Fisto The Sexbot wrote...
He didn't say that BioWare does not 'have the prerogative to make that decision'. Being able to release an unfinished product or not being forced into paying twice for a complete product does not make the game any more 'complete'. Companies may be geared toward making a profit, but they can go about in different ways. Valve made DoTA and Team Fortress 2 completely free and they can still make a profit. Brian Fargo says he wouldn't dream of selling us Wasteland 2 day 1 DLC after he used fans' money to fund the project. CDProjekt has made all DLC free. If wanting to make a profit absolves a company of any criticism directed at their business practices, then obviously anything they'd do that can stand to make a profit (and still be legal yet consumer unfriendly) should be considered a correct practice because 'companies want to make money'.
If people don't 'continue to whinge', as you called it, about unfair business practices then nothing will be stopping companies from following EA's example as opposed to the other companies I've mentioned, and I don't see why the consumer would want that. Better yet, how much more profit will they really make if BioWare's reputation continues to suffer because of certain practices, among which Day 1 DLC can be counted, and when other companies have wisened up and decided it would be a good idea to invest in a service instead of five separate products you have to buy to get the full experience?
And I haven't seen anything uncivil or disrespectful in the post you quoted. It's strange that you'd think of being civil and criticizing BioWare for day 1 DLC as mutually exclusive.
You missed Stan's point completely. The Producers and various Leads determine what is a finished product, and only them.
Day 1 DLC is not new, and BioWare and other developers are doing the same thing. One thing BioWare does is plan for it early on enough to include flags for it in the design. Some people may interpret this as cut content or an incomplete product, but from what I have seen from BioWare, it is done early enough in design so that placeholder information is available for the developer teams that will work on that subset of content.
To offer it up as Day 1 DLC is not a bad thing, it is provided for those who would want it, and DLC has never been required to complete a game, but provide more story content that makes the game, IMHO, re-playable.
Making claims that day 1 DLC was actually cut material and that the game is incomplete is barely civil and is rather insulting when the individual making the claim was not a member of the BioWare staff that Stan mentioned.
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