Joy Divison wrote...
I did not say cost-benefit does not matter. I said that it was irrelevant in determining whether or not you got ripped off or taken advantage of as a customer and thus should not be used as the sole or even the primary determinant of such. I never said it did not matter in a customer's decision to purchase a product. The decision to buy a product does *not* mean the customer was not squeezed, gouged, or taken advanatge of.
Sure, and it doesn't make the argument any less weak. Go tell anyone on earth who has ever bought a product and is happy with the cost/benefit analysis that they have been squeezed, gouged, and taken advantage of. They'd probably laugh at you.
That's the issue at hand,: you're attempting to impose a single value on all games, in order to be considered "fair", when none exists. "Developer A can't sell day 1 dlc because Developer B gives the complete game. Therefore, Developer A is screwing you". You can get two movies for the same price, one might have special features, one might have nothing. You can pay the same price for two CD's, with a different number of songs. Here, you're paying the same price for two video games, but one has additional content not added to the disk. As long as you are aware of the full parameters of the deal, attempting to assign such a negative connotation to the supplier is pointless.
Consider the following example. Let's say you have a fatal disease called I-enjoy-paying-a-1000%-percent-markupitis. You will die in two days without a cure. There is a cure available at Shop Rite for $1. But that is the only cure available anywhere. I recognize these circumstances and purchase the cure before you. I then turn around and in a straightforward open business arrangement offer to sell it to you for $1,000,000. I mean, I'm not telling you what to do with your money. Value is relative right?
Let's avoid moral dilemmas in making the argument, they're not going to get us anywhere. Stick to the relevant parameters: entertainment industry. You're not going to die because Bioware didn't sell you a complete copy of Mass Effect 3, or DA:O. But given the same thought experiment with a more relevant factor, say a TV, I wouldn't complain. I either pay for the product...or I don't. I might consider the cost/benefit analysis to be so low as to be utterly worthless, but it's still not my place to tell a company that they have committed a moral abomination for keeping their interests in mind first, particularly if they have reason to believe that they can maximize their profits because there is a market for $1,000,000 TVs.
Just because the value you receive from a product exceed the cost does not mean you as a customer aren't being ripped off. That merely determines whether or not you will buy something. That is why I purchase that $9 warm beer. But I resent being taken advantage of while doing so.
See above. Whether or not you are willing to buy something is all that's relevant in the market.
As I pointed above, why should I (or anyone) who is content care? Value is relative, so the concept of "being ripped off" varies. It has no objective factor as you are attempting to apply to it, but implies that I (as a consumer) should be angry with the supplier in question, much like your beer analogy.
Referring back to my point above, if I can get two games, one I love and the other I hate, for the same price, why should I care that the former is "ripping me off", even though it's superior in every way to the latter, providing me with a better deal? As I said, it has no value.
Modifié par Il Divo, 19 août 2012 - 09:37 .