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#26
capn233

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Sora Kitano wrote...

Considering that, someone has to be wrong because it cant be a good idea and a bad idea to bring along someone whose power set is going to pretty much overlap heavily with your own.

Whoever said it was a bad idea was indeed wrong.  Because of the way combos work you are often better off just running an all biotic or all tech squad and capitalizing on the combos.  As a Soldier you can go either way.

That said, in ME3 there is practically no wrong answer and you can get away with running anybody for any mission while playing any class.

#27
I Tsunayoshi I

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capn233 wrote...

Sora Kitano wrote...

Considering that, someone has to be wrong because it cant be a good idea and a bad idea to bring along someone whose power set is going to pretty much overlap heavily with your own.

Whoever said it was a bad idea was indeed wrong.  Because of the way combos work you are often better off just running an all biotic or all tech squad and capitalizing on the combos.  As a Soldier you can go either way.

That said, in ME3 there is practically no wrong answer and you can get away with running anybody for any mission while playing any class.


For the sake of effencicy, I could say that having a tech on hand to strip shields so that you could pull or Singluarity them on the spot  for mass kills is good, but meh. I'm past that and probably wont touch my Adept for a while as I do Soldier again then Infiltrator.

#28
Locutus_of_BORG

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Weapons were the tool of choice for Adepts stripping defenses in ME2; defenses are so uncommon in ME3, your weapons should be more than enough to strip them. Or just BE / TB right through them and then shoot, or whatever.

#29
capn233

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Sora Kitano wrote...

For the sake of effencicy, I could say that having a tech on hand to strip shields so that you could pull or Singluarity them on the spot  for mass kills is good, but meh. I'm past that and probably wont touch my Adept for a while as I do Soldier again then Infiltrator.

If this was ME2 then I would agree.  However there really isn't much reason to strip a shield instead of just applying something like Reave or Warp and then detonating it, and then repeating.  You don't need to strip then ragdoll them as the combo will probably stagger anyway, has an area of effect, and your killing speed is faster overall.

The problem is that the combo damage is a flat percentage of enemy health regardless of difficulty or progress through the game, while pure power damage or weapon damage is a fixed number (accounting for upgrades).  So basically while everything else gets weaker as you either increase the difficulty or progress through the game, combos still remain as effective as they were before.

#30
JaegerBane

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Sora Kitano wrote...

Thats sorta funny. I remember being told that as an Adept, a playthrough I recently finished myself, that bringing Liara was a BAD idea because pretty much everything she could do, I could do as well, meaning she has a heavy overlap.

The suggestion to have someone for stripping shields is a good one since having Overload available only allows you to have even better CC for dealing with mobs, and also setting them up to get bombed to finish them off or to soften up other mooks in the area.

Considering that, someone has to be wrong because it cant be a good idea and a bad idea to bring along someone whose power set is going to pretty much overlap heavily with your own.


As Capn said, anyone who claims Liara is a bad choice for an Adept is, frankly, talking absolute rubbish.

The sole advantage of bringing along a shield-buster is to give you a greater chance to mess around with your powers.

Personally my fave team remains Garrus and Liara, but Garrus comes along mainly because he's my bro. In terms of raw effectiveness, The Prothean History Society* is the undisputed king of DPS.

* Human exposed to Prothean tech, Asari Prothean Expert, Prothean :P

Modifié par JaegerBane, 20 août 2012 - 05:37 .


#31
wirelesstkd

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Sora Kitano wrote...

JaegerBane wrote...

Sora Kitano wrote...

Just gonna say you dont want Liara and Javik paired up.


Uh... as an Adept, I'd argue that is *the* most powerful pair you can bring along. You'll be filling the screen with explosions with such a group - since each team member will have the ability to both set up and detonate against any opponent.


Thats sorta funny. I remember being told that as an Adept, a playthrough I recently finished myself, that bringing Liara was a BAD idea because pretty much everything she could do, I could do as well, meaning she has a heavy overlap.

The suggestion to have someone for stripping shields is a good one since having Overload available only allows you to have even better CC for dealing with mobs, and also setting them up to get bombed to finish them off or to soften up other mooks in the area.

Considering that, someone has to be wrong because it cant be a good idea and a bad idea to bring along someone whose power set is going to pretty much overlap heavily with your own.


Neither is bad - they're both good choices, just for different reasons.

What I think is really funny, though, is that the only two squadmates the OP kept alive are Thane and Morinth. This means that he likely only completed those two loyalty missions, and no others. Those are the only two missions that don't actually let you kill anything :P Those were my least favorite missions in ME2.

#32
wirelesstkd

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Although, I should add that I think the OP had set up a playthrough with everyone dead to see what happens. From ME2 you needed to keep at least two people alive or you didn't survive. I had one like this, too, where I kept Morinth and Zaeed alive because I thought they were the most likely to cause me trouble in ME3. I was disappointed that I was wrong - especially that Morinth didn't even come back (I don't consider naming a Banshee after her the same as her coming back).

#33
jackdaniels284

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Peterrrrr wrote...

Sora Kitano wrote...

Just gonna say you dont want Liara and Javik paired up. Bring along Garrus or EDI instead so you can have an answer to shielded enemies.


Garrus isnt alive, he died in ME2. The only two who survived my ME2 playthrough(Renegade) was Morinth and Thane.


wow, another reason why choosing renegade is bad for seeing content. choose paragon and the world is yours. choose renegade and well people are gonna die and you cant recruit some either. thats fair (mmm not).

#34
wirelesstkd

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jackdaniels284 wrote...

Peterrrrr wrote...

Sora Kitano wrote...

Just gonna say you dont want Liara and Javik paired up. Bring along Garrus or EDI instead so you can have an answer to shielded enemies.


Garrus isnt alive, he died in ME2. The only two who survived my ME2 playthrough(Renegade) was Morinth and Thane.


wow, another reason why choosing renegade is bad for seeing content. choose paragon and the world is yours. choose renegade and well people are gonna die and you cant recruit some either. thats fair (mmm not).


I don't know about this. You would have be renegade to the point of skipping half the game in ME2 to get your squadmates killed (with a few exceptions). I don't think refusing a loyalty mission was really renegade in itself. In fact, both missions gave you renegade choices within them (though, come to think of it, Tali's in-mission renegade option would cost you her loyalty, so maybe your right). On the other hand, if you took the paragon path in Zaeed's mission you risked losing his loyalty. So these things mostly balanced out.

The other thing is that I remember feeling rewarded more in ME2 for the renegade choices. I can't think of all the instances now, but the two that jump out are letting the batarian die in Mordin's recruitment (you get to loot his corpse for credits) and getting the Elcor shop owner to crush the quarian one, whereas the paragon option forces you to pay for him to pay credits to buy him a ticket off world.

Modifié par wirelesstkd, 03 septembre 2012 - 12:47 .