The Spamming Troll wrote...
Locutus_of_BORG wrote...
All they had to do was keep the old defense mechanic
No.

Yeah, yeah, keep laughing. We all know it was you. lol
JaegerBane wrote...
In that respect, ME3 goes down the middle by making the biotics directly effective without allowing the TK aspects to simply instakill everything. In that respect, I prefer it to the first two. Though I would have preferred that the defences treated power attacks the same way they did weapon attacks - i.e. blunted them. So a Throw would have had a reduction added to its impact force, a Pull would have a penalty to its duration, for example.
I could roll with this. I have no idea why BW didn't do it this way in the first place. I agree that they chose a middle path, but I think they swung it heavily towards the ME1 side, because the game just runs out of challenge too quickly. The power combos work, they're almost like the Heavy Weapons from ME2, only without ammo restrictions nor the need to actually pull out the weapon.
Seriously, just from my first lvl 30 NG+, I felt like I could handle maybe 2, sometimes 3 times the number of enemies the game had to offer... which just wasn't right.
Modifié par Locutus_of_BORG, 17 août 2012 - 04:44 .