Bioware on how to monetise players *article*
#1
Posté 13 août 2012 - 10:19
I urge all of you not give into these tactics. Day One DLC is bad. Micro-transactions are bad. They are trademarks of greedy companies, and Bioware really opened my eyes with this given the poor quality of ME3. Personally, in the future, I will refuse to support studios which do this.
I'm interested in what other people here think about this.
www.eurogamer.net/articles/2012-08-13-bioware-on-how-to-monetise-players-day-one-dlc-online-passes-micro-transactions
#2
Posté 13 août 2012 - 10:22
#3
Posté 13 août 2012 - 10:25
If you don't support it, don't buy it. Doesn't mean the core product suffers because of it. And if it happens to one day...return it.
As a final note, please let me know when you find any company anywhere who isn't trying to make money.
#4
Posté 13 août 2012 - 10:26
#5
Posté 13 août 2012 - 10:37
I have it rather this way,
where i can choose if this stuff is worth to me, than being forced to buy everything at a higher price point.
Modifié par maaaze, 13 août 2012 - 10:41 .
#6
Posté 13 août 2012 - 10:37
#7
Posté 13 août 2012 - 10:42
Quite frankly, games have been too cheap for a long time. We need games that cost $100 a pop and are super-high-quality, but how can we get that when no one will pay that much for a game?
Answer: micro-transactions and day 1 dlc. As long as they funnel that money into producing a quality core product, then this can only be a good thing.
#8
Posté 13 août 2012 - 10:46
hoodaticus wrote...
As long as they funnel that money into producing a quality core product, then this can only be a good thing.
Problem is, they never release a quality product.
Think about it; when has EA or Activision or any studio released a game with all this nickel and diming that has actually been good? And when I say "good", I'm talking about a game that people play for more than a year. If I'm going to shell out all that money, the game better last me a long time.
$100 a game is incredibly steep. However, look at Halo 3. That game topped the Live charts for nearly three straight years. I would gladly pay money for games like that. However, I have yet to see a product that was that successful which also had Day One DLC, microtransactions, etc.
#9
Posté 13 août 2012 - 10:49
#10
Posté 13 août 2012 - 10:50
If you knew the issue, you'd understand it has nothing to do with them making money, rather it's the manner they decide to make it. I suggest you educate yourself fully before making such replies.Tealjaker94 wrote...
Oh no! A business wants to make money? Damn them! Damn them to hell!
#11
Posté 13 août 2012 - 10:52
They can make money however they want to and the consumer base will respond either negatively or positively. That's how capitalism works. I personally don't see this as a problem.Velocithon wrote...
If you knew the issue, you'd understand it has nothing to do with them making money, rather it's the manner they decide to make it. I suggest you educate yourself fully before making such replies.Tealjaker94 wrote...
Oh no! A business wants to make money? Damn them! Damn them to hell!
#12
Posté 13 août 2012 - 10:55
If a consumer base responds negatively, then it becomes a problem for them. This is me responding negatively (somewhat). This is me saying there is a problem and hoping other people realize this and ask for change.Tealjaker94 wrote...
They can make money however they want to and the consumer base will respond either negatively or positively. That's how capitalism works. I personally don't see this as a problem.Velocithon wrote...
If you knew the issue, you'd understand it has nothing to do with them making money, rather it's the manner they decide to make it. I suggest you educate yourself fully before making such replies.Tealjaker94 wrote...
Oh no! A business wants to make money? Damn them! Damn them to hell!
#13
Posté 13 août 2012 - 10:59
And this is me disagreeing with you.Velocithon wrote...
If a consumer base responds negatively, then it becomes a problem for them. This is me responding negatively (somewhat). This is me saying there is a problem and hoping other people realize this and ask for change.Tealjaker94 wrote...
They can make money however they want to and the consumer base will respond either negatively or positively. That's how capitalism works. I personally don't see this as a problem.Velocithon wrote...
If you knew the issue, you'd understand it has nothing to do with them making money, rather it's the manner they decide to make it. I suggest you educate yourself fully before making such replies.Tealjaker94 wrote...
Oh no! A business wants to make money? Damn them! Damn them to hell!
#14
Posté 13 août 2012 - 11:01
#15
Posté 13 août 2012 - 11:04
It's the underhanded, shifty means by which the money is acquired that's the problem.
#16
Posté 13 août 2012 - 11:07
Consumer base will always want better things, opinions are worthless. If you really want to make a difference, just don't buy the next game released that way. I personally can't see any problem with microtransactions, day one DLC are more controversial, but Javik isn't essential to the game, his involvement is completely optional and doesn't affect anything important. If the game would be unusually short, I could feel differently, but it really sin't, compared to previous MEs.Velocithon wrote...
