Fast Jimmy wrote...
Stan,
Not trying to be antagonistic, but no fan is happy with saying 'Wow, a cool new character that has been designed to be in the game for the past year, but marketing said people would pay money for it, so they're going to charge me! Yay!'
The information is out there for all to see. There is nothing underhanded or "shady" about it, which is the argument some people in this thread are making. The terms and conditions of purchase are out there for consumers to digest and act on, as they wish.
Which is very much what Melo seems to indicate in the article you linked, that research into what players most enjoy is what determines what is made DLC and what isn't. Jahvik could have been a great peace offering to sell to fans in the afterglow of the nuclear crater that was ME3's release. Heck, if they gave it away for free, it would have been even better. But since it was released Day One, it comes off as sleazy, cheap and a tease to those of us who don't buy any DLC at all, out of principle.
"Principle" is all well and good, and a convenient foundation on which to build opposition until the content is something you feel you want. Some folks who object to DLC "on principle" want everyone to share those principles, and insult, belittle, and dismiss those who disagree. There is absolutely nothing wrong with opposing DLC, day 1 DLC, and/or microtransactions. But if the gist of your principle is "I'm against paying for DLC, but I waaaaaaaaaants it so muuuuuuuuuch!" (as it appears to be in some cases here), that's a different discussion.
If Bioware was smart, they'd plan Week 3 DLC, when sales begin coming down after their initial boom. Tacked on as a way to increase Pre-orders from fans who were going to be buying it the first two weeks anyway does nothing to help sales, Bioware's image, or interest in the game.
The actual sales numbers and interest in the game, according to Fernando, would very solidly prove otherwise. "BioWare's image" is, as always, subjective to the whims of the community and can be based on anything from legitimate issues to wild conspiracy theories. Again, as is appears to be in some cases here.
I still wouldn't like it (or buy it) but it would keep a sizeable amount of egg from the corporate face. And it would give you a stand-by olive branch or jump start if the launch doesn't go as planned.
A perceived slight from some players does not mean that a slight has actually occurred, especially when dealing with "The Boy Who Cried "Ripoff"", as happens with far too much regularity in this community. Also, as I am no longer with the company, using "you" to refer to me and BioWare is incorrect.
Regardless, Story or Character Day One DLC is going to be outcried evey time. And it's not just because us plebeian gamers are whiny and entitled - it's just not smart business.
Again, despite your feelings on the matter, the ideas espoused by Fernando in the IGN article would seem to prove otherwise.