Khajiit Jzargo wrote...
sH0tgUn jUliA wrote...
Khajiit Jzargo wrote...
sH0tgUn jUliA wrote...
No it does not. I think you're being a bit too paranoid. There's a healthy degree of paranoia which I have, and there's unhealthy paranoia which is tinfoil hat stuff. See you have 0% chance of winning conventionally. This is evidenced over 20,000 or more cycles. No one has beaten the reapers, and this cycle is more primative than some; could have been more organized but it let petty grievances interfere. So 0% chance. This is, in effect, an objective truth like gravity.
Your absolute belief that the AI construct is lying is a belief and nothing more. A person may have an absolute belief in the existance of the flying spaghetti monster (I use that as an example so as not to get into forbidden topics), but that doesn't mean it exists.
What you choose to do is believe the AI is lying and continue to do something that has been tried and has failed 100% of the time probably over 20,000 consecutive times ever since the first reaper was created.
Blowing up or shooting the plasma conduit (RED) is something that has never been tried. Sure, you don't know if it's going to work. You are taking its word that it will work. You may believe that it is lying about that, but what if it's not? This is also a belief, and is equally as valid, and may actually have more merit because it is something that hasn't been tried before. Ever played Liar's Dice? Sometimes you tell the truth.
Isn't it better to try something that hasn't been tried before that might work, than to do the same thing for the 20,000+ time that has failed and will fail again?
And actually the hellfire and brimstone stuff did happen when I shot the red plasma conduit.
You say that previous cycles have failed before when defeating the Reapers conventionally, but now I ask you this.
Previous cycles failed before to finish the Crucible and we didn't. So we were able to do something even though previous cycles failed at it, so the point of "is worse to try something that has failed before" is moot, because your whole plan of finishing the crucible was done knowing previous cycles failed.
You're on the ropes and reaching.
Crucible: Yes we completed it because ours wasn't sabotaged like the previous cycles were. That's why we were successful in completing it.
Conventional Victory: 1) Entire battle plan is based around a) cutting an opening for hammer to reach earth and they took a lot of casualties to do that;
protecting the crucible. 2) The manufacturing capacity of the galaxy is drastically diminished. There is not sufficient capacity to build replacements at a rate needed. 3) The entire galactic fleet was committed to this one battle. This is all or nothing. Hackett is counting on the Crucible to work. If the Crucible doesn't work we lose. If you don't use the Crucible it is the same as it not working, hence we lose. Those are the odds. No Crucible = 0% chance of victory --> i.e. "get the hell out of here and drop as many of those time capsules on garden worlds as we can before we're destroyed."
So you can 1) go with the 0% chance; or 2) gamble that the Crucible will work as advertised. In real life I'd take the gamble.
PS: the Galaxy At War map is a lie. You are not winning even though it says you are. Stop playing Multi-player or your iOS app for a few weeks, or don't use a gibbed save game and you'll see what happens.
No I'm not reaching for ropes, I'm basically talking your logic. You say that don't take the chance of doing something that has failed before, but building the crucible, the essence of the main plot in this game, is doing something that has failed before. Hence the reason why your argument of "why do something that has failed before" is absurd.
Also, It's not a 0 percent chance, and even if it is, at least you can do something, lower down their numbers, gather useful info for the next cycle, try to survive via stasis pods etc.
And your failing to see my point, I'm saying I see the crucible as much of a certain defeat as conventional victory, so I choose to work with my allies instead.
Look you just changed the rules. You can't do that. We already had the crucible built. Done. Finished. Completed. I'm talking from the end of the game from Cronos onward. You're talking from a point of Mars before we even built the Crucible. Apples =/= Oranges.
But you're still talking a 0% chance. I'm going to do you even better. I'm going to change the rules.
The problem lies NOT in ME3. The problem lies at the end of ME1 with the council retcon from "let's prepare to fight the reapers" to becoming complete and utter dumbasses worthy of being shot just for the crime of being so stupid for breathing air and consuming food that others of higher intelligence might have been able to breathe and consume. I just hope that group mercifully removed themselves from the gene pool before breeding.
What you're doing is going back to the beginning and rewriting the game. Okay you want to do that? Fine. I want to go back and retcon the Council not becoming complete ****ing idiots after ME1.
I want to take large samples of Sovereign not to idiots at the Alliance military or the Turian Hierarchy and Asari or Salarians but to the renegade Quarian scientists like Admiral Xen and Admiral Rael who won't say "Ah yes 'reapers.' We've dismissed that myth." "There's nothing to indicate that Sovereign wasn't a geth ship." And they had Shepard fighting Geth. Geth! When we all knew who the real enemy was! The Reapers. What a waste!
Do you see where the problem really is? It's not in the Crucible. It's in just after ME1.
Those two will actually do some testing of the materials and come up with some technological advancements we can use, and maybe a something far more advanced than copying a small scale thanix cannon. Something that could actually penetrate a reaper hull and shield. They may also come up with better ship armor. Maybe if we could get them hooked up with another renegade Salarian scientist like Mordin Solus instead of wasting his time on a cure for the genophage he could work with them on some counter-indoctrination technology and we could really stand a chance. And when we had something offer to turn over our findings to the council. They'd be hard pressed to dismiss the Quarian admiralty and Salarian STG Scientists who can tell Geth from something far more advanced.
Oh they'd be hollering at Shepard for treason for bringing secrets to a potential enemy of the council, but **** them. Shepard doesn't go all dumb **** either. And Anderson doesn't have to kiss ass on it either. "Fine, you don't want it? We do. We'll build the ships. We'll be ready, and the Quarians will be ready." Of course the Council will protest vehemently about provoking a war, to which the response is "then take the specs, get off your asses and start building. The reapers won't be playing politics. Sovereign clearly wasn't geth." "How many can we build?" "As many as you can and as fast as you can. They will be here."
Okay, so now Shepard doesn't get killed fighting Geth, doesn't go with Cerberus, and the Alliance investigates the Collector attacks with the SR-2 Normandy which can take the Collector Cruiser easily in a head to head battle, and now we do ME2 except with the Alliance in charge.
ME3 gets here. The Reapers get a welcoming committee like they've never had. They may take the Batarians by surprise, but when they hit the Arcturus fleet they start getting pounded.
But you know put Xen, Rael and Solus on the Crucible anyway. Build it. Figure out what it does. Modify it so that it does ONE thing and ONE thing only, and set it up so that you can remote fire it via quantum entanglement. This instead of blindly following plans. Put some real geniuses to work on it. We want it to make a feedback loop to fry a big mass relay, and detonate another big mass relay.
We know two things about the reapers. They activate in dark space when the Citadel relay opens so they can come through. And they home in on the Citadel to go back whtn the relay activates again. So now with counter-indoctrination measures in place, you get a team inside the Citadel via the Conduit on Ilos, which was conveniently forgotten about because everyone went full retard, so now you've got control of the Citadel. Then your team keeps the arms open. You dock the Crucible. Then you Skyjack Harbinger, and once you have control you hack him and force Harbinger to open the Citadel Relay to dark space and summon all the reapers to leave -- we're done. When the last reaper has left, you destroy Harby's Mass Effect Core, then bail out like you did on the derelict reaper -- Harby gets sucked through the relay. Then EDI launches a few QE probes through the relay, and fires the Crucible and it blows the Darkspace Relay (telemetry received), and fries the Citadel Relay and Citadel AI functions. OUR relays and stuff are unaffected.
It'll be years before power gets restored fully to the Citadel.
If this is what you're talking about, fine. But this is a massive rewrite of the story. This is completely changing the rules of the discussion.