If a consumer base responds negatively, then it becomes a problem for them. This is me responding negatively (somewhat). This is me saying there is a problem and hoping other people realize this and ask for change.
#17
Posté 13 août 2012 - 11:07
Point exactly.o Ventus wrote...
Making money isn't a problem. Literally everybody does it.
It's the underhanded, shifty means by which the money is acquired that's the problem.
People seem to jump at conclusions, thinking those against these practices are against these companies making money. That's a completely false and uneducated assumption.
Take for instance, the ME3 MP micro transactions. You don't have to buy any at all. But it takes FOREVER to unlock things in MP. Forever. If you really really want to unlock everything and enjoy the MP to it's fullest in a timely manner, you have no choice but to buy packs with cash. So, you don't HAVE to buy anything...but to enjoy the full game, you really do have to. And THAT...is wrong.
#18
Posté 13 août 2012 - 11:08
#19
Posté 13 août 2012 - 11:10
maaaze wrote...
games are too cheap anyway...it was bound to happen...The pricing of AAA games has not changed in 20 years.
I have it rather this way,
where i can choose if this stuff is worth to me, than being forced to buy everything at a higher price point.
No.
#20
Posté 13 août 2012 - 11:10
"Gamers are actually happier, as they are able to spend money when they want. People may not want to pay upfront. They may be happier to pay when they are 'in the moment'."
The article may attribute that quote to Fernando Melo, but this is word for word John Riccitiello's line of thinking. The whole point is to provoke players into that moment of gullibility where they open their wallets. The same reason Riccitiello wants Battlefield to have $1 ammo packs.
Modifié par Eain, 13 août 2012 - 11:11 .
#21
Posté 13 août 2012 - 11:10
Velocithon wrote...
Point exactly.o Ventus wrote...
Making money isn't a problem. Literally everybody does it.
It's the underhanded, shifty means by which the money is acquired that's the problem.
People seem to jump at conclusions, thinking those against these practices are against these companies making money. That's a completely false and uneducated assumption.
Take for instance, the ME3 MP micro transactions. You don't have to buy any at all. But it takes FOREVER to unlock things in MP. Forever. If you really really want to unlock everything and enjoy the MP to it's fullest in a timely manner, you have no choice but to buy packs with cash. So, you don't HAVE to buy anything...but to enjoy the full game, you really do have to. And THAT...is wrong.
Um...have you actually played ME3 MP? Because it doesn't. Not by a long shot. Add in the packs they give every few weekends for simply participating in an event (usually the squad goal is insanely easy to achieve, like...making it through one match), and you don't have to try very hard to get stuff. I bought one pack just because I wanted to, but everything else I've gotten I've achieved through actual play and awards from events.
#22
Posté 13 août 2012 - 11:12
#23
Guest_The Mad Hanar_*
Posté 13 août 2012 - 11:14
Guest_The Mad Hanar_*
Wow.
#24
Posté 13 août 2012 - 11:17
Tealjaker94 wrote...
They can make money however they want to and the consumer base will respond either negatively or positively. That's how capitalism works. I personally don't see this as a problem.Velocithon wrote...
If you knew the issue, you'd understand it has nothing to do with them making money, rather it's the manner they decide to make it. I suggest you educate yourself fully before making such replies.Tealjaker94 wrote...
Oh no! A business wants to make money? Damn them! Damn them to hell!
I agree - I don't mind companies changing up their business model, and I don't mind paying for a quality product. Key word on 'quality' though ... what this does mean is that I'll be hesitant to preorder anything, and I'll avoid CEs for a while (I didn't feel the ME3 ending was quality).
#25
Posté 13 août 2012 - 11:18
I'd question that you are actually the one who hasn't played. Before I stopped, I was N7 700+. I'm still missing several Rebellion characters and have a handful or UR's. Missing tons of Gear as well.TsaiMeLemoni wrote...
Um...have you actually played ME3 MP? Because it doesn't. Not by a long shot. Add in the packs they give every few weekends for simply participating in an event (usually the squad goal is insanely easy to achieve, like...making it through one match), and you don't have to try very hard to get stuff. I bought one pack just because I wanted to, but everything else I've gotten I've achieved through actual play and awards from events.
Point is, I've put a TON of time into the MP, striving mostly to earn select guns that are popular (BW, Typhoon, Fury, Krysae (before death nerf), etc...). Never got them. The game has been out over 5 months and I've yet to unlock content that was available at release. That is taking forever to unlock and not being able to enjoy the game to its fullest in a timely manner.





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