Just curious. Thanks
Which missions can you not buy missed items from the spectre terminal?
Débuté par
Dmasterman
, août 13 2012 08:34
#1
Posté 13 août 2012 - 08:34
#2
Posté 13 août 2012 - 09:44
The missed items for side quests universally show up there, if I am not mistaken.
Weapon mods that are in missions do not show up there. Spectre Req does sell some mods, but those will be unlocked as you progress through the game and are not mods that are missed. Same with the armor that is sold there.
Weapons themselves can show up in various stores if you miss picking them up in the mission they are found in.
Weapon mods that are in missions do not show up there. Spectre Req does sell some mods, but those will be unlocked as you progress through the game and are not mods that are missed. Same with the armor that is sold there.
Weapons themselves can show up in various stores if you miss picking them up in the mission they are found in.
#3
Posté 13 août 2012 - 11:41
Grissom Academy for sure. I completely missed doing that mission on purpose on one playthrough, which causes the mission to disappear after the Citadel Coup. The weapons and mods never showed up, so no Mattock, no Eviscerator.
Not sure what other missions there are, but I do know there are a few. I have one playthrough at pre-Cerberus HQ (point of no return) where I have a sniper mod at 3 and the other 2 upgrades are not available in stores.
I think the Ex-Cerberus Scientists mission is another one, as I tend to miss an SMG mod upgrade there and I do not think it ever shows up.
Not sure what other missions there are, but I do know there are a few. I have one playthrough at pre-Cerberus HQ (point of no return) where I have a sniper mod at 3 and the other 2 upgrades are not available in stores.
I think the Ex-Cerberus Scientists mission is another one, as I tend to miss an SMG mod upgrade there and I do not think it ever shows up.
#4
Posté 14 août 2012 - 07:50
RedCaesar97 wrote...
Grissom Academy for sure. I completely missed doing that mission on purpose on one playthrough, which causes the mission to disappear after the Citadel Coup. The weapons and mods never showed up, so no Mattock, no Eviscerator.
Not sure what other missions there are, but I do know there are a few. I have one playthrough at pre-Cerberus HQ (point of no return) where I have a sniper mod at 3 and the other 2 upgrades are not available in stores.
I think the Ex-Cerberus Scientists mission is another one, as I tend to miss an SMG mod upgrade there and I do not think it ever shows up.
I think I know the mod you are talking about. Its hidden behind some crates once you clear that first mob of mooks out.





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