isn't until Reach that a full scale war is started. The fact that they were training III's before that just doesn't add up to me. Maybe its because of what Reach did to the canon, but for the time being I just nod my head and try no to think to much about it.

#100
Jamie9

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JaceBelerin wrote...
Things still don't sit right here. Harvest was attacked in 2525 which is right when the Spartan II's were getting their augments. They then continued to fight the colonies for a while more and it isn't until Reach that a full scale war is started. The fact that they were training III's before that just doesn't add up to me. Maybe its because of what Reach did to the canon, but for the time being I just nod my head and try no to think to much about it.


Reach didn't make the war a "full-scale conflict". Humanity was in a fight for it's very existance as soon as Harvest fell. The UNSC and ONI were trying to come up with as many solutions as possible to slow the Covenant down, as colony after colony fell.