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42% Of Players Finished Mass Effect 3


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#76
shepdog77

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Tazzmission wrote...

shepdog77 wrote...

Whenever I play public MP (Xbox 360) I compare achievements with other people in the lobby, and about half of them have hardly any story-related achievements gathered.  So those people are most likely the reason why the game has a poor completion percentage.


thats why me3 sold so many if you think about it

from a buisness point yea its smart to add multiplayer but you do kind of shut out the fans who helped put you on the radar for the gaming community

how many people from todays generation of gamers do you think would play the single story for mass effect 1 -3/ none because now a days everything is multiplayer

now dont get me wrong im not hating on bioware or the mp but the truth hurts when you notice gamers today are spoiled with the mp craze


Yep, for about 2 months after the release I was really into the MP, but it's gotten pretty stale lately, even with the new DLC's.  

And I agree, SP has taken a backseat to MP games.  But I don't think SP will ever truly die, just look at the success of games like Skyrim, Max Payne, Assassin's Creed etc.  There is still money to be made there, and companies like Bethesda, Ubisoft etc. will keep making good SP adventures.  There might just be some MP tacked on to it.

#77
Eterna

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Tazzmission wrote...

shepdog77 wrote...

Tazzmission wrote...

BigBadMammogram wrote...

That makes absolutely no sense. I can understand not finishing a game like Call of Duty. The single player experience isnt that great, but the multiplayer is a lot of fun, but why the hell would you buy a story based game and not finish it? Why waste your money like that?


because to the trigger finger shooter fans the mp is the selling point to them

id love to see the % of people recorded that played mp but i dont think bioware will do to possibly another backlash

either way they basicly kind of are in a rut when it comes to the hardcore fan base of theres


Whenever I play public MP (Xbox 360) I compare achievements with other people in the lobby, and about half of them have hardly any story-related achievements gathered.  So those people are most likely the reason why the game has a poor completion percentage.


thats why me3 sold so many if you think about it

from a buisness point yea its smart to add multiplayer but you do kind of shut out the fans who helped put you on the radar for the gaming community

how many people from todays generation of gamers do you think would play the single story for mass effect 1 -3/ none because now a days everything is multiplayer

now dont get me wrong im not hating on bioware or the mp but the truth hurts when you notice gamers today are spoiled with the mp craze




Multiplayer development had no affect on SP development, there are two seperate development teams. They haven't shut out anyone.

#78
F4H bandicoot

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AlanC9 wrote...

F4H bandicoot wrote...

I notice this alot too, I have at least 2 guys who play soley for the multiplayer, and I quote "Because they didn't understand the point of making a character" [They're brothers]


Hearing stuff like this makes me thinkg that ME3's completion rate is actually higher than should be expected, if there really are a lot of those MP-types around now.


Totally agree, When you have people who haven't even played the intro [Which I admit, probably put many people off] it suggests somethings wrong with the vast majority of people who have this game.

#79
sH0tgUn jUliA

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So what I'm seeing here is they made the first 50% of the game quite decent, which is also the part most likely to be the part reviewed. Notice how the quality of the game drops off severely after you finish Rannoch.

It also has to do with the attention spans. Yet, it also has to do with a lot of the way a story is constructed and the character. Why was I able to slog through 160 hrs of Skyrim and I'm having trouble getting through Witcher 2? Is it that I'm having difficulty relating to the character? Possibly.

#80
F4H bandicoot

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shepdog77 wrote...

Tazzmission wrote...

shepdog77 wrote...

Whenever I play public MP (Xbox 360) I compare achievements with other people in the lobby, and about half of them have hardly any story-related achievements gathered.  So those people are most likely the reason why the game has a poor completion percentage.


thats why me3 sold so many if you think about it

from a buisness point yea its smart to add multiplayer but you do kind of shut out the fans who helped put you on the radar for the gaming community

how many people from todays generation of gamers do you think would play the single story for mass effect 1 -3/ none because now a days everything is multiplayer

now dont get me wrong im not hating on bioware or the mp but the truth hurts when you notice gamers today are spoiled with the mp craze


Yep, for about 2 months after the release I was really into the MP, but it's gotten pretty stale lately, even with the new DLC's.  

And I agree, SP has taken a backseat to MP games.  But I don't think SP will ever truly die, just look at the success of games like Skyrim, Max Payne, Assassin's Creed etc.  There is still money to be made there, and companies like Bethesda, Ubisoft etc. will keep making good SP adventures.  There might just be some MP tacked on to it.


Multiplayer can actually be an innotive addition to the lore and story though, AC inputted an awesome, innovotive MP that added info about the templars and what they were doing, thats how primarily SP should use MP imo.

#81
sparkyo42

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Tazzmission wrote...

sparkyo42 wrote...

Tazzmission wrote...

sparkyo42 wrote...

Tazzmission wrote...

sparkyo42 wrote...

BigBadMammogram wrote...

That makes absolutely no sense. I can understand not finishing a game like Call of Duty. The single player experience isnt that great, but the multiplayer is a lot of fun, but why the hell would you buy a story based game and not finish it? Why waste your money like that?


Here's a Crazy idea, maybe they didn't like it?

