3DandBeyond wrote...
lillitheris wrote...
Well, that’s too bad, because that’s not the case. The writers wrote Refuse as ‘I will have nothing to do with any of this, we will lose conventionally instead’.
You can disagree with the decision to write it like that, but that’s what it is. The Destroy option is the actual rejection of the Catalyst.
Only if metagaming.
If I say ‘writers’, yes, that part is metagaming. That, however, doesn’t change the actual facts in any way.
If you Refuse, you will lose conventionally. That’s what happens.
There’s a glimmer of logic there, touching on your argument from below: the Catalyst is already offering you an option to destroy itself and the Reapers. Why would Refuse give you the same option? It’s obviously something other than destroying the Reapers. Right?
So, if you don’t metagame, and you don’t catch on the above? Then you try Refuse; the Catalyst gets upset and snuffs you out. Then your friends die. Sucks, but there you go.
The Catalyst is holding all the cards in the end.
Please tell me from what destroy is described as doing, what it actually does-who all does it kill? Who doesn't it kill? It's a garbled mess.
It is. The way it’s described, you’ll have to assume that the geth, EDI, and any other advanced AI will be destroyed. (This may or may not be the case, but for the cost-benefit analysis, you should go for the worst.)
Modifié par lillitheris, 15 août 2012 - 06:39 .