3DandBeyond wrote...
You need to stop telling me what I obviously know. The crucible is a magic save everyone device that people want to make for no known rational reason.
Yes, in the suicide mission everyone can die, but you missed the part where I said you can go back and save everyone and finish the mission and all.
The only reason the crucible exists if lazy story writing. It's IMO idiotic that no one did anything given all the info they had that the reapers were real. The reapers could have been seen as impossible made possible by the perseverance of people that exist, using what they learned and not relying on some big unknown of dubious origin.
The game on the one hand would say the reapers are impossible to beat. And yet, it shows certain techniques to be effective on a small scale. The problem is the crucible makes the people of the galaxy (Shepard included) into idiots. I'm sorry, but it does. In ME1, Shepard's chasing Saren and gets to the Conduit because Saren goes there and Shepard makes it possible for Sovereign to be defeated through his/her actions. In ME2, Shepard can get to the Collector's Base because of a derelict reaper's IFF. Shepard can make right and wrong decisions and then can destroy the Collectors and save or destroy their base through his/her actions. In ME3, Shepard doesn't do anything to save anyone. The crucible does it (supposedly). Shepard basically pushes a button to make the crucible do stuff. Shepard dies or not based on what the crucible wants or the catalyst wants or the citadel or reapers or somebody else wants.
ME3 ignores everything having to do with ME that came before. Shepard doesn't beat the reapers. No one beats them. They either just maybe die, give up, or spread their seed to everyone in the galaxy because of something someone else created. People in the galaxy are shown to be just children, incapable of doing anything for themselves and when things get tough (impossible), they need something, anything to cling to for help, no matter how ridiculous, even if they don't know what it will do.
I know what they devs are trying to say here-it's a commentary on real issues and it's myopic.
Rational reason = there is nothing else giving hope, so why not go with the great unknown.
Yes, it is idiotic, or even beyond idiotic that galaxy didn't prepare. Still, they didn't. The game shows some techniques working on a very small scale, with vast disproportion of forces engaged - ONE Destroyer on Tuchanka, ONE Destroyer on Rannoch, but it has nothing to do with real war, where there are hundreds of capital ship Reapers. If the whole galaxy tells me there in no way to win, I believe that, I take it as an established reality of ME3. I won't discuss this any further, if you don't believe Reapers are undefeatable, I have no way to convince you. It is by the arbitrary decision of the writers, not by weighting military strength or counting how many dreadnoughts each race has.
Shepard in ME3 secures Crucible plans, gathers scientists and resources to make building it possible, gathers military strength to make deploying it possible. Without Shepard, there wouldn't be any chance at all. Crucible is not a person, but a tool. Someone has to use this tool, and this is Shepard. It is still Shepard and allied forces of the galaxy that give this tool an opportunity to work. It is not Reaper IFF that makes destroying Collectors possible, but Shepard using it. There is no difference.
Really, every single Refusal discussion turns out to be the refuser being angry on writers and saying "It is not me who amde the wrong decision, but it is writers who made ME3 wrong." You can't accept the fact that even if you don't like how ME3 plot was constructed (and noone can blame you for it), it is the only reality of ME3 Shepard knows, and decision is based on that reality, not on what "could be" or "should be".
About your other post - no, his goal is and always was preventing the destruction of organic life by synthetic life. No matter how you will twist it, destroying the whole galaxy doesn't make any sense for him.