By the end I was grinding my way through it and even without the Ending issues, I could never enjoy it for a second time

There are plenty of posts listing out issues within the game that could turn people off depending on their own views.


the game was fine story wise until the orginal incomplete ending. i say its incomplete because there still adding to it via leviathan dlc


I think it relied to much on the heavy emotional scenes, the first time ou see them they are powerful but after that they lose their special place ( in my view anyway)

Honestly I don't think it was a fine story, more like a Micheal Bay movie.



lol bay cant even touch a emotional scene correctly.

imo me3 was a good story game regarding emotional scenes and i think i shall call people a liar if they say they didnt once have a heart string pulled with some scenes


What I meant is that Bay compensates for his weaknes by sfx.

Bioware compensated for the weaknesses in the main plot by the emtional scenes in the subplots.

Yes the first time you see the scenes they make you feel but that changes. What were your feelings watching the Brat die the first time? What were they the second?



didnt care for the brat the first time i admit

im refering to swcenes that actually had people have a tear jerk or 2


I stand by my point that after seeing them once they never had the same impact and that I personally found it a grind by the Cerberus. If it had been any other game I would have given up as it just wasn't enjoyment for me, I just ground it out to finish it.

#82
ld1449

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Garrus is in that picture and I can just see him thinking "Can't see me. I'm archangel...now...snap his neck with a twist or with a hammer blow to the base of the spine...hmmm...I wonder...-"

#83
agu123

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Well, there are people that start playing and get bored after the first two missions, not surprising. I know this guy who recently bought New Vegas, Battlefield 3, Skyrim and Mass Effect 3. He played the first couple of missions and then sold them because he said he didn't like them.

I doubt those guys care about the ending, when they don't even bother to complete the game.

#84
admcmei

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As people already said, it's a high number, not a low one. Most casual gamers don't really finish games all the way through. I know guys who do this with most of their games, they mostly play with their friends but don't really care about finishing the single player campaigns. Now that I think about it, I know a lot more people who play like this than people who play more passionately. I know, for ME it doesn't make sense, but still. They buy the big mainstream game after watching the combat gameplay, the awesome traielrs, and IGN's hyper-enthusiastic reviews and don't realize they will have to explore, talk to people, etc... basically they buy the wrong game are bummed out very fast.

#85
shepdog77

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F4H bandicoot wrote...

Multiplayer can actually be an innotive addition to the lore and story though, AC inputted an awesome, innovotive MP that added info about the templars and what they were doing, thats how primarily SP should use MP imo.


Oh I'm not saying it's a bad thing, but I personally don't enjoy PvP multiplayer.  
If I want to have some good competition with peers, I lace em' up and go play some basketball at the gym. :P

#86
MegaSovereign

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42% is actually pretty high.

#87
LucasShark

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Spared so much suffering...

#88
Thaa_solon

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MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher

#89
Guest_Speezy_*

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Thaa_solon wrote...

MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher


It's high for a videogame.

#90
MegaSovereign

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Thaa_solon wrote...

MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher


It is when the actual percentage for the average game is 10%.

#91
coles4971

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while I'm against quite a few things Bioware did with ME3, you can't use player completion percentages against them, they're low for pretty much any game. I mean most of the people I know don't even complete the campaigns on extremely popular games like Call of Duty, and it's like six hours long.

#92
Thaa_solon

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Speezy wrote...

Thaa_solon wrote...

MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher


It's high for a videogame.


Yes but not when the franchise is potentially ending since it's a trilogy.

#93
Pitznik

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Thaa_solon wrote...

Speezy wrote...

Thaa_solon wrote...

MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher


It's high for a videogame.


Yes but not when the franchise is potentially ending since it's a trilogy.


How does that matter?

#94
The Spamming Troll

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how bioware will interpret this:

make half a game, sell it for full price.

oh shoot, they did that with ME3.

they are ahead of the curve it seems.

#95
fchopin

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42% is good.

#96
Lionel Ou

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Thaa_solon wrote...

Speezy wrote...

Thaa_solon wrote...

MegaSovereign wrote...
42% is actually pretty high.

No not really, not for a finale of an series.
Number should be higher

It's high for a videogame.

Yes but not when the franchise is potentially ending since it's a trilogy.


It's still a pretty high percentage.

#97
AlanC9

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sH0tgUn jUliA wrote...

So what I'm seeing here is they made the first 50% of the game quite decent, which is also the part most likely to be the part reviewed. Notice how the quality of the game drops off severely after you finish Rannoch.


Where are you getting your data about when people quit the game? I didn't see it in the linked article.

#98
astrallite

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Barquiel wrote...

I'm surprised fewer players finished DAO than completed DA2.


DA2 was a much shorter game though, the story campaign can be beaten in about 4 hours.

#99
o Ventus

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After reading some of these replies...

... Am I the only person here whose "gamer buddies" (and myself) routinely finish the games they rent and purchase?

#100
Tealjaker94

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Thaa_solon wrote...

Speezy wrote...

Thaa_solon wrote...

MegaSovereign wrote...

42% is actually pretty high.


No not really, not for a finale of an series.

Number should be higher


It's high for a videogame.


Yes but not when the franchise is potentially ending since it's a trilogy.

According to Bioware only 56% finished ME2 which has been out for an extra 2 years. Considering the whole ending fiasco and the addition of multiplayer, 42% seems pretty high.

Modifié par Tealjaker94, 13 août 2012 - 11:45